Stupid High Elves

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Nov 14, 2012
5
Zombies
4
hi, my main enemy is high elves but i have yet to find away to actually beat him. this is what i have at my disposal, any ideas?
Vampire Lord Lvl 3
Master necromancer Lvl 4
Necromancer Lvl 2
Wight King BSB
Cairn Wraith
50 Skeletons (spears)
20 Skeletons (Hand Weapons)
40 Zombies
10 Black Knights
20 Grave Guard
Corpse Cart
Crypt Horrors
Vargulf
Black Coach

if you need details on what the characters have ill post it but it takes to long to do it now
many thanks
 
Hey there

What does he use for an army?
What point level do you play at?
How many CH's do you own?
20 GG isn't enough for normal sized games (2K points+).
Show us one of your lists and we can help you out.

Don't despair! We'll have you winning in no time!
 
i think CH is Crypt Horrors if so i have 6, i know 20 GG is a little on the slim side but they have a very fighty Vamp Lord with them and my BSB.
we normally play 2K and his army is very elite, so small lots of White Lions, Blade Masters that sort of thing. he also has a habit of taking ridiculous amounts of archers and sea guard.
i havent quite worked out how to make the army list yet but everything has full command, GG obviously has the Banner of Burrows, ill work out how to make a list for tomorrow so you have all the little details
Thanks
 
Yeah, CH means crypt horror. I would definitely not run GG in units of 20 against high elves, because they can kil a good number before your vamp can kill them. I'd advise adding a terrorgheist (or 2) because they completely destroy most things, and on low model count units they can almost delete units.
 
I found that running a fear bomb inside a black knight bus works OK-ish from time to time in against high elves. Works fine against most units except swordmasters, you have to get a bit lucky there.

Defenately put a blender lord in the bus.

Otherwise, flank charging said unit with a varghulf can work ok. Vargheists less so because they have a bigger footprint.
You might want to consider a banshee and using a big block of zombies to hold up the unit while scraming at it, but i don't think a banshee has enough screaming power to shut off a horde of swordmasters.

My regular HE opponent runs a banner of the world dragon in his swordmaster unit, so i cannot use any magic against that unit. Crypt horrors work ok, but my opponent tends to use pit of shades on them when they get close. 6 is also a bit shaky against swordmasters. (I have big problems with swordmasters)
 
What Hidden said : terrorgheist work wonder vs small unit of Helf. Solo lord or hero Helf disappear before them. Try to kill his wizard asap if he use drain magic (magic or maybe vargheist dart ??)
 
I am a new player of Warhammer, and I've played few games, and only versus High elves...

I've NEVER won a battle.. I love Vampire Counts bg and units.. but I can't stand this.. Now we are trying with a lot of different lists.. but he keep destroyng me with Swordmasters (with banner of the world dragon) and with Teclis/mage..

Everything I use, he destroys it with eyes closed with his overpowered units and magic...

(I can't play versus other armies because I'm testing the units to buy with my high elf friend)
 
Yes, we decided not using Teclis.. but he keep destroying me with swordmasters and mage lv4... I can't think any way I could win against him.. And I'm pretty sad because I like playing VC (maybe winning some games)
 
--Use the conga line tactic with some zombie units to hold things up a bit.
--What lores do you guys face? If it's Death, make sure your general has a ward save. I've also contemplated giving my bunkered characters magic resistance.
--Ghouls (40 , 10 wide) with a Vamp Lord built for combat are great against any HE units with the exception of white lions.
--Mortis Engine(s). HE armies fear these as not all of them run heavy Light magic. Pack 8 CH's (Crypt Horrors) with an engine and even white lions will have problems. Be wary of lore of fire, light and the banner of flame.
--TG's are great against High Elves and just about everyone else.
--If your opponent has a big old bunker with world dragon and all the trimmings, ignore it and deal with everything else.
--If no bunker is present, try death magic against the characters. Laniph is great against their casters. Spiritlecch works good as well. Park a death necro in with your LD 10 VL and spam away.
--Sea Guard are insanely expensive and quite fragile. You can get a lot of victory points by taking them down. I rarely see them being used nowadays.

I hope this helped you. Best of luck, vamps!
 
Seneschal said:
--Use the conga line tactic with some zombie units to hold things up a bit.
--What lores do you guys face? If it's Death, make sure your general has a ward save. I've also contemplated giving my bunkered characters magic resistance.
--Ghouls (40 , 10 wide) with a Vamp Lord built for combat are great against any HE units with the exception of white lions.
--Mortis Engine(s). HE armies fear these as not all of them run heavy Light magic. Pack 8 CH's (Crypt Horrors) with an engine and even white lions will have problems. Be wary of lore of fire, light and the banner of flame.
--TG's are great against High Elves and just about everyone else.
--If your opponent has a big old bunker with world dragon and all the trimmings, ignore it and deal with everything else.
--If no bunker is present, try death magic against the characters. Laniph is great against their casters. Spiritlecch works good as well. Park a death necro in with your LD 10 VL and spam away.
--Sea Guard are insanely expensive and quite fragile. You can get a lot of victory points by taking them down. I rarely see them being used nowadays.

I hope this helped you. Best of luck, vamps!

Thanks for helping!

1)How does it work?
2)He usually uses Life and Shadow (Death and Light, too)
3)He often destroyed my ghoul horde with swordmasters..
4)I'll try double engine.. but I fear magic and fire arrows.
5)I tried using 2 TG.. they are great.. but they die easily
6)But then he come to me destroying everything
7)In the last game, I killed his main mage lv4, but he destroyed me as well..
8)He never uses Sea Guard
 
Does he put a character with his Swordmasters? I've found a lot of High Elf generals don't, which makes Hexwraiths very effective against them as they won't then have magic attacks.

I run 3 units of 5 Hexwraiths usually. Last High Elf I fought against they worked great. Lost some to magic but they held up a couple of his units for the whole game, including the Sword Masters.
 
Yes, he puts character with his swordmasters.. I've never usede Hexwraiths (I don't know how to use them)..
 
I play against a guy who uses a lvl 4 on death, scroll and with the "u need magic attacks to hit me" cloak, BSB with the "2+ ward against magic on me and any unit i join" cloak in 27 white lions with a unit champ having the amulet of light, giving the lion unit magical attacks), 2 lvl 2s on shadow (1 having the extra spell, the other jewel of dusk), 40 spearmen, 2 units of 10 archers, 24 Phoenix guard with the Banner of Arcane protection giving them a 2+ ward vs magic and the unit champ having the sword of might... And 4 eagles... I repeat, 4 eagles!

This is pretty difficult to play against. I don't know of a sure way to bet it yet... And I don't want to use CHs (my favorite unit in the game) against it bc they will all get pitted or sunned... Thinking about dropping 8 CHs for 6 vargheists and slam into his flanks/rears. Being Int 4 will keep him from pit\sun
 
Black Knights and 3 Vampire Characters. Make a big ole death star.

Also aren't Eagles rare? He should only be able to field 2 unless it's a grand army right?
 
High elves can take double special/rare choices

If your terrorgheists are dying easily against High elves either you're sending them into combat/letting them get charged by stuff with great weapons (bad! don't do it!) or he's using his magic against them. If this is the case, he isn't targeting it at other stuff, so you can use etherealsand vargheists happily
 
That might work. It would be brutal though with so many models at the ASF step. If you can get raising action going on the knight bus then hopefully there is a chance to grind them out.
Or mind razor skellies would be hilarious. Yes you hit second and only on a 5+ but if you can get the ASF buff that's not that much of an issue. Just use them to blend away. No need for a vamp. Just use a couple of raising spells a turn.

Essentially spear skellies in a horde of at least fifty and buff them to the 9's with magic. Once they lose/pin the enemy smash them in the flank with a knight bus or something or vanhals a couple of hexwraith units back and forth using the book.

Just a few thoughts.

A
 
I played yesterday against my friend with HE and I have to say:

No it doesn't work.. I brought a uber BK bus with Vampire lord, Vampire, Wight king and necromancer... He casted 2 spell, the sixth of Life (dont know the english name sorry)...

He kill all the characters... (It wasnt misfortune because he casted 2 times irresistible force, and i was lucky with other units).. then his swormaster killed my BK

So.. now I'll try against other armies.. if it keep going like this I have to change armies.. i can't stand losing everything when I don't kill anything....

(sorry for my bad english.. I am upset :()
 
There's also the possibility that you're playing something wrong of course. I've never found high elves to be a struggle, their troops are just so fragile
 
Yes, the ordinary elves are fragile (lol), but he uses 4°lv Mage with Life (with hoeth's book), and ther Toughness become 7...
 

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