1. Black Knight bus (with a Vampire General in them) with Hexwraiths, Terrorgheist and Vanhel´s Danse Macabre added to the taste.
2. Master of Black Arts (or Count Mannfred) with Black Coach (Evocation of Death) and Cursed Book as a small bonus.
3. Krell with a unit of Grave Guard with Banner of the Barrows. Kemmler is just an extra bonus, but not really that impressive.
4. Heinrich Kemmler with Corpse Cart (Balefire) for extra dispel fun!
5. Mannfred the Acolyte (or Count Mannfred if you have the points) with a unit of Blood Knights: A vampire character who can march with them, strikes before his Unit, it's in a dangerous flanker mini-star, can buff them with every spell we have (loremaster), AND he is protected against some miscast damage (since miscast are not Close Combat attacks, and Flag of Blood Keep SHOULD give some cover against those template hits. Please help me confirm this). Last, Mannfred will get a 3+/4++ against ranged, which is what will hit him the most. My last game, 5 Bloods and Manny leveled an entire unit of Plaguebearers and a Skullcannon with the use of Lore of Vampires alone, and tons of VDM, Hellish and some IoN.
6. Forbidden Lore: Heavens with a vampire on the Coven Throne, holding a Charmed Shield (against cannonballs) and the Talisman that gives him a 4++ on the first wound he suffers (can't recall the name, but costs 15pts). Also, BSB.
7. 2 Units of Vargheists alongside a lone Varghulf/Black Coach on the flank. Fast and nasty kills.
8. 1-3 Death Necromancers within the range of IP of a Vampire Lord. Death Snipes, Death snipes everywhere!
9. Coven Throne's Scrying Pool, re-rolls to Wound while it charges for extra fun on the Impact Hits AND the ASF Handmaidens (and possibly the vampire on top of it). I almost never use the re-rolls to Hit on them.
10. Red Fury, Sword of Swift Slaying and Potion of Strength on a Hero Vampire for extra blending in the right turn (steam tanks go poof! with this one).
11. Scroll of Shielding when fielding tons of Ethereal dudes. It's extra worth it!
12. Staff of Damnation (yes! that horrible arcane item...), while affecting a Horde of Grave Guard (added with characters to taste) and a Horde of Ghouls. 1-3 Mortis Engines too for the Ultimate brawl fun!
If I think of any more I'll add them here, hehe!