How to beat:
slaughtermaster (+6 to cast, fencer's blades + glittering scales)
gutstar in horde formation (like 20 models) with slaughtermaster and bsb
1-2 units of mournfangs
2 iron blasters
stonehorn
6 or so leadbelchers
6 or so maneaters
gnoblar block
a couple sabre tusks
+ maybe a hunter and some other ogre stuff
Here's the army I plan to start running:
knight bus
lots of chaff (wolves, fell bats, spirit hosts)
a couple big core blocks
crypt horrors
vargheists
terrorgheist
This army beats me in every phase of the game except maybe deployment. His slaughtermaster is better at magic than my vampire lord (+6) to cast, his deathstar trounces mine with weight of high strength attacks and 60+ wounds! It will decimate my entire skeleton bus in one round. I can't kill his general in a challenge. The whole army is M6. And with 2 cannons, leadbelchers, maneaters and a hunter he has a lot of ranged power that can really hurt my knight bus.
All he has to do is use his shooting to blast a path through my chaff for the gutstar and it's pretty much over once that unit starts to get into combat. Failing that he can sit back and blast away at my knight bus and then my whole army will crumble by the time I reach him. It is also likely that the ogres will go first since I have so many drops. Usually by my first turn the tbat will have caught 2 cannonballs and it's scream is turned into a mild hoot.
The only advantages I have are ethereal units.
BTW I don't use Lore of Death
slaughtermaster (+6 to cast, fencer's blades + glittering scales)
gutstar in horde formation (like 20 models) with slaughtermaster and bsb
1-2 units of mournfangs
2 iron blasters
stonehorn
6 or so leadbelchers
6 or so maneaters
gnoblar block
a couple sabre tusks
+ maybe a hunter and some other ogre stuff
Here's the army I plan to start running:
knight bus
lots of chaff (wolves, fell bats, spirit hosts)
a couple big core blocks
crypt horrors
vargheists
terrorgheist
This army beats me in every phase of the game except maybe deployment. His slaughtermaster is better at magic than my vampire lord (+6) to cast, his deathstar trounces mine with weight of high strength attacks and 60+ wounds! It will decimate my entire skeleton bus in one round. I can't kill his general in a challenge. The whole army is M6. And with 2 cannons, leadbelchers, maneaters and a hunter he has a lot of ranged power that can really hurt my knight bus.
All he has to do is use his shooting to blast a path through my chaff for the gutstar and it's pretty much over once that unit starts to get into combat. Failing that he can sit back and blast away at my knight bus and then my whole army will crumble by the time I reach him. It is also likely that the ogres will go first since I have so many drops. Usually by my first turn the tbat will have caught 2 cannonballs and it's scream is turned into a mild hoot.
The only advantages I have are ethereal units.
BTW I don't use Lore of Death