Hey everyone,
I wanted to start a thread on general math questions as applies to Warhammer. I personally think some good probability/theory hammer is important as a fundamental in this game, so I wanted a 'general help' for Math-specific questions. In this case, I wanted to analyze the Screaming banner, and if it is any better this edition, with the constant fear checks. I then realized I don't remember enough of Finite math to solve my own questions.
I wanted to see how effective it was in the following scenarios:
LD 7, 8, 9, 10
Same leaderships, but with BSB rerolls. I want to figure out if it's better to take out the general or BSB if possible to increase our fear checks. With combats so drawn out now, and a check each round for us and them, it's not uncommon for this item to force 6+ checks.
So can someone show me how to do it with LD10 to start with? A failure happens if they roll 56, 65, 66 with 3 dice. Once I have an example to go off of, I can take it from there.
I wanted to start a thread on general math questions as applies to Warhammer. I personally think some good probability/theory hammer is important as a fundamental in this game, so I wanted a 'general help' for Math-specific questions. In this case, I wanted to analyze the Screaming banner, and if it is any better this edition, with the constant fear checks. I then realized I don't remember enough of Finite math to solve my own questions.
I wanted to see how effective it was in the following scenarios:
LD 7, 8, 9, 10
Same leaderships, but with BSB rerolls. I want to figure out if it's better to take out the general or BSB if possible to increase our fear checks. With combats so drawn out now, and a check each round for us and them, it's not uncommon for this item to force 6+ checks.
So can someone show me how to do it with LD10 to start with? A failure happens if they roll 56, 65, 66 with 3 dice. Once I have an example to go off of, I can take it from there.