darknesseternal said:
Anyways, then something popped into my head. If you miscast, on the miscast table alot of the times a consequence is taking a hit of some sort of strength value, with it stating that no amour saves are allowed, so in that case, are we to also think that ward/regen saves are allowed against these wounds??
By the way, you mentioned taking ward saves against combat res?? I'll ask the question to everyone else.. has anyone else ever taken a ward save against crumbling due to losing combat resolution?? I've never heard of that, not saying it's not possible, but I have never, ever read a battle report where someone has said 'I lost the combat and lost my count/countess due to the combat res, after failing my ward saves'. Legit question, hands up to those who have rolled for ward saves against combat res??
Yes and yes, to both of these paragraphs. Ward saves have always applied to the miscast table from seventh edition (Except the dreaded double one result that specifically disallows them). You may have never, ever read a battle report saying that the player took his ward or regen saves for crumbling, but remember that the new book is
new, and let's be honest, you havn't read every report out there, because I have read such reports, and they do mention it. Finally, when I've played my two games, I have been taking ward and regeneration saves for crumbling, because that's the rules... have you actually played a game with the new book yourself?
This question on the Crimson Gem of Lahmia was first asked weeks ago by astute people such as NIB and myself. We're not looking for a word-twisting advantage however... in this case, we're looking for a way to make an otherwise
useless magic item worth taking. If you ave a chance of saving your lost wound, then the Crimson Gem could certainly be a decent choice on you Vampire Lord, if not, then why would anyone take it? When Neferata had it, she had 4 wounds on her profile and recovered a wound every turn anyway, so it was perfectly acceptable to sacrifice a wound for the extra hits every turn. Now, without those benefits, it's nigh-useless...
However, the wording is too vague, and I suspect few opponents would be happy about this. Which is why I would advise people not using the item until it's been FAQed.
Final thought: not every question on the rules is an attempt to get one over on your opponent. Sometimes an honest question is just that...