After browsing this forum a fair bit, and still anticipating gradually amassing an undead force, I have a question about skeletons. I'll have a unit of zombies, for 1st turn raising and the like, but they're literally the pits and so will serve only as a tar-pit. Ghouls are good and all, but I don't really want to use them due to the models and army aesthetics (I'll get some crypt horrors to fill their role). So that leaves me with skeletons to make up the bulk of the core. Forunately they'd be my first choice anyway, as I happen to think they're pretty much the coolest core models in any army.
What troubles me now is the distribution of the skeletons into units. If I have two units of, say, 25-30 each at 1500 points, I can raise back twice as many models with IoN. But only one Necromancer will actually be able to increase the size of the units anyway, and there are just so many enemies even at that points level which I can envision completely wiping out a unit that size in one round of combat due to crumbling.
Would you recommend combining them into one larger unit, say of 50 to 60? That would also allow me to go horde with spears, potentially, making them into a viable threat. Or are smaller units the way to go?
What troubles me now is the distribution of the skeletons into units. If I have two units of, say, 25-30 each at 1500 points, I can raise back twice as many models with IoN. But only one Necromancer will actually be able to increase the size of the units anyway, and there are just so many enemies even at that points level which I can envision completely wiping out a unit that size in one round of combat due to crumbling.
Would you recommend combining them into one larger unit, say of 50 to 60? That would also allow me to go horde with spears, potentially, making them into a viable threat. Or are smaller units the way to go?