Opinion on a new 2500 list

  • The masquerade of murder returns! A new game of Vampires Amongst Us has begun. Unmask the killers, trust no one, and try to survive the night. Find out more and sign up now!

Nacht Jager

Zombie
Jan 11, 2009
11
Sacramento,Ca
Zombies
9
Vampire lord 375pts
Sword of might
Walach's bloody hauberk
Helm of commandment
Dark acolyte

Vampire 160pts
Sword of battle
The flayed Hauberk
Avatar of death great w

Vampire 175pts
The cadaverous cuirass
Sceptre de noirot
Avatar of death
Lord of dead

Lord of the Barrows 235pts
The Drakenhof banner

Zombie Hord #30 120pts

Skeleton Warriors #15 165pts
full command
War banner

Skeleton Warriors #18 189 pts
full command
Banner of the dead legion

Corpse cart 100pts load stone

Grave guard #20 305pts
full command
Royal standard of strigos

Black knights #12 421pts
full command
The banner of the barrows
barding

Varghulf #1 175pts

Dire wolfs #5 40pts

Dire wolfs #5 40pts
Total 2500

Tell me what you think. What do i need to fix
Tell me what you all think
 
lord: add extra extra level (lvl 4), and throw him on a horse for +1 armor, since you giving him 4+(5+)armor, with horse that'd get you a 2/3 as opposed to 50/50 chance at armor save cause w/ horse your down to 3(5), and its not cheese to have general on horse, if i was a general id have a horse or zombies carry me, but the latter isn't an option. you really arnt fully utilizing him.

i dont understand your vampire hero, why give AoD AND 2+ armor(doesn't stack) and SoB (cancels AoD GW)
second vampire much of the same AoD + magic armor just does not make sence, if you drop aod you can make this one a nice lvl 2 support caster keep your bonez up.

your WK BSB w/ regen baner should only cost 225(75+25+125) banner is er...super? from our point of view certianly, opinions may vary.

banner o hll fire best 10 point banner ever . (spoken period)

i give zombies at least amusician, 29 model unit same point cost came static cr same gold unit. if you tie and neither have musician you'll be like SHIT. i usually field no less than 30 zombies, though sometimes broken up to 20/20 or other variations.

i like rerolls on my bks and +1 to hit on my GG, because first round is so critical to knights where GG are gona win at some point, its just time and luck.

usually i give neroit to a necro and have him be dedicated zombie bitch.
 
Im guessing the Wight King is seated on a skeletal steed and stuck in the Black Knights? Maybe thats where the extra 10 come from, but he still wouldnt have barding to match the BKs.

Also, might wanna tone down the language a little. Only certain sections if I recall correctly allow language.
 
maybe scjar could give opinions on above list rather than critique my linguistic preferences? lets keep this topic on point shall we.

if he were to put drak banner in bk it would be silly, they are going to be damaged by ranged stuff so blood keep is way more cost/benefit, when they get into an enemy there shouldnt be any strike backs, or at least few enough that 2+ armor can protect you.
 
I was going to put the w king in with the grave guard. Was thinking of haveing the zombie block supported by the cart next to the grave guard,so i could use the helm to boost up the zombies
 
bebopasorus said:
maybe scjar could give opinions on above list rather than critique my linguistic preferences? lets keep this topic on point shall we.

Just trying to watch your back, not mine.

Anyway, If he is getting tossed in the GG, then I'm still at a loss of where the other 10 points came from. I might be more worth while to swap the standards on the GG and BK. GG near Helm of Commandment means most likely hitting on 3's, with banner of the Barrows, hitting on 2+. Then they will wound most on 2+ or 3+. Barrows also helps the Wight King in the unit.
 
bebopasorus said:
i like rerolls on my bks and +1 to hit on my GG, because first round is so critical to knights where GG are gona win at some point, its just time and luck.

Scjar said:
I might be more worth while to swap the standards on the GG and BK. GG near Helm of Commandment means most likely hitting on 3's, with banner of the Barrows, hitting on 2+. Then they will wound most on 2+ or 3+. Barrows also helps the Wight King in the unit.

Precisely, when you thrown down on a combat roll w/o helm of command GG will mostly be hitting on three wounding on 3, since you dont use GW.
if you want a choppy GG unit it is certainly possible the in large part to barrows. strigori on BK's just negates the odd rubber lance roll. 50/50 +50/50 gives you a .75 chance to get hits on, and than lances hopefully have you wounding on two. were as +1 to hit gets you a 2/3 to hit than same to wound. as we all can maths out .66 < .75, bonus .09 kills which works out to be negligibly small usually. which is why the chaos of reroll is better than the strait up +1.

GG will be stuck in, you want that to grind their pointy units down than get support into a flank. where as BK wana break units asap, if it takes more than one round well, we all know how lances work.

dont totally ignore the fact that you can have super coordinated zombies w/ HoC too, it doesnt have to be used on the units w/ the mightily high WS 3
 

About us

  • Our community has been around for many years and pride ourselves on offering unbiased, critical discussion among people of all different backgrounds. We are working every day to make sure our community is one of the best.

Quick Navigation

User Menu