This is a Blood in the Badlands campaign battle. The game lasts 5 turns. Attackers place 2 objectives, defenders place 1.
Here we are the attackers and Demons (led by Keeper of Secrets) are defending. I have access to Orks and Goblins via a special tile I own, 50% and 75% extra to my rare and special respectively and 20 points for a free banner. The demon player has a total of 3125 points to use which must be split into castle defenders and a relief force that enters from a random table edge from turn 2 onwards on a roll of 2d6+(turn number)=>10.
Lords
Vampire Lord [3+ armour/4+ ward] LoV
Level 4 Wizard, Red Fury, Quickblood, Beguile, Ogre Blade, Enchanted Shield , Talisman of Preservation, Heavy Armour
516pts
Heroes
Necromancer LoV
Level 2 Wizard, Master of the Dead
Dispel Scroll
145pts
Core
37 Skeletons
+Standard
195ts
40 Skeletons
+ Standard
210pts
40 Skeletons
+ Champion/Standard + Lichebone Pennant (Free banner)
220pts
Special
3 Vargheists
xxpts
3 Vargheists
xxpts
3 Crypt Horrors
xxpts
28 Grave Guard
+ Champion/Standard + Banner of the Barrows
406pts
Rare
Goblin Rock Lobber
xxpts
5 Blood Knights
Standard Bearer, Flag of the Blood Keep, Lances
335pts
Total = 2502
I have 2500pts for siege equipment. I’m thinking of sacrificing half points to force the demon relief force to enter on turn 4 (A victory condition for the defenders is to have a relief unit enter through the castle gate). This will let me concentrate on fighting for control of castle segments and objectives without fear of a sizeable army entering near me.
With this in mind, I plan to use the remaining 1250pts to provide a siege tower for the grave guard, and battering clubs for the crypt horrors. I will focus my entire force on one side of the castle. I will roll up the siege tower with the grave guard + lord first, and try and breech some segments with the horrors. The necro will shepard the 3 units of skeletons from the lichebone unit, and the blood knights will enter the first breech. The Vargheists, I assume, will fly in and lend attacks. I took the rock lobber to a) have a shooting phase b) target blocks of troops/lords/heroes. I'm not sure how it works in a siege game really against units on walls.
This is my first siege battle and my first time playing vs demons. All pointers are appreciated!
Here we are the attackers and Demons (led by Keeper of Secrets) are defending. I have access to Orks and Goblins via a special tile I own, 50% and 75% extra to my rare and special respectively and 20 points for a free banner. The demon player has a total of 3125 points to use which must be split into castle defenders and a relief force that enters from a random table edge from turn 2 onwards on a roll of 2d6+(turn number)=>10.
Lords
Vampire Lord [3+ armour/4+ ward] LoV
Level 4 Wizard, Red Fury, Quickblood, Beguile, Ogre Blade, Enchanted Shield , Talisman of Preservation, Heavy Armour
516pts
Heroes
Necromancer LoV
Level 2 Wizard, Master of the Dead
Dispel Scroll
145pts
Core
37 Skeletons
+Standard
195ts
40 Skeletons
+ Standard
210pts
40 Skeletons
+ Champion/Standard + Lichebone Pennant (Free banner)
220pts
Special
3 Vargheists
xxpts
3 Vargheists
xxpts
3 Crypt Horrors
xxpts
28 Grave Guard
+ Champion/Standard + Banner of the Barrows
406pts
Rare
Goblin Rock Lobber
xxpts
5 Blood Knights
Standard Bearer, Flag of the Blood Keep, Lances
335pts
Total = 2502
I have 2500pts for siege equipment. I’m thinking of sacrificing half points to force the demon relief force to enter on turn 4 (A victory condition for the defenders is to have a relief unit enter through the castle gate). This will let me concentrate on fighting for control of castle segments and objectives without fear of a sizeable army entering near me.
With this in mind, I plan to use the remaining 1250pts to provide a siege tower for the grave guard, and battering clubs for the crypt horrors. I will focus my entire force on one side of the castle. I will roll up the siege tower with the grave guard + lord first, and try and breech some segments with the horrors. The necro will shepard the 3 units of skeletons from the lichebone unit, and the blood knights will enter the first breech. The Vargheists, I assume, will fly in and lend attacks. I took the rock lobber to a) have a shooting phase b) target blocks of troops/lords/heroes. I'm not sure how it works in a siege game really against units on walls.
This is my first siege battle and my first time playing vs demons. All pointers are appreciated!