Duke Danse Macabre said:
Considering you can run a level 4 in 800 points, hell yes!
Yeah lvl4 in 800, Sweet.
Just thinking of what you can do with the now damned near
roominess of 1200pts:
Master Necromaster: All upgrades, +2mr talisman, Cursed Book
24 Zombies FC to bunker in
Konrad
27 skellies FC w/ Screaming banner, player preference on weapons
2x 5 Dire Wolves
Corpse Cart with Lodestone, and what the heck give him a spear.
2x 2 Fellbats
Mortis engine w/ Tome
1197pts
Run
Necro/zombie unit in back in whatever formation you want, Mortis & CC to the sides of them, Konrad/Skel in front with a wolf & bat unit to each side.
Every turn get a 6-12" IoN and either Vanhels or Hellish off depending on if you need to move or fight that turn. Worst difficulty roll you're looking at is a 10+ to bubble hellish(16-6=10). Every turn you'll raise 2d6+4 Zombies and d6+4 skellies, have ASF and reroll to hit on most/all of your army, and either moved or got reroll to wound. Bats can hunt/tie-up the one maybe two warmachines and any ambushers. Wolves play flanker duty. By the CC phase of turn 3 you should have 50+ zombies and 45+ Skellies if WM and magic havn't shrank them. Mortis can scream into unit Konrad is fighting and other than his normal spells Master
necro can cursed book the unit Konrad is against.
Edit: Not to mention the Hurt/regen bubble of Mortis