Help building a 1500 point list

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Hutobega

Ghoul
Oct 4, 2010
154
Zombies
103
I am at work and would like some ideas for 1500 list i will be playing tomorrow
As for models I have

Vampire
White king
2 necromancers
50 zombies
120 skeletons
10 hex wraiths
3 spirit swarms
Mortis engine
black coach
varghulf
39 Grave Guard
2 Banshee
5 wraiths

Anyone wanna give me an idea what would be best?

I was thinking
Level4 necro (ward save and somethign else)
level 2 Necro ( Dispell scroll maybe something else)
White King Army Standard ( what kind of gear should he have?)
50 zombies
50 skeletons
5 Hex wraith
5 hex wraith
2 separate spirit swarms
29 Grave Guard (With banner barrows and great weapons)
And thats about it? not sure what else would be good
 
I'd suggest going all out on your VL general. (if playing the 50% lords/hero allowance)
Grave guard perform rather well at 1500 point games I've found. I'd also bring the mortis engine with tome. Give 4 lvls of vampires to your general and he'll be casting at +6 which will be hard for your opponents to dispell.
Perhaps an additional necro with dispell scroll & master of the dead, a large block of skeletons and a zombie bunker for your necro and you should be good to go :)
Add in a banshee/spirit host (or 2) for more flavor (if you can spare the points)
 
Funny thing is i usually stray away from vampires 0_o I don't know why hehe. If i did go vampire I'd just go blender version I guess. I could try it out but with a vampire being close to 500 points in this small of game I feel like i wouldn't have enough troops to back him up :( I definitely want to bring the mortis engine! Just still gotta figure out what else =P
 
In case anyone is interested. I went with

Level4 Necro- lore of vamp, tali of preservation, book of arkhan
wraith
wraith
40 Skeletons-Full command- Banner of swiftness (which I didn't even use haha)
40 Zombies-STD MUS
38 Grave Guard- Great weapons - banner of the barrows
Varghulf

Small but effective Necro went in GG for protection and each wraith in skeletons and zombies


First game VS Dwarfs
His list
Hero with some gear
Army standard ( took the banner with plus to dispel roll and destroys remains in play spells.
20 Iron Breakers
20 Dwarf warriors (hand weapon shield)
20 miners
Cannon
10 Gunners (moved twice only got 2 rounds of shooting off.
10 Gunners (moved them only shot like once


I didn't even move.. I sat there like a punk and let him come to me while my varghulf went around for his cannon. I didn't lose a single model because i did not engage into combat ( I know i took a wuss way out) BUT he brought miners and put them in my back field... I 180 my grave guard and use dance to put them into combat with his miners and I wiped him off the map haha. My varghulf ended up getting his cannon because I have no clue why he never even shot at the beast... So I feel bad but it was an easy win. 1500 point game mind you I took miners plus cannon = about 430 something points to 0 He's still gotta learn more about what to shoot at and how to move dwarfs...He didn't take advantage of 24inch range and he spread his army out to far while i bunkered myself in a corner basically lol

Second game EMPIRE! And this guy usually kicks my ass.
Grand Templar in a unit of 10 reiksguard knights
Captain
level 2 fire mage
10 Other Knights
30 Halberdiers
3 Griffon Knights
Steamtank

Honestly was a solid list 1+ armor saves everywhere ( besides grave guard I don't have can openers) tons of speed and nice bunker for his mage. STEAM TANK! HOW DO I KILL A STEAM TANK!

Well his first turn and I'm already surrounded. But other than that nothing happens... my turn I bunker up and try casting some spells. I get some more skeletons and zombies. I use book of arkhan to throw a warith into his steam tank BOOM TAKE THAT ASS you cant hurt me!!!! I felt proud. his second turn he surrounds me even more he casts flaming sword onto the steam tank and well he annihilates my wraith.... When he cast flaming sword he total power miscast and took his wizzard to the warp and about 8 halberdiers with him AWESOME! lol My second turn I charge steam tank with second wraith MWAHAHAHA he has a chance at killing the wraith with the captain inside but if he doesn't GG steam tank you're done and not going anywhere. I reform my skeletons to face his reiksguard knights swiftly and moved a few inches towards them I moved my grave guard up to meet his normal knights face to face and moved my zombies up to meet his halberdiers and captain... meanwhile the wraith was already in combat with steam tank. I then felt the need to try and total power miscast big dance to get everything into combat.. I did not roll two sixes but I did roll a 24 +4 wizard levels altogether on 5 dice hahaha he didn't dispel and bam all of my units were into combat my second turn... He removed his models from the board and gave up... I was pissed off but at the same time I don't blame him. His big unit of knights would have been in combat with the skeletons the rest of the game and same with his halberdiers.. my grave guard were going to annihilate his unit of normal knights probably in one turn (hoarded out would have been 24 attacks reroll misses at strength 6 BYEBYE lol I wanted to finish but he wouldn't allow me... Even after he said sorry i am just incredibly butthurt about that spell. I WIN! lol
 
You know I kind of hate myself but we just talked about it him and I...and you're right it can not be used to get into combat anymore... I was thinking older rules...well that sucks.
 
Don't feel bad about it, Fantasy has plenty of rules and it is easy to miss several. I mean, about 99% of the time I keep forgetting fear or terror :)
 

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