My friend and I just did a teamed match with his WoC and my vamps vs. a Lizardmen/High Elves team. Sorry for the spoiler, but we lost, badly. My basic strategy going into it was to shield his troops with a zombie, skelly and ghoul horde (about 40, 35, 30 respectively) and just let them die/hope to tie up the opponents' troops until he can get in with his giant-ass 1200-something point Warrior horde. I also brought BK with a vamp lord, had a necro with the zombies, two carts, a black coach and a varghulf.
To make a really, really long story short, the enemy didn't advance... AT ALL... (you should have seen the board when we finally got into combat, they were literally an inch from the edge of their side) and they let us 4-inch a turn slog it (HE perched an eagle just at our backside so we couldn't march - annoying) through a hail of skink and salamander fire (because of course terrain was an absolute travesty from our side, giving them a mountain and a building which we couldn't access), so that my zombies and skellies could only tie them up for 1 round before biting the dust, and his Slaughterbrute had 1 wound left. Basically it was the most frustrating game of Warhammer I've ever played.
My question is two-point: 1.) Is there anything I can do to defend against a heavy-shooting army? and 2.) How do I combat these... well, annoying tactics of sitting pretty/hiding behind terrain? I'm guessing the answer to both questions is the same, bringing either vargheists, dire wolves or hexwraiths into the mix. The entire time I was wishing I had a solid flying unit that could just kick those annoying skinks right in the ass. And hexwraiths would have just ignored that terrain and might have at least upset their side a bit. Never used dire wolves, or any of those units actually, so I'm not sure how well they would succeed. What do you guys think?
To make a really, really long story short, the enemy didn't advance... AT ALL... (you should have seen the board when we finally got into combat, they were literally an inch from the edge of their side) and they let us 4-inch a turn slog it (HE perched an eagle just at our backside so we couldn't march - annoying) through a hail of skink and salamander fire (because of course terrain was an absolute travesty from our side, giving them a mountain and a building which we couldn't access), so that my zombies and skellies could only tie them up for 1 round before biting the dust, and his Slaughterbrute had 1 wound left. Basically it was the most frustrating game of Warhammer I've ever played.
My question is two-point: 1.) Is there anything I can do to defend against a heavy-shooting army? and 2.) How do I combat these... well, annoying tactics of sitting pretty/hiding behind terrain? I'm guessing the answer to both questions is the same, bringing either vargheists, dire wolves or hexwraiths into the mix. The entire time I was wishing I had a solid flying unit that could just kick those annoying skinks right in the ass. And hexwraiths would have just ignored that terrain and might have at least upset their side a bit. Never used dire wolves, or any of those units actually, so I'm not sure how well they would succeed. What do you guys think?