Ok well first off Beastmen are no longer a monoskirmisher army they used to be in 6th ed.
We now have largeish blocks of ranked combat troops that while they lack a save make up for it with raw combat talent.
As far as true dud units go our book has very few. Most of our units can see play or even competitive play. We have a special character that allows you to take centigor as core and a book that lets you take chariots as core.
If you want to go the Herdstone route we do have one of the strongest magic phases in the game even though we have the weakest armybook lore.
And if you are looking for theme we are a chaos book which means we ooze theme out of our many ears.
We now have largeish blocks of ranked combat troops that while they lack a save make up for it with raw combat talent.
As far as true dud units go our book has very few. Most of our units can see play or even competitive play. We have a special character that allows you to take centigor as core and a book that lets you take chariots as core.
If you want to go the Herdstone route we do have one of the strongest magic phases in the game even though we have the weakest armybook lore.
And if you are looking for theme we are a chaos book which means we ooze theme out of our many ears.
)