Fixing Fear

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El Syf

Vargheist
Dec 4, 2011
673
Eastbourne
Zombies
418
Not sure if this is the right place for this sorry if not.
So under the current rules fear works as follows.

At the start of each close combat round unit in cc with models that cause fearmust take a ld test before any attacks.
If test is passed no problem if it's failed Ws is reduced to one for the remainder of that round.

That is all fear does nowadays. What about in maybe the 6th edition where you had to take a fear test before even charging which if failed could leave the would be attacker open for a counter charge next turn etc. Also does anyone think fear could/should be used in other phases? For example what's to stop some Dwarf thunderers being too afraid to fire on some skegs, why would you fear something only close up?
 
The trouble with fear as it is now is that most armies aren't likely to fail the fear check, and in a lot of cases it doesn't make that much difference if they do.
Unfortunately, there's no reason for us to expect it to be changed any time remotely soon.
Maybe impose a penalty to the ld check if outnumbered by a fear causing enemy?
 
The fear rules as they stand are ok as longs as we could stop paying so much for it.

I don't think fear should make a difference in anything other than close combat. Stopping charges was a bit too good, and it makes no sense for it to interfere with magic or shooting.

It is a shame that basically our army isn't frightening any more. I'd like to see a rule that allowed is to impose a penalty on leadership tests versus fear (perhaps -1 per extra rank we have compared to our opponents, capped at -2 or -3).
 
The only failed tests I've seen in a while were against a high elf player who hadn't bothered with a BSB (bottom table of a tournament, final round). Even then he still had re-rolls to hit and so still kicked my poor troop's asses.
 
I've been in quite some situations where the enemy units just got completely destroyed just because of a bad fear roll. I don't like it that a player can loose so many points just because of failed 1 roll.

Therefore I do not mind how they use fear now: a small extra bonus. But like said before, we do desperatly need a new army book for this!
 

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