Essex Vampire
Zombie
I have only just started collecting VC's but i've allways loved the Necrach Vampires !
They look fantastic and are much more magic based with i love to.
I think being as they are much more devoted to the dark arts than all the other bloodlines it makes sence fluff wise that they would have discovored spells beyond the skills of a normal vampire or vampire lord of a diferent bloodline.
I thought i something along these lines...
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Dark Wind Of The Dead - Necrach Vampires only.
Casts on a 15+ Remains in play
The Vampire summons up a howling wind which carries the screams of countless dead on its breathe striking fear into the hearts of all who are unfortunate enough to hear their screams.
While this spell is in play all enemy units on the battlefield may not make any march moves and have their initiative value reduced to 1. The screams of the dead warriors peirce into their minds forcing them to covor their ears and the howling wind in their faces prevents them from moving at speed.
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Soul Corruption - Necrach Vampires Only.
Casts on a 15+ Remains in play.
The chill in the air seems rather bitter tonight, the moon lighting up the night in all its looming majesty. Something does not feel right...but i can't put my finger on it...whats that noise??...ARRGGG!
This spell may be cast on any enemy unit within line of sight, once cast the spell remains in play. While the spell in active, any casualties the unit takes are imediatly bound to the will of the Vampire and are re-animated as the living dead !
The animated corpses must be placed in base contact with the unit of which they were created. They are then under the control of the vampire player from that moment on with the following acceptions.
No characters, monsters, warmachines etc are effected by this spell only rank and file units.
The animated units follow all the rules for undead and still benefit from all the equipment they had in life allthough they lose any special rules they had when living.
They allso have an initative of 1 and -2 WS -2 BS - 3 LD.
Units ressurected in this fashion cannot benefit from IoN.
Those are a couple of spell ideas i could come up with that would seem to how a Necrach Vampire would be...he would be able to control the powers of deah far more easily than another vampire and therefore have some new spells.
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For Bloodline powers i thought of these.
Shield of the dead - Lesser Shield of the dead - 25 pts Heros Only
- Greater Shield of the dead - 50 pts Lords Only
The fragile nature of the Necrach Vampires has caused them to become extremly coutious over the centuries. As a result they are forever thinking up new ways to protect themselves should the need arise.
Some vampires are so scared of falling before a suprior close combat foe that they naturally and unwilingly spontaniously summon minions to protect themself from aproaching enemies.
A Vampire with this bloodline power has the inate power to protect himself from a charging foe.
If an enemy unit declairs a charge on a Vampire with this power the vampire instantly summons d6 minions 2" infront of him to protect his fragile body.
When the charging unit comes in base contact with this new unit they are then engaged with this new unit. But such is the suprised of this sudden alteration that the enemy unit loses all charging bonus's and the undead unit gets to strike first in the confusion.
Once the first round of combat is over the Vampires hold on these minions wavers and they crumble back to the dust from which they came.
Lesser Shield summons d6 skeletons with hand weapons and shields.
Greater Shield summons d6 Grave Guard with hand weapons and shields.
This ability is only used on the first charge the Vampire recieves. Further charges are played as normal.
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Thats just a few of the views i have on this matter any input apretiated
They look fantastic and are much more magic based with i love to.
I think being as they are much more devoted to the dark arts than all the other bloodlines it makes sence fluff wise that they would have discovored spells beyond the skills of a normal vampire or vampire lord of a diferent bloodline.
I thought i something along these lines...
-----------------------------------------------------------------
Dark Wind Of The Dead - Necrach Vampires only.
Casts on a 15+ Remains in play
The Vampire summons up a howling wind which carries the screams of countless dead on its breathe striking fear into the hearts of all who are unfortunate enough to hear their screams.
While this spell is in play all enemy units on the battlefield may not make any march moves and have their initiative value reduced to 1. The screams of the dead warriors peirce into their minds forcing them to covor their ears and the howling wind in their faces prevents them from moving at speed.
-----------------------------------------------------------------
Soul Corruption - Necrach Vampires Only.
Casts on a 15+ Remains in play.
The chill in the air seems rather bitter tonight, the moon lighting up the night in all its looming majesty. Something does not feel right...but i can't put my finger on it...whats that noise??...ARRGGG!
This spell may be cast on any enemy unit within line of sight, once cast the spell remains in play. While the spell in active, any casualties the unit takes are imediatly bound to the will of the Vampire and are re-animated as the living dead !
The animated corpses must be placed in base contact with the unit of which they were created. They are then under the control of the vampire player from that moment on with the following acceptions.
No characters, monsters, warmachines etc are effected by this spell only rank and file units.
The animated units follow all the rules for undead and still benefit from all the equipment they had in life allthough they lose any special rules they had when living.
They allso have an initative of 1 and -2 WS -2 BS - 3 LD.
Units ressurected in this fashion cannot benefit from IoN.
Those are a couple of spell ideas i could come up with that would seem to how a Necrach Vampire would be...he would be able to control the powers of deah far more easily than another vampire and therefore have some new spells.
-----------------------------------------------------------------
For Bloodline powers i thought of these.
Shield of the dead - Lesser Shield of the dead - 25 pts Heros Only
- Greater Shield of the dead - 50 pts Lords Only
The fragile nature of the Necrach Vampires has caused them to become extremly coutious over the centuries. As a result they are forever thinking up new ways to protect themselves should the need arise.
Some vampires are so scared of falling before a suprior close combat foe that they naturally and unwilingly spontaniously summon minions to protect themself from aproaching enemies.
A Vampire with this bloodline power has the inate power to protect himself from a charging foe.
If an enemy unit declairs a charge on a Vampire with this power the vampire instantly summons d6 minions 2" infront of him to protect his fragile body.
When the charging unit comes in base contact with this new unit they are then engaged with this new unit. But such is the suprised of this sudden alteration that the enemy unit loses all charging bonus's and the undead unit gets to strike first in the confusion.
Once the first round of combat is over the Vampires hold on these minions wavers and they crumble back to the dust from which they came.
Lesser Shield summons d6 skeletons with hand weapons and shields.
Greater Shield summons d6 Grave Guard with hand weapons and shields.
This ability is only used on the first charge the Vampire recieves. Further charges are played as normal.
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Thats just a few of the views i have on this matter any input apretiated