Hey Johnny,
in a few weeks i will have a local tournament fielding 1200 points vampire counts. Im not allowed to bring in lords, ethereal stuff (just 1 banshee OR 1 cairn wraith), the black coach, units with more than 35 modells, specials and rare just 1 time, core units jus 2 times or great targets.
My head is aching by thinking of how to beat my foes butts, but there is no list coming up to my mind. Not even an idea! :mad2:
The only crap i wrote together was this:
0 Lord
3 Heroes: 299 Pts. 24.9%
5 Core Units: 319 Pts. 26.5%
2 Elite Units: 407 Pts. 33.9%
1 Rare Unit: 175 Pts. 14.5%
*************** 3 Heroes ***************
Vampire, General
+ Heavy Armour
+ Talisman of Endurance, Enchanted Shield
+ Quickblood
+ Lore of Vampires
- - - > 174 Points
Necromancer
+ Lore of Death
- - - > 65 Points
Cairn Wraith
- - - > XX Points
*************** 5 Core Units ***************
22 Zombies
- - - > XX Points
21 Zombies
- - - > XX Points
10 Crypt Ghouls, Champion
- - - > 110 Points
5 Dire Wolves
- - - > XX Points
5 Dire Wolves
- - - > XX Points
*************** 2 Elite Units ***************
30 Grave Guards, Musician, Standardbearer, Champion
+ Lichebone Pennant
- - - > 375 Points
2 Fell Bats
- - - > XX Points
*************** 1 Rare Unit ***************
Varghulf
- - - > XX Points
Total Points Vampire Counts : 1200
Because of having not enough ION i chose sword and board GG to absorbe some more damage. The varghulf could be a big threat so i have to hide him because of war machines. The two units of zombies should tarpit my enemy at least one turn while i can reform my GG to go on a counter strike. The dire wolves should hunt some war machines or as well as the fell bats do they redirect. The ghouls are for hunting my enemies redirectors and all my characters will move to the GG. Perhaps the cairn wraith goes with the ghouls to block some non magical monsters/characters and so on...