Legion of Nagash Magic Item Development - The Nine Books Of Nagash

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Disciple of Nagash

Libidinosus
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Feb 12, 2008
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There is so much fluff and history surrounding these items they just have to be included in an army of Nagash.

So here we go:

There will be 8 choosable books in total (the ninth is reserved for Nagash - he hordes in knowledge jealously!)

All magic users must choose one book and may only choose one book. The books cannot be duplicated until all available books been chosen, then duplicates can be chosen - i.e if you had 3Lvl 1's, you would have to choose books 1 & 2, then decide whether you want to choose book 1 or 2 again.
They may only choose a books that they have access to:

Lvl 1 - may choose books 1-2
Lvl 2 - may choose books 1-4
Lvl 3 - may choose books 1-6
Lvl 4 - may choose books 1-8

The book does not count towards the characters magic item allowance nor can it be negated by an means (Law of Gold etc)

Book 1 - The Book of Summoning - 25pts
Once per magic phase the bearer may re-roll the dice(s) when casting a summoning / healing spell to see how many models /wounds are raised or healed. He must stick by the second result.

Book 2 - The Book of Binding - 25pts
If the unit that the bearer is with suffers wounds due to CR this book will negate D3 wounds. This only works on the unit, it does not work on any CR wounds inflicted on the bearer.

Book 3 - The Book of Control - 40pts
At the start of each combat phase the bearer may select any unit with the Undead rule within 24", the unit gains +3WS and +1I for the remainder of that combat phase.

Book 4 - The Book of Fear - 40pts
Any enemy troops within 6" suffer a -1 to their hit roles in combat or shooting.

Book 5 - The Book of Everlasting - 60pts
The Bearer adds D6 to his units CR at the end of combat - this does not apply if the bearer is not in a unit

Book 6 - The Book of Undermining - 60pts
This Book can automatically dispel a spell once per enemies magic phase in the same way as a dispel scroll.

Book 7 - The Book of Power - 75pts
Each magic phase the bearer may choose to add 1PD to every spell they cast, the decision can be made after rolling the original dice for the spell but cannot negate IF or miscast.

Book 8 - The Book of Knowledge - 75 pts
The bearer knows all spells from the Lore of Nagash and may choose another four spells from the Lore of Death, Shadows (and Dread if it is voted through)- the bearer may split his choices across the Lores if he wants.

The ninth book will be something special - I'll need to work on that.

So what do we think?
 
I like it, although the Book of Binding should be ammended to D3 wounds, and then adjust the points cost perhaps to 30 pts. merely because D3 would be more familiar/easier for people to work with than D2.
Also I think level 4 magic users whould be able to take 2 books, they are closer to nagash after all, and we can just adjust the price of the characters to reflect their greater access to the books of nagash, or a different pts cost if it is the second book being taken.

Other than that I think it'll do well.
 
I wanted to keep the books in the same tier the same price, the idea was to make similar books in each tear so there wasn't any no-brainer choices. Do you think we can change Book 2 to D3 and still keep it at 25pts?

I think enabling Lvl 4 to take two books would be too much, he could potentially have 11 spells (if we decide on a free spell in Lore of Nagash) plus 2 Rituals and then having an free PD to cast all those spells would be way too powerful.

I think it would be best sticking with one book per person.
 
Change it to D3 keep the cost at 25 pts.
Keep the 1 book per spellcaster limit

Unless of course you want Second Generation Slaan running for the hills screaming in very high pitched voices......you must admit it is very tempting.
 
Ok - Amended.

And I agree it would be nice to scare the crap out of Slann, however the think we want is to create an OP army list that winds people up *cough - daemons! - cough*

More input please! There must be more people than just me and Nihilus interested in this project!
 
*Fades in*

Correct me if I'm wrong, but weren't 8 of the 9 books burnt, and the 9th currently held by Zacharias the Everliving? seems like a good idea though... could be fragments of the books?

On another note, its nice to see the Legion up and running again. I'm unlikely to play much of a role this time around, save from fighting off people who seek to change Nagash's rules (MINE! MINE I TELL YOU!). Contary to rumours of my long absence I do still loiter here occasionally, and though I always intended to return to this I unfortunately never found the time or the incentive (although I did make a start on writing the entire list myself... may get back to it...). Good luck to all those who are working on it.

*fades out*
 
I believe I read that all the books apart from the one Neferata has were burnt but Nagash made sort of "Second Editions" of the books, one of which was given to W'soran and now belongs to Zacharias.
Then another ended up in Vlads hands and then Mannfreds.

Of course I could be absolutley wrong but thats what I had thought =D
 
I was aware the books had been burned, however Nagash and his minions have head centuries since his ressurection to reacreate them I can imagine his minions doing so, and the above are meant to be examples of these, as a Alcolyte goes up through the ranks he has access to better books etc.

I thought it would also be a unique thing for this army, something to make it stand out whilst not being over powered etc.
 
i was thinking, given that Nagash's magic is a debased form of dark magic and nehekharan holy magic, wouldnt it be possible that the more powerful books of nagash would include soem of these, as such perhaps, the higher order books could give the bearer some of teh lower level spells from dark magic/2 random incantations from the tk magic?
 
Problem with that is, you are then essentially giving him Bound Items which I wanted to stay away from. Nagash is a proud individual, I would think his books would be unique items, geared towards his creation which is necromancy, rather than just powerful copies of other spells.
 
I don't understand what you mean by fold in? They would be classed as arcane items anyway. By they are different in that all magic users must carry as described above. Do you mean there are no other arcane items other than the books, scrolls or stones?
 
Perhaps another way of balancing the books is to use them instead of magical banners. It adds flavour while giving the army a twist on the other undead. I imagine losing any book of nagash is a brutal loss to them. It also adds prohibitive limits on the army beingused in big games.
 
Voltaire said:
Perhaps another way of balancing the books is to use them instead of magical banners. It adds flavour while giving the army a twist on the other undead. I imagine losing any book of nagash is a brutal loss to them. It also adds prohibitive limits on the army beingused in big games.
Interesting possibility.

Instead of a "normal" BSB - a fighty character who can carry a magic banner, you can instead allow a "Magic BSB" instead.

That is, one Necromancer/Acolyte (perhaps even Master Necromancer, so long as it's not your general?) in the army can be upgraded to a Tome Carrier (work with me on the name :P) for 25 pts. Treat the Nine Books as magic banners that can only be carried by the Tome Carrier. To maintain balance, an army can contain either a BSB or a Tome Carrier, but not both.

Thoughts?
 
Fair enough. I haven't read most of the Legion rules/fluff, so I also entertained the option of keeping the usual BSB.

Another thought: The Legion can still have magic banners, given they can only be taken by units allowed to buy one - no BSB exclusives (those would be the Nine Books).
 
To be honest - I dislike the above ideas.

The main concept of the books is that they were a unique arcane item. With the rules, everyone had to take one etc, designed to give the Legion something different.

With the above suggestion all you are doing is taking a banner / BSB and effectively calling it something different. So it still has the basic fundamentals, i.e how you can choose them, how may etc. So all you doing is taking a unique idea, and turning it to fit it with other armies structures. So I say a resounding NO that suggestion, though I appreciate others opinions may differ.

Trentonater -
I can see where your coming from - 6 dispel scrolls would cost 150pts. I would still like to retain the dispelling magic idea. Th only two suggestions I can think of:
Can dispel a spell once per turn on 2+ / 3+?
or
Oncer per turn the user can add 1DD / 2DD to any dispel attempt

What do you think?
 

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