Hi,
I'm looking at getting back into Fantasy after a long break from the hobby partly because it was my first love and secondly because it appears that GW is attempting to ruin 40k.
I want to start playing at small points values to gain a grip on the aspects on the game and also because I will be playing mostly in my local GW after work so won't have time for large point games initially. This does mean that I won't know what I'll face and whilst I'm not looking to win at all cost I'd like to offer a reasonable challenge and have fun.
As such I have a few questions:
1) At low points having read a lot on this forum, it appears that a necromancer is generally considered the most effective leadership choice and I just wanted to check this is the way to go? And if so what would be an effective load out? I'm thinking he'll need to be at least lv 2 for starters.
2) Having already got a few skeletons from a previous attempt to get a Vampire army started, what would be the optimal weapons choice? I was thinking just swords and shields to get the parry save but I could be wrong...
3) In a similar fashion, I have some grave guard and whilst I realise they're not as mighty as they once were I'd like to include them. I realise there's no easy answer for this but at 500-750 points my question is: swords + boards or great weapons?
4) How many zombies could I realistically expect to raise in a game?I'm planning some ambitious conversions and am trying to get an idea of how many I'll need to make up.
5)I have a vargulf and I love the model, but is this guy still viable? I also have a spirit host which will definitely go in the list as it seems like a no brainer.
I apologise for the deluge of questions (there may be more to come) and would really appreciate any advice tips etc. I can provided a detailed army list soon but don't have access to the army book until I move back home from uni. If the above appears confusing I'll blame my sleep deprivation due to finishing my dissertation! :boring:
Cheers in advance.
Rob
I'm looking at getting back into Fantasy after a long break from the hobby partly because it was my first love and secondly because it appears that GW is attempting to ruin 40k.
I want to start playing at small points values to gain a grip on the aspects on the game and also because I will be playing mostly in my local GW after work so won't have time for large point games initially. This does mean that I won't know what I'll face and whilst I'm not looking to win at all cost I'd like to offer a reasonable challenge and have fun.
As such I have a few questions:
1) At low points having read a lot on this forum, it appears that a necromancer is generally considered the most effective leadership choice and I just wanted to check this is the way to go? And if so what would be an effective load out? I'm thinking he'll need to be at least lv 2 for starters.
2) Having already got a few skeletons from a previous attempt to get a Vampire army started, what would be the optimal weapons choice? I was thinking just swords and shields to get the parry save but I could be wrong...
3) In a similar fashion, I have some grave guard and whilst I realise they're not as mighty as they once were I'd like to include them. I realise there's no easy answer for this but at 500-750 points my question is: swords + boards or great weapons?
4) How many zombies could I realistically expect to raise in a game?I'm planning some ambitious conversions and am trying to get an idea of how many I'll need to make up.
5)I have a vargulf and I love the model, but is this guy still viable? I also have a spirit host which will definitely go in the list as it seems like a no brainer.
I apologise for the deluge of questions (there may be more to come) and would really appreciate any advice tips etc. I can provided a detailed army list soon but don't have access to the army book until I move back home from uni. If the above appears confusing I'll blame my sleep deprivation due to finishing my dissertation! :boring:
Cheers in advance.
Rob