Dear Johnny

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I think Johnny has become drunk with power.

No IoN, wounded Ghoul King vs 3 Maneaters, makin' the Coven Throne competitive?

WHEN WILL THE MADNESS STOP?!?!
 
It was foretold in our 7th Ed Book: The wails emanating from the Crown of the Damned can overwhelm the wearer. Johnny, beware (xD!)

Now
Dear Johnny:

Can you give me an opinion regarding this List?

Thank you!
 
Dear Johnny, I am at the moment have a rethink of my character loadouts in my 2k list, just wondering which you think would be the better to support my army:

Vampire Lord
- lvl 3 sorcerer
- Lore of Vampires
- Armour of Silvered
- Dawnstone
- Sword of Anti-Heroes
- Quick Blood
- Red Fury
Total 470pts

and either

Baby Manfred

or

Vampire
- forbidden lore
- lvl 2 sorcerer
- Lore of Beasts
- Enchanted Shield
- Heavy Armour
- Sword of might

Or having a master Necromancer with baby manfred and the beasts vampire and using lore of beasts to buff manfred.
 
Dear Johnny,

what do you think about the Black Periapt?

Also, can Terrorgeists scream into a close combat fight in which they are not involved?
 
I can answer the TG question; I think the army book makes it fairly clear, here. It says either 8" or, if engaged in combat, you may target one unit in base contact. You'll only get a choice between units if you've been flanked, as a straight up frontal charge will mean you have one unit only in base contact. :thumbsup:
 
To the terrorghiest question yes they can scream into combats they are not involved in as it does not violate their targeting restrictions.

Plack perapit I would love if it was 5 points less. But as it is now no I do not like it.

I think Heavens or Fire would be very good
 
The OnG player around here takes two loner Trolls. His thinking is they act like a Vargulf acts to a TG. They're his Giant's bodyguard/there for combo charging. He tried 3 spread out but had Hell keeping them in his General's LD bubble for Stupidity.
 
I like 6 but that is just because I love the models and the unit looks so nice.xD I do not have much experience with my Orcs and Goblins in this edition. I was very underwhelmed by the new book.:thumbsdown:
 
I haven't played with or against O&G so I don't know troll tactics, but from a purely aesthetic point I would run single trolls. The river troll models are some of my favorite models in the entire GW range, and grouping them together in a unit takes away a lot of their detail and individual uniqueness.
 
Dear Johnny,

What are your opinions on fielding Kemmler and Krell together, in the same unit? Kemmler is made almost invincible, as he can take the Ethereal rule to avoid regular attacks and let his attack dog loose on anything else (also gaining Heroic KB). Krell is also very powerful; four wounds, S6, T5, the works.

What do you think?

EDIT: It would also be nice to see enemies shoot him with cannons, and happily declare you're not using the Look Out Sir rule.
 
@ Questioner I do not believe so no:lol:

@ Darvey I like the idea but Krell is very very expensive for what he does any any half decent combat character would make short work of him
 
But the two do have near-perfect synergy; Kemmler can assess the threat with his Skull Staff first. If the opponent is without a Magic Weapon, like many basic High Elven heroes with great weapons, then he will challenge and turn Ethereal. If the opponent has a magic weapon, then Krell will challenge and (hopefully) destroy the weapon with his armour. If the unit is charged by a Monster, up steps Krell with Heroic Killing Blow.

Finally, he receives the +1 to hit from Banner of the Barrows...! (Tempting, no?)

And I would so dearly love to get a charge off on the last turn by flying Kemmler out of a unit. *sigh* If only Krell worked like Obyron in 40k, teleporting to Kemmler's side... then *that* would be hilarious.
 
Am just starting Vampires and am pretty set on basing my army around a Vampire Lord raising a long dead army so lots of ghosts and wights.
-Vamp Lord-Lv 4, Red Fury, Quick Blood, Ogre Blade and some defensive stuff
-Wight King BSB
-4 Wraiths and a Banshee

-180 Zombies (3 units of 60?)
-5 Dire Wolves
-5 Dire Wolves

-40 Grave Guard Horde with Barrows Banner

What else would you recommend to fill the army out- around 2400-2500 points.
I am leaning towards a Black Coach, Mortis Engine, Crypt Horrors and some Spirit Hosts and Fell Bats. Would this work?
 
For the zombies I would go for 6 units of 30 if you are hellbent on taking that many zombies. I find the black coach far to unreliable to be worth your time. Horrors are a solid investment but if you go down this path I think a Lvl 2 vampire or Necro would be a must. And spirit hosts are just fantastic and should find their way into almost every list.
 
Dear Johnny

I have been playing Vampire counts since the new book. I have experiment with lots of different types of units, but I just can't seem to find a solid all-comers list that I feel comfortable with. Basically I can't seem to figure out which units are good with other ones or what are good character combinations. I have access to most stuff in the book.
 
Dear Johnny

I am new to the forum, so dont know you.

My question is:

What type of gamer are you? 'in it for the fluff' or 'power gamer'

If the later:
Have you won any 60+ Player Ranking tournaments or won best in race at any Ranking tournaments with VC?
 
I am a tournament gamer who loves the fluff. I see a minor difference between tourny gamer and power gamer but that is for another thread.

As for your second question sadly I do not live in a place where I can feasibly attend the major US tournaments without a high cost to myself and being a student that just will not happen. I was planning on attending SAWs this year with my Beastmen but I had major surgery two days before hand and it just was not in the cards.
 
Hey Johnny! I'm a new Fantasy player and I'm starting up VC. My main opponent is a Wood Elf player that likes to field a balanced army list featuring units like a lvl 4 magic user in a block of 20-40 archers, plenty of tree units, two units of cavalry, two eagles, wardancer skirmishing units, and that's what I can recall at the top of my head. I have yet to play VC, we have only played minor skirmish battles using the Wood Elves against themselves.

Here's the question: What general tips and unit selections would you recommend against those Wood Elves and the pointy elves in general?

Terrain-wise we plan on playing with a river and adding more woods/forests, but from the few games I've played it feels like we are playing with too much terrain already but we're both new Fantasy players with plenty of battles to play before getting into the groove.

I've been reading various Wood Elf threads on this forum but a lot of the content seems like it was written before the 8th VC book, so it's been challenging trying to learn the game and how to counter new enemies but a lot of fun too :)

The Wood Elves feel almost like a hard counter to the VC when looking at them on paper. The WE have elite mobility, shooting, and arguably magic too on their side when compared to the VC

Thanks, and good luck in the SAWS tournament! And sorry for the essay's worth of a post
 

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