How to deal with an ogre gutstar

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I posted up his rough list he's taking all magic users. The anti hero sword plus red fury plus always strikes first should gut a character before he gets to hit. The othe vamps should do some wounds too. Drops his rank down. Flank charge plus bsb plus banner is enough to negate his static I'll take a few wounds ion the unit should bring me back to full strength rinse and repeat. Yeah I might get mauled but I'll win if I defeat his unit. If he was taking a tyrant and I didn't have the sword then it would be a different story.

I mathammered the unit I posted against his unit which I've also posted up. If others want to mathammer the combat and find either ways I can improve it or ways he could combat me down that I should look out for I'm all ears.

A
 
I was wandering how about a bloodstar with 4+ ranged ward 2+ magic ward 2+armor and a crap ton of str7 multiple attacks with wight BSB and blender lord.
 
That list isn't that bad, he doesn't bring the hellheart so you can blender Lord the crap out of him.. He doesn't bring the runemaw either so magic will work.. He has taken the fire banner instead of the Ld one so his leadership is no higher than 8 so a screamer heavy list would work very well too especially if he doesn't fit any cannons. The gutstar relies on getting the charge and the 35% chance of getting d3 x 6 impact hits.. So chaff it up with a spirit host so you get the charge..

Your list could be:

2 baby vamps with shadow for a high chance of getting Okkams even if you don't you can disable the gutstar with magic since he doesn't bring the runemaw.

40 zeds af a bunker for the 2 vamps

40 crypt ghouls

2-3 spirit hostes

Rest is optional really and should be made to fit the rest of the players and/or your play style.

Other things that might work instead:
Fear bombing could work with a terror causing model since he is only Ld 8. Taken with a Lord with fear incarnate and AoDM and the Unit with the screaming banner. Even with the BSB they have to Roll 3 dice discarding the lowest on Ld 7... (This is very minded at the list you gave us and not on much else)
Dual terrorgheists with MI infront of one of them as a shield keep the other out of range of the cannon, if you scream at the cannon with full wounds there is a BIG chance it will die in the first round.. When that is dead your fliers are free to slay the gutstar. This is much more feasible now that he only brings s single cannon or none at all.
A ghoul King with Scabscrath, +1W, dragon bane gem could very well take the gutstar alone, no hellheart for miscast, the firegem vs the firebanner gives you a +2 wardsave.
Death heavy build works because you can get the Purple Sun and now that the runemaw is out of the picture death sniping vs his horrible Ld will work very well.
 
I really want to do a terrorghiests build but don't think I'll be able to get them before the tournie much as I'd like to. Instead of that would banshees work in a pinch? Have them in a unit and then throw them up out of his arcs to do a bit of whittling. I've written a couple of infantry lists with banshees in.

Probably shouldve mentioned before I'm going for a mousillon theme hence the emphasis on black knights the skellies are maa and skeleton sprue kitbashes which apart from the lords horse is all I've built so far! I'm also doing conversions on everything hence why building is going to take a while.

I'll write some lists using the magic builds as well but unfortunately I won't have ghouls to use so I'm going to have to rely on skellies.

Thanks again for the help never had so much advice in one thread before!

A
 
hmm that changes things a bit but as mentioned before a skelly horde with spears would work with okkams as well..

With that list none of his chars has magical attacks so a 5 wide skeleton unit with either 5 etheral chars or 4 and a blender with fire ward would work well too.. As far as i know (please correct me here people) none of the chars or the banner of flames gives them magical attacks...

kit the lord out to be all porpose fx
Quick blood, red fury and beguile - sword of anti heroes, HA, shield, dragon helm and tali. of pres.
 
I would try to tie it up with dogs, zombies, spirits, and/or bats while flying a TG behind it to scream and keep it out of CC.
 
You can deliver Konrad safely with some ghouls on the flank, if you are willing to prepare the combat with chaff.

Wight King with Nightshroud should take care of him dying too quickly on the first round of combat: have your Ogre butcher sit in the corner of your unit and the King beside him. When you charge/maximize make it so that he is only in b2b contact with the last ogre (of the rear) and the King is also in contact with it.

If you roll well, no ogres should be left in contact with Konrad after he finishes killing, and then the King and the Ghouls can put the hurt on the ogres too. If you combo charged with ethereal Black Coach / Black Knight cav bus with VL they should be toast. Just sacrifice chaff/units until the best combo is available!
 

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