Johnny's Non-VC Army Lists

  • The masquerade of murder returns! A new game of Vampires Amongst Us has begun. Unmask the killers, trust no one, and try to survive the night. Find out more and sign up now!
Great Bray-Shaman: Jagged Dagger; Fencers Blades; Talisman Of Endurance; Level 4 Wizard; Lore of Beasts.
Great Bray-Shaman: Talisman Of Preservation; The Steel-claws; Level 4 Wizard; Lore of Beasts.

Wargor: Gnarled Hide; The Beast Banner; heavy armour; shield; Battle Standard.
Bray-Shaman: Shard of the Herdstone; Lore of Shadow.
Bray-Shaman: Lore of Shadow.

48 Gors: Foe-render; Musician; Standard Bearer; additional hand weapon.
Tuskgor Chariot
Tuskgor Chariot
Tuskgor Chariot
5 Ungor Raiders

30 Bestigors: Gouge-horn; Musician; Standard Bearer; Standard Of Discilpline.
5 Harpies
5 Harpies

Ghorgon



Saurus Oldblood: Sacred Stegadon Helm Of Itza; Talisman Of Endurance; The Other Tricksters Shard; Carnosaur (Loping Stride); light armour; shield.

Saurus Scar-Veteran: Armor Of Fortune ; Carnosaur (Loping Stride); shield; Battle Standard.

39 Saurus Warriors: Spawn Leader; Musician; Standard Bearer.
10 Skink Skirmishers: Patrol Leader.
11 Skink Skirmishers: Patrol Leader.

Stegadon: Sharpened Horns.
Stegadon: Sharpened Horns.

Ancient Stegadon: Sharpened Horns.
Ancient Stegadon: Engine of the Gods; Sharpened Horns.
 
30 bestfriends worries, me John-bo. Sure the big guy could go with them and tag team but only one of them will survive after a few rounds.
 
Was thinking six wide 5 deep?

Daemon Prince: Scaled Skin; Dragon Bane Gem; Chaos armour; Daemonic Flight; Daemon of Slaanesh. 325
Daemon Prince: Chaos armour; Daemonic Flight; Daemon of Slaanesh. 300

Chaos Sorceror: Talisman Of Endurance; Dragon Helm; Chaos Familiar; Level 2 Wizard; Lore of Tzeentch; Mark of Tzeentch. 225
• Chaos Warshrine: Mark of Tzeentch. 135

10 Chaos Marauders: Marauder Chieftain; Mark of Slaanesh; light armour; flails. 110
10 Chaos Marauders: Marauder Chieftain; Mark of Slaanesh; light armour; flails. 110
10 Chaos Marauders: Marauder Chieftain; Mark of Slaanesh; light armour; flails. 110
Chaos Chariot: Mark of Slaanesh. 115
Chaos Chariot: Mark of Slaanesh. 115
Chaos Chariot: Mark of Slaanesh. 115
10 Chaos Marauders: Marauder Chieftain; Mark of Slaanesh; light armour; flails. 110

Chaos Warshrine: Mark of Tzeentch. 135
Chaos Warshrine: Mark of Tzeentch. 135
Chaos Warshrine: Mark of Tzeentch. 135
5 Chosen: Chosen Champion; Mark of Slaanesh. 105
5 Chosen: Chosen Champion; Mark of Slaanesh. 105
5 Chosen: Chosen Champion; Mark of Slaanesh. 105

2,490 points
 
Can you make a 2500 point dwarf list that has the anvil of doom, pretty much stops the magic phase, and has a lot of good and accurate warmachines and artillery to blow my opponent away with. Thanks.
 
Johnny, do you think this would work?

THE SKINKZILLA!!!

LORDS

Oldblood: carnosaur, loping stride, piranha blade, sacred stegadon helm of itza, luckstone, potion of speed

HEROES

Skink Priest: level 2, ancient stegadon

Skink Chief: BSB, javelin, shield

CORE

Cohort: 32 skinks, full command, poisoned attacks, 4 kroxigor

13 Skirmishers

13 Skirmishers

SPECIAL

Stegadon

Stegadon

Bastiladon: solar engine

3 Ripperdactyl Riders: brave

RARE

Ancient Stegadon

Total: 2500 pts (should be, I was counting as I went with it)

No one really expects 6 huge monsters :) And it keeps with your theme of not relying on magic.

Edit: Just noticed you already made similar list but with saurus instead of cohort...
 
Few lists for next tournament season

Daemon Prince: 0: Magic Weapon; 0: Magic Weapon; Level 4 Wizard; Daemon Lore of Tzeentch; Tzeentch dedication; Chaos Armour; Deamonic Flight.

Herald of Tzeentch: Level 2; Lore of Metal; Disc of Tzeentch; Battle Standard.

10 Pink Horrors of Tzeentch: Standard Bearer.
10 Pink Horrors of Tzeentch: Standard Bearer.
14 Daemonettes of Slaanesh: Musician; Standard Bearer; Banner Of Swiftness.
14 Daemonettes of Slaanesh: Musician; Standard Bearer; Gleaming Pendant .

1 Beasts Of Nurgle
1 Beasts Of Nurgle
3 Screamers of Tzeentch
3 Screamers of Tzeentch
3 Blood Chrushers Of Khorne: Standard Bearer.
5 Chaos Furies: 5× Daemon of Tzeentch.

Skull Cannon Of Khorne
Skull Cannon Of Khorne
Soul Grinder: Daemon of Tzeentch; Daemonbane Claw.
2500

Liche High Priest: Earthing Rod; Pigeon Plucker Pendant; Level 4 Wizard.
Liche High Priest: Cloak of the Dunes; Neferra's Scrolls of Mighty Incantations; Level 4 Wizard; Lore of Death.

Tomb Prince: Charmed Shield; Talisman Of Preservation; General ; Khemrian Warsphinx (Envenomed Sting; Fiery Roar); great weapon.

10 Skeleton Archers: musician.
10 Skeleton Archers: musician.
10 Skeleton Archers: musician.
10 Skeleton Archers: musician.
14 Skeleton Archers: Master of Arrows; musician; standard bearer.
5 Skeleton Horse Archers: standard bearer.
5 Skeleton Horse Archers: standard bearer.
5 Skeleton Horse Archers: standard bearer.

Khemrian Warsphinx: Fiery Roar.
Khemrian Warsphinx: Fiery Roar.
Khemrian Warsphinx: Fiery Roar.

Screaming Skull Catapult
Casket of Souls
2500

Supreme Sorceress: General; Cloak Of Twilight; Level 4 Wizard; Lore of Light; Dark Pegasus.

Sorceress: Lore of Light; Dark Pegasus.
Sorceress: Lore of Light; Dark Pegasus.
Sorceress: Lore of Light; Dark Pegasus.
Master: Battle Standard Bearer; Enchanted Shield; Talisman Of Preservation; Dark Pegasus; heavy armour; Sea Dragon Cloak.

5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.

10 Shades: great weapon.
10 Shades: great weapon.
5 Harpies

6 Doomfire Warlocks
6 Doomfire Warlocks
Kharibdyss
2500
 
good to have you back Johnny.
school going ok for ya?


@matthewzilla . a quick guess

fast cav with 4+ save at 20 points.
only thing better is magic casting fast cav with 4+ ward 2a str 4 poison basically immune to misscast, but those are already maxxed out ;)

super fast army that dictates the movement phase and by that hopefully the game.
coven of light is just a bonus ;)
 
Johnny-Crass said:
Supreme Sorceress: General; Cloak Of Twilight; Level 4 Wizard; Lore of Light; Dark Pegasus.

Sorceress: Lore of Light; Dark Pegasus.
Sorceress: Lore of Light; Dark Pegasus.
Sorceress: Lore of Light; Dark Pegasus.
Master: Battle Standard Bearer; Enchanted Shield; Talisman Of Preservation; Dark Pegasus; heavy armour; Sea Dragon Cloak.

5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.
5 Dark Riders: Musician; Standard Bearer; repeater crossbow.

10 Shades: great weapon.
10 Shades: great weapon.
5 Harpies

6 Doomfire Warlocks
6 Doomfire Warlocks
Kharibdyss
2500



Warriors of Chaos with Flying DP, Chimera and chariots will wreck this list. Solid gunlines will destroy it. HighElf/Woodelf armies with a fair amount of shooting will score some easy points and then just give it the finger. You can't count on magic to win games Johnny. Not in my meta where most of my friends field 6 levels of magic.

Oh and the harpies are a waste. Better to take 5 more naked Dark Riders.

I've already played a similar list but with a big bus of warlocks and armored up masters. You might think this army is super manueverable but all those little cav units get in each others' way. Makes it real easy for your opponent to line up charges that will make them bounce through units and off the table.
 
2500 Pts - Dark Elves Roster - Swift Death

Supreme Sorceress
1 Supreme Sorceress, (Hekarti's Blessing; Always Strikes First; Hatred (High Elves); Murderous Prowess; Level 4 Upgrade; Hand Weapon)
1 Dark Pegasus (Flyer; Stomp; Swiftstride)
1 Channeling Staff
1 Cloak of Twilight
1 The Lore of Death


Dreadlord
1 Dreadlord, (General; Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Lance; Sea Dragon Cloak; Shield; Scaly Skin)
1 Dark Steed (Fast Cavalry; Vanguard)
1 Armour of Destiny

Master
1 Master (Battle Standard Bearer), (Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Lance; Repeater Crossbow; Heavy Armour; Sea Dragon Cloak; Shield; Battle Standard Bearer; Scaly Skin)
1 Dark Steed (Fast Cavalry; Vanguard)
1 Ring of Hotek

Master
1 Master, (Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Lance; Repeater Crossbow; Heavy Armour; Sea Dragon Cloak; Shield; Scaly Skin)
1 Dark Steed (Fast Cavalry; Vanguard)
1 Terrifying Mask of EEE!

Master
1 Master, (Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Lance; Repeater Crossbow; Heavy Armour; Sea Dragon Cloak; Shield; Scaly Skin)
1 Dark Steed (Fast Cavalry; Vanguard)

Master
1 Master, (Always Strikes First; Hatred (High Elves); Murderous Prowess; Hand Weapon; Lance; Repeater Crossbow; Heavy Armour; Sea Dragon Cloak; Shield; Scaly Skin)
1 Dark Steed (Fast Cavalry; Vanguard)

Sorceress
1 Sorceress,
1 Lore of Metal
1 Dark Steed (Fast Cavalry; Vanguard)
1 Dispel Scroll

Dark Riders
4 Dark Riders, (Musician Mus; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Repeater Crossbow; Spear; Light Armour; Shield; Fast Cavalry; Vanguard)
1 Herald (Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Repeater Crossbow; Spear; Light Armour; Shield)
5 Dark Steed (Fast Cavalry; Vanguard)

Dark Riders
5 Dark Riders, (Musician Mus; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Repeater Crossbow; Spear; Light Armour; Shield; Fast Cavalry; Vanguard)
5 Dark Steed (Fast Cavalry; Vanguard)

Dark Riders
5 Dark Riders, (Musician Mus; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Repeater Crossbow; Spear; Light Armour; Shield; Fast Cavalry; Vanguard)
5 Dark Steed (Fast Cavalry; Vanguard)

Dark Riders
5 Dark Riders, (Musician Mus; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Repeater Crossbow; Spear; Light Armour; Shield; Fast Cavalry; Vanguard)
5 Dark Steed (Fast Cavalry; Vanguard)

Dark Riders
5 Dark Riders, (Musician Mus; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Repeater Crossbow; Spear; Light Armour; Shield; Fast Cavalry; Vanguard)
5 Dark Steed (Fast Cavalry; Vanguard)

Dark Riders
5 Dark Riders, (Musician Mus; Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Repeater Crossbow; Spear; Light Armour; Shield; Fast Cavalry; Vanguard)
5 Dark Steed (Fast Cavalry; Vanguard)

Doomfire Warlocks
17 Doomfire Warlocks, (Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Fast Cavalry; Poison (Riders only); Vanguard)
1 Master of Warlock (Always Strikes First (Riders only); Hatred (High Elves) (Riders only); Murderous Prowess; Hand Weapon; Poison (Riders only))
18 Dark Steed (Fast Cavalry; Vanguard)
1 Life Leeching
1 Spiteful Conjuration
1 0. Doombolt
1 3. Soulblight

Cold One Chariot
1 Cold One Chariot

2470 points Total.

I still have 30 points to play with. Now I have another channeler and lore of Metal to either get something good like glittering robes or plague of rust or take the default spell. This all helps against high armor enemies. The BsB will have Ring of Hotek. This should give my opponent pause if he thinks to 6 dice those Dwellers against the unit again. The chariot hits pretty hard, has a better save than the K-beast and has the valued swiftstride. The SS now has the channeling staff to help get some more dice. I always seem to roll 7 for winds of magic. :rolleyes: The noble with the mask will go into the bus too making that unit immune to fear and terror while causing Terror. These are not perfect fixes but should address some of the issues I had in my two games. I might drop a couple Warlocks and add Dark Riders to the other units. Character points are just about maxed so I cannot play around there. Maybe I will buy one more warlock and split the bus up a bit. Reduce it to 14. This might make it more manageable to move. Then I could have a second unit of 5 Warlocks for an extra soulblight and doombolt and another channeling attempt. :idea:

Yes upon further consideration I would reduce warlock bus to 14. This will make the bus 18 models strong. That knocks off a whole rank and will make closing the door on charges a bit easier. I will buy one more warlock and have another unit of 5 warlocks. Yes I know I have many casters (so to speak) vying or those vaunted power dice. But in my experience usually only a couple casters are in the right place at the right time to cast an effective spell. This also gives me 4 potential channels. The SS will channel on a 5 or 6. With her taking Death, I have the potential of 3 Soulblights. They do stack, right?
 
Yorga have you ever used a swift light council? The prince is a joke to s7 banishment. Yes shooty elves are a problem but dark elves always struggle there. And against zulu dawn and ogre star lists this list wrecks face
 
Johnny-Crass said:
Yorga have you ever used a swift light council? The prince is a joke to s7 banishment. Yes shooty elves are a problem but dark elves always struggle there. And against zulu dawn and ogre star lists this list wrecks face

If you can get your magic off. THAT is the key. I can't rely on a list built solely on that. o_o
 
Johnny-Crass said:
The list has 6 magic missiles and 100 bow shots

More like 70 shots if everyone has a target and six magic missiles don't do any good if you only have 6 power dice.
 
Vampire Lord: Ogre Blade; Dragon Helm; Talisman Of Preservation; Potion Of Swiftness; Red Fury; Quickblood; Level 2 Wizard; Hellsteed; shield; heavy armour.

6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.

10 Hexwraiths: Hellwraith.
10 Hexwraiths: Hellwraith.
10 Hexwraiths: Hellwraith.

Terrorgheist
Terrorgheist
 
Tweaked and improved

I deed it has. Fixxed it for blood and glory and those missions

Vampire Lord: Ogre Blade; Dragon Helm; Talisman Of Preservation; Potion Of Swiftness; Red Fury; Quickblood; Level 2 Wizard; Hellsteed; shield; heavy armour.

6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
6 Dire Wolves: Doom Wolf.
5 Dire Wolves: Doom Wolf.
5 Dire Wolves: Doom Wolf.
20 Zombies: standard bearer.
20 Zombies: standard bearer.
20 Zombies: standard bearer.

10 Hexwraiths: Hellwraith.
10 Hexwraiths: Hellwraith.
10 Hexwraiths: Hellwraith.

Terrorgheist
Terrorgheist
 
Another random concept

Strigoi Ghoul King: Ogre Blade; Dragon Bane Gem; Red Fury. 355
Strigoi Ghoul King 260

Vampire: The Cursed Book; Seed Of Rebirth; Quickblood; additional hand weapon. 183
Vampire: Book of Arkhan; Red Fury; additional hand weapon. 183

40 Crypt Ghouls: Crypt Ghast. 410
6 Dire Wolves: Doom Wolf. 58
6 Dire Wolves: Doom Wolf. 58
6 Dire Wolves: Doom Wolf. 58
6 Dire Wolves: Doom Wolf. 58

8 Crypt Horrors: Crypt Haunter. 314
8 Crypt Horrors: Crypt Haunter. 314

Mortis Engine: Blasphemous Tome. 240

2,491 points
 

About us

  • Our community has been around for many years and pride ourselves on offering unbiased, critical discussion among people of all different backgrounds. We are working every day to make sure our community is one of the best.

Quick Navigation

User Menu