Dear Johnny

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I approve of this Johnobi movement. I'll also take this time to supplement Johnny's anti-WoC tactics with the following, derived from my experiences with the army:

1. Frenzy-bait his Chariots. Ld8 still fails a significant amount of tests, and getting those things stuck on a block of Zombies or hurtling off the board after smashing up some Wolves is far better than letting them complement his already-formidable blocks.

2. The Marauders you can try and deal with in one of several ways. First would be to take advantage of their Frenzy and make them expose a flank. Charging in with a base or two of Spirit Hosts accomplishes this rather admirably, especially given how poorly protected Marauders are (just keep 'em away from Knights). Next, a speedbump (like 5 Dire Wolves) at an angle can get you that same flank, though it won't always give you the same amount of time to maneuver into a situation to exploit it.

3. Consider either beefing up your Black Knights' numbers, or swapping them out for Grave Guard. While some may find this to be a bit controversial because GG give up the movement edge, I've always found that GG deal MUCH better with Chaos than BK's, and the main reasons why are that striking at Initiative with Lances still means you're going last (so the great disadvantage of Great Weapons falls by the wayside), and those extra numbers come in very handy against someone who goes first and can crack open the armor save of BK's. Not saying it'll be a cure-all, but I think it'll help. Just remember to bring a lot of them.

4. Pick at his characters. His L4 may be a pain to get to, but you can definitely gank the L2 next to him, and all you have to do in that front is get a cheap Necro in the same unit as your Vampire Lord to cast Spirit Leech, so you can use his unmodified Ld10 on it. Incidentally, this is one of the reasons I favor a foot Lord - you can have a couple of Necros hanging around trying to pick off the important guys, especially when you have an army in Chaos that HAS to come to you.

As to how I would implement these changes, I'd axe the Skeleton Warriors, and replace them with lots of Zombies and Dire Wolves. Next, I'd bid a tearful farewell to the Varghulf, and install 3 x Spirit Hosts in its place. Any leftover points would be well spent either adding a rank of Black Knights, or outright replacing them with a Horde of Grave Guard. I personally would go for the GG, but maybe I'm underestimating BK a bit. Put your VL in the Ghouls along with a Necro or two, then put some Hero Vamps in the GG. Those changes should give you two fighting units he can't just run into blindly (as for your preferred matchups - Ghouls into Marauders, GG into Warriors or Knights), as well as a means to deal with his pesky characters.
 
Thanks, that should help some :) the scary thing is just that if I use massive units like 40 gg with heroes or that 40 crypt ghouls with VL and necros it also means that theres where his sixth spell (which just swallows an entire unit with characters and everything allowing no saves of any kind) will hit. he only have to use 3 dices to cast it (as mentioned he gets +7) and if im lucky enough to dispel it he uses another spell which makes me get a miscast if I make any double. if I choose to dispel that using power dice in my own MP then usually his dispel are on par or more than mine... so I rarely get any spells cast. the positive thing ofc is that then he cant go after my T-gheists but if he takes my general..... it usually tends to make us VC cry blood. I know I might be a lil pessi about this but I really appriciate the feedback, keep it coming! oh yeah and another thing, should I use a lvl 4 VL or just go for a Combat lord?
 
Swaiper said:
Thanks, that should help some :) the scary thing is just that if I use massive units like 40 gg with heroes or that 40 crypt ghouls with VL and necros it also means that theres where his sixth spell (which just swallows an entire unit with characters and everything allowing no saves of any kind) will hit. he only have to use 3 dices to cast it (as mentioned he gets +7) and if im lucky enough to dispel it he uses another spell which makes me get a miscast if I make any double. if I choose to dispel that using power dice in my own MP then usually his dispel are on par or more than mine... so I rarely get any spells cast. the positive thing ofc is that then he cant go after my T-gheists but if he takes my general..... it usually tends to make us VC cry blood. I know I might be a lil pessi about this but I really appriciate the feedback, keep it coming! oh yeah and another thing, should I use a lvl 4 VL or just go for a Combat lord?

I'd suggest you do both - it's a lot of eggs in one basket, but it covers all the stuff you NEED to have against him. Incidentally, Infernal Gateway only swallows a unit if he rolls an 11+ for the Strength of the hits, which happens exactly 1/12 of the time. It's also why I'm suggesting to put the Vampire Lord in the Ghouls - that means that while he has two appealing targets for the spell, he has no obvious one (they're worth roughly the same amount of points). And then there's the TG's running amok in his backfield to consider.

If Pandaemonium is giving you the blues (and it shouldn't be that big a deal - you're Undead!), I'd suggest giving Master of the Black Arts a look, so that you can ensure PD superiority even if you have to offer up 2 dice to dispel it on your turn (remember, you dispel Remains in Play spells at the minimum casting value, so it should be trivial to do so).
 
Johnny-Crass said:
I might head down to GEG tomorrow Yorga... If you are interested

I have a doctor's appointment tomorrow in South Sac at 2ish. But that would put me done just at the rush of traffic if I continued on up to GEG.

What direction is GEG from where you live?
 
So, Johnny... what did you think of that episode? Combining very old and very new... cool eh?

Oh wait! You haven't got it yet, have you? :clown:
 
Ah, but if you strike me down you'll never be able to exact equal vengeance for ruining the episode... mwuhahahaha!

Has the first one gone over the pond (ha, "Pond"), yet? You guys will probably get adverts put all over them (or "commercials" or whatever). We just get it straight through, until they do replays on other channels and they chuck cheeky adverts in. There were definitely spots I noticed that could have adverts thrown in; the format's a little different now it's for an American audience as well as us Brits.
 
I just watched this episode again while I was painting.... And I will not lie.... I cried like a baby:'(

[video=youtube]http://youtu.be/f5zFeJUMmDw[/video]
 
It's a damn good one. David Tenant was a brilliant Doctor, and Russel T Davis was an equally brilliant writer. A lot of people are turned off by Moffat's "time for a mindfuck" attitude, and sometimes his silliness can almost reduce Matt Smith's performance, which is also great. He appeared to calm down a little bit, but by the looks of things he's been re-excited for the American audience... some of it gets *very* silly.

You remember the time when he almost regenerated? Rose had just come back and he got shot by a dalek; when he siphoned it off into his hand I was very, very pleased. I know I can't prove it but I did think it was a possibility; otherwise why keep it there? It's just a shame he didn't chop off another spare hand after that quasi-regeneration so he could live on forever... alas the danger of being type-cast.
 
Because I feel it then goes down purely to player skill and knowledge instead of mind-games. Also I have had people cheat before in closed list tournaments (not really knowingly I dont think but still) and it was too late to do anything about it once the game was over.
 
As soon as closed lists start, any conversion is suspect. The worst I had was playing against an entirely proxied army, where he literally blank-refused to tell me what was what because it was "closed lists".

I got my own back when I asked to see his list afterwards and he failed to produce anything. It looked like he'd just got all of the models he owned from various armies and thrown them down on a table. So the staff member had a good go at him!


Still, against a trustworthy opponent I'd love to play a good closed list game. Make you think about who's got what etc. Shame it's so hard to find that sort of opponent.
 
When me and one of my friends play a game, we have kind of semi-closed lists, where we tell each other what each unit is as we deploy it- keeping character items secret until combat is joined, but then telling as we deploy what banner each unit has (as you'd be able to see the Banner flying, for example,e no unit would mistake the Flag of Blood Keep for any other standard!)...

Is always a fun take on it :vampire3:

Edit:

Dear Johnny- Bat swarms, yay or nay?
 
i bet johnny gets alot of questions about strange burnning and itchy sensations lmao i always wanted to say this on here lmao :lol::innocent:
 

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