I have often wondered this from addition to addition. It seems that your average roll on 2D6 plus 2 would be a 9. And you can effectively make that a 10 if you are around a unit affected by aura of dark majesty. So what are we really killing with this? Most units will have ld 8-9. so you may kill 1 model or so. I definitely can see its uses from time to time but I can't see the reason to:
Take a tomb banshee as a hero choice (esspecially over a wraith)
Upgrade on in a unit of wraiths essentially then paying 75 points for one and losing 3 str 5 attacks.
And why they seem to spam it in this book more so then any other before it. Hence the terror geist has it and I think there might be an item or ability that gives it as well.
Are we just hoping to spam it and roll high? Is it for small expensive units like knights and the such? Are people taking the banshee? Or finding that Ghostly Howl is coming into play more than I think it does?
Damn I just realized that there is a tactical section and I am not sure if this topic would be better suited there. At first I looked for one and could not find it so I posted it here lol. Well either way: Discuss.
Take a tomb banshee as a hero choice (esspecially over a wraith)
Upgrade on in a unit of wraiths essentially then paying 75 points for one and losing 3 str 5 attacks.
And why they seem to spam it in this book more so then any other before it. Hence the terror geist has it and I think there might be an item or ability that gives it as well.
Are we just hoping to spam it and roll high? Is it for small expensive units like knights and the such? Are people taking the banshee? Or finding that Ghostly Howl is coming into play more than I think it does?
Damn I just realized that there is a tactical section and I am not sure if this topic would be better suited there. At first I looked for one and could not find it so I posted it here lol. Well either way: Discuss.