So, this thread is posted merely out of professional curiosity than anything else, as I don't personally play Tau. I do have one buddy that cranks them out every now and again, but I've still only played against them once. Still, I am considering perhaps fielding a Tau list in WFO (because I just have a strange attraction to nerfed armies, I guess), so this might be pertinent in the near future.
My question is this: what squad sizes do you guys run Firewarrior units in? Typically, lists I've seen online have run them in squads of either minimum 6 or transport-maxed 12. Taking units of 12 seems like the good option for you if you want to actually kill things, as S5 Pulse Rifles are one of the best small-arm choices in the game. You'll get a bit more staying power in terms of surviving return fire, and your opponent will need to inflict more casualties in order to force a Morale check. Also, you increase the efficiency of each Markerlight hit used because more troops will benefit from its effect at once.
However, having 6 strong units seems to have its advantages as well. In the majority of battle reports I've seen, people don't seem to disembark their Firewarriors very often, and they use their Devilfish weapons while gliding on to contest or capture objectives. Six man squads are ideal for this purpose because they are cheap and provide no disadvantage over 12 man squads when embarked in a transport. They can be brought out if you need that little bit of extra firepower to take something down, but for the most part, they'll be sitting pretty in Devilfish.
So what do you guys think? Do any of you Tau players have a particular preference?
My question is this: what squad sizes do you guys run Firewarrior units in? Typically, lists I've seen online have run them in squads of either minimum 6 or transport-maxed 12. Taking units of 12 seems like the good option for you if you want to actually kill things, as S5 Pulse Rifles are one of the best small-arm choices in the game. You'll get a bit more staying power in terms of surviving return fire, and your opponent will need to inflict more casualties in order to force a Morale check. Also, you increase the efficiency of each Markerlight hit used because more troops will benefit from its effect at once.
However, having 6 strong units seems to have its advantages as well. In the majority of battle reports I've seen, people don't seem to disembark their Firewarriors very often, and they use their Devilfish weapons while gliding on to contest or capture objectives. Six man squads are ideal for this purpose because they are cheap and provide no disadvantage over 12 man squads when embarked in a transport. They can be brought out if you need that little bit of extra firepower to take something down, but for the most part, they'll be sitting pretty in Devilfish.
So what do you guys think? Do any of you Tau players have a particular preference?