WHFB - 7th New Dark Elf FAQ

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New Dark Elf FAQ: http://ca.games-workshop.com/WhiteDwarf/download/2006Errata/Errata/WH/2008_DarkElves_FAQ.pdf

I see the condescending tone of the GW faq's is unbroken. You can always count on GW talking down to you, when you ask them about their sloppy rules writing (but to be honest some of those questions were a bit daft).

S7 Rending stars, against the explicit intention of the guy who wrote the army book. Good job, GW! By by Black Coach in tournament lists, sadly you were good against DoC.

Hatred on the Assassin after the first round of combat for his unit, is also very shady. After all, he's a part of the unit revealed or not, and should have to follow their compulsory rules.

I like this one:
Q. Can a Focus Familiar be placed within a
building? If so, does the Sorceress count line of
sight and range from the entire building's
perimeter (and height as appropriate) as if she
herself were inside?
A. Yes, this is possible (and rather funky!), but
only as long as the building is not occupied by
enemy models.

Because it means that a Banshee in a building can also use the footprint of the building, and scream on anything within 8" of it. Realistic and balanced! Now I remember why we treat all buildings as impassable terrain in Sweden...

Nice to see Winds of Undeath get a touch up.
 
I like how they use the words funky, sneaky and creative when speaking about these dubious answers. The FAQ seem to have bolstered the idea of creating a "Swedish FAQ" though, so it's not all bad.
 
It didn't really need to tho. The unit with the ring isn't affected by wind of undeath until after its successfully cast (even then only so much as its targeting *everything*), which means you cannot un-cast it to go back and make it miscast. >.> Just a bunch of cheeseballs trying to twist stuff into their favor. = / it even says in the brb that there are spells that don't follow the normal steps to casting per that armies specific army book as they are of interest to the casting player.
 
That wasnt the debate.. it was targetings VS no targeting. People on the other hand argued that when you picked a target for your spell would have been targeting every unit and as such would have targeted the unit with the ring. So the ERRATA definitely was needed. No need to be smug about it cause the answer fit your interpetation.
 
I'm not being smug about it, the only people arguing about this in the hobby shops i play in around here, including a GW battle bunker, were the dark elf players. They wanted an *incredibly* overpowered 25 point item, which is not what GW intended when they created it. Coincidentally these players are also the only people around here that argue over the older stupid things like the flame cannon not being a flaming attack (What? Read the description of the war machine O.o) or the gyrocopter not flying (I'll wait, go grab a dwarf book and read the gyrocopter entry. No seriously, Do It.).

There is RaW, Rule as Written, and RaI, Rule as Intended. RaI is not some mystical precognitive ability to get inside GWs collective heads. Its just common sense.

Page 105 of your BrB under spells at the beginning of the magic section.states,

" In the players Magic Phase, his Wizards can cast spells. These can be terrible destructive, or powerfully protective, or might confer special abilities on the caster or other models. A comprehensive list of spells is given later.

Some races have their own unique types of spells that they use instead of those in this book. These are not described here as there are a great many, and they are only of specific interest to a player who owns that particular army. They are therefore included in the Warhammer Army book for each race."


There are six steps to cast magic,

1. Generate Power and Dispell Dice

2. Cast (well get to this in a second.)

3. Dispell

4. Spell Fails or Succeeds

5. Repeat 2-4

6. Dispell Spells in Play.


The other 5 are fairly straightforward so well just focus on #2 Casting a spell. (But as we will see later even the BrB has spells that don't fall into this one single sentence that the fuss was over.)

The sentence poeple are fighting over is on page 107.

"To cast a spell, a Wizard nominates one of his spells to cast and declares the target of the spell."

A perfect example of a spell that does not have a target, and hence you cannot nominate one, is second sign of amul from the lore of the heavens. This has no target. But can affect several units accross the table over the course of that turn. If we go with one side of the arguement, this spell HAS to have a target right? So well go with the player as the target. Now lets put the caster on the far right hand side of the table, and the player on the left. A dark elf character on this players table edge is also on this left side of the table 9 inces away from our players leg. Next we'll say that second sign of amul is cast irresistibly. According to the logic they are using this spell has miscast because it is targeting something within 12 inches of the ring, and miscasts take precedence over irresistible force.


Or Second Sign of Amul could just go off and give the player his D3 re-rolls.....


Just reading the question that was asked should answer itself,

"Q. Do area of effect spells such as Wind of
Undeath miscast on a double if they affect any
model within 12" of the Ring of Hotek? And
how about spells that do not specify a target
location until after they have been
successfully cast
?

A. Neither of these are affected by the Ring of
Hotek, as such spells are not ‘targeted’ at any
specific point before being cast."

Lets go back to the basics.

1. Generate Power and Dispell Dice - Ok we have our dice pools.


2. Cast - Ok again well say i throw 2 dice and get double sixes.


3. Dispell - It's Irresistible you can't.


4. Spell Fails or Succeeds - Using their question, we are successful, meaning we have not miscast, not been dispelled and have beaten the casting value of the spell.the spell does its damage,healing,super mega shield,throw my guy across the table, makes me a samich and we move on to step 5.


5. Repeat 2-4 - That was my last Spell.


6. Dispell Spells in Play. We don't have any on the table. the magic phase is over.


Sorry for being so long winded. I just hate power creeping. It ruins the atmosphere when you are playing games to have someone who argues EVERY rule while you are playing them, without stopping to think if there was a solution right in front of them. players like this tend to look at one aspect of a problem if it helps them, and ignore it if it hinders.

Now I'm not saying that GW has the best coterie of writers on the planet. There are gray (grey* for you people not from the U.S. that talk like that. I'm looking at you Britain.) areas in their books. The first 2 i mentioned above are good examples. Didn't really need an FAQ for most of the player base, as we are looking for a fun game and can use common sense. Yet rather than get some other question answered we needed an FAQ to tell people to shut up about the flame cannon NOT being flaming, or gee, that skaven flamethrower uses FIRE.

Ok now I'm really sorry for being so long winded. I've gotten off the topic and started ranting.


Rant over.
 
You really dont have to convince me, I thought it was dodgy to claim the Ring working as well. Just saying, it wasnt *that* obvious.
 
I'd say it is even more sneaky the trick for allowing an assassin to get into shades and get LOS: if there is a forest nearby your lines be careful: the shades can get inside as explorers (being out of sight) and the reveal the assassin, who can be deployed following this FAQ near the border and get LOS, and then use his S7 shurikens to kill chariots, lone characters an even monsters without risking himself at all (or to allow charges).

I always thought it was plain foul game, but now GW dignifies it. Sad, very sad.
 
i personally think gw should playtest more some things are completely hard to make out i mean for instance in the empire book it has an entire section on detachments but has 1 line regarding what can use it ok not the best example but hey??
 
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