most annoying...

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yeah i didn't think crossbows would be any good against him originally due to the shorter range but i hear they're actually pretty good, the bolt throwers i probably wouldn't try though, he likes to use scouts and dark elf BT only have 2 wounds now. i'm thinking Khainites, crossbows and cold ones at the moment, maybe a hydra too
 
Pietr Von Carstein said:
The army that I find most annoying to play has to be High Elves. Somewhat because they are a tough ole army but mostly because the guy in my club plays them is a bit of an annoying guy to play. Hes a slow and argumentative player, whehreas I think of myself as a rather fast and easy going enough player.

i also have a problem with high elves army wise an player wise this guys real smug an thinks hes a tactical mastermind hes in it for the win he collects high elves an space marines just for that reason but rather than being slow an argumentative hes fast too fast for our group who apart from himself are extremely laid back an just enjoy the game id love to wipe the smile off his face wipe out every model he has on the table
 
Magic Item: Dispel Scroll (you know you all hate this)
Unit: Decked out Slann Mage Priest in a unit of temple guard with Chak'axe...do I need to say more?
Army: Empire....Too many pew pews for me to handle...
Special Chracter: There's a few, but probably teclis.
 
Magic item: Ring of Hotek, this thing is a major pain in the rear with its misscasts on any double within 12"
Unit: Bloodcrushers, (especially with a herald with that bloody flaming sword) pretty much for the same reason that people hate fighting our bloodknights.
Army: Dwarfs, WS4 , T4 , Ld9 core units, i would kill for core units with just those stats.
Specail Charaters: this is not so much a special charater but the champ upgrade: Kouran of the Black Guard, in particular his Armour of Grief, i have seen his entire unit destoryed and him standing alone tarpitting units, with failed test after test to even be able to try and hit him.
 
I havnt played a game in a while, but heres a good guess anyway.
Magic Item: Dodecahedron of Continental Drift
Reason: Common, it picks up and swaps 2 entire board sections. While tactically kind of dubious, the real annoyance is the logistics of picking up and swapping 2 board sections. Nothing could be more destructive to gameplay than shifting board sections causing half the models in the game to fall of said board section.
Unit: The Terrorgheist.
Reason: I think it is time that that thing gets some recognition. It can pretty much insta kill any monster, without even getting into combat with it, and it is fairly cheap for what it can do.
Army: Wood Elves
Reason: They are gimped. Nothing more annoying than an army which makes it difficult to have a fun competitive game.
Special Characters: Teclis
Reason: Not because of his power or anything, id be happy to face him anyday. What does annoy me, is he is a crutch alot of High Elf players use instead of putting real effort into choosing their army, and also- people just wont stop whining about him.
 
Narp said:
For me, the most annoying item (if I actually had to play someone who used it) would be Foe Bane. It's a high elf item, and for 25pts, you get to wound anything with two wounds or more on a 2+. But I use High elves, and it's one of the best items in the book, so I nearly always use it.

But you're wounding it with your base S of 4... OOoOoo amazing..

As for Teclis, when it was 7th Ed, I could care less about Teclis. He was good, but he wasn't entirely broken. In 8th, I only bring out Teclis if my opponent brings out some ridiculous character as well (Kairos for example). Otherwise, he's strictly permission only and only when fighting against other beardy lists.

Against non-beardy lists, the regular BoH AM should do just fine. And if you really want to go soft, you go with the AM with an Annulian Crystal and just call it done :konrad:

The only reason why Teclis is over the top is not because of the character, it's because 8th Ed. came action-packed with INSANE magic spells compared to other editions of Warhammer. Teclis is the leftovers of 7th-8th, and there's a lot of stuff like that out there: WoC, Skaven, Lizards, VC, Daemons, you name it. I can name 3-4 things of utter BS from every old school book because WHFB suffers HORRENDOUSLY in terms of balance when you jump editions.
 
Well I am yet to play a game with my Vampires but I know what I hate!

Magic item- Van Horslums mirror... Come on 25 points and turns the character into a beast! My mate plays it on his Warrior priest with a 1+ save and GW...

Unit- White Lions, Im a HE player and these are just cheese, Walk through woods, 4+ vs shooting, S6 and ASF, I have seen a unit of 30 in a horde backed up by a level 2 with lore of metal go through about 4500 points by itself.

Army- HE, with ASF and usually a re roll, backed up by lots of shooting and lore of life, not much can touch them. My army at 3000 hasnt been beaten yet after 45 games. Its horrid and I know i would hate to face my army!

Character- Teclis, All the reasons above. Once he has LoL he is pretty much untouchable, especially in my unit of 55 Lothern Sea guard, BSB with banner of battle and Korhil. Not much hurts him!

I look forward to the New VC book to see how it will handle all the other armies!
 
So I assume it is only effective if the user actually fights something killier than he is? Get your characters away from the speculum, then send in the troops. (Or if you are skaven, just laugh as the empire character just did you a favour)
 
Magic Item: has to be the bloody Infernal Puppet. :mad2: I do not like blowing up on every miscast I roll.

Unit: Damn Level 4 Tzeentch Daemon Prince hopping about trying to IF Infernal Gateway all game. So far anything with the name "Infernal" in it.

Army: Most likely Dark Elves for their silly magic and cheap, powerful troops.

Special Character: The Green Knight. He doesn't die (just doesn't, you kill him and he comes back each turn on a 3+) has a crazy armour save, ward save, AND is ethereal, not to mention deploying in any "natural" terrain feature (normally a wood just behind my bunker containing Mannfred von Carstein... who soon became Mannfred von Blood-Stain) and he has a sword making him better too. I love him and everything, but he can be damn tricky to deal with.
 
Sanai said:
So I assume it is only effective if the user actually fights something killier than he is? Get your characters away from the speculum, then send in the troops. (Or if you are skaven, just laugh as the empire character just did you a favour)

Yes this is correct. You can usually also spot the speculum tactic a mile away, if a captain of the empire challenges your vampire lord for example.
 

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