Terrorgheist

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Cheers for the WIP pics. It would be be good if you could magnetize and use whichever model takes your fancy. But knowing me I think I'll just use it as a terrorgheist, hmm I may get the kit and the use the remaining Zombie Dragon parts in my carnosaur conversion.
 
Yeah - the problem is the only commonly located parts between the two are the back half of the body - the wings and legs mount differently on each, and there are different stones for the ZD and TG to stand on the base, since the angles are different.

Magnetizing the wings for storage is doable, though they are somewhat hefty, so you will need strong magnets.
 
The Death Shriek says you use the target unit's leadership.

The BRB says units within 12" of the general use the general's leadership.

Which rule takes precedence?
 
Well normally you would use the Armybook rule over the BRB, and as this is an addition to our armybook it would make sense that the rule in the WD would supersede the BRB.
 
Playing the Devil's Advocate, those two rules aren't necessarily in objection to each other.

My take on it: unless the wording in the army book specifically prohibits a unit to use its generals Ld, it can.

I think GW took a look at the wording for Ghostly Howl and decided that the clarification that a unit can use the highest Ld available (leading character or from a nearby general) was unnecessary, and decided to scrap it both for the hero Banshee scream and the Terrorgheist scream.
 
Hmm I can see that point of view, though it doesn't make sense fluff wise. However as they had the wording previously and have now removed it, it does make me wonder if GW have actually done that to intentionally not use the general's leadership. Either way I think this will be contested until GW FAQ it.
 
It is using the unit's leadership. That means if they are in range of their general's inspiring presence they can use the general's leadership or other modifiers like 'Strength in Numbers'. If it would have been worded as 'unmodified leadership' then they would not be allowed such bonuses. By this wording if they are out of the range of their general's Ld bubble you could also hit them with 'Doom and Darkness' for even more chaos :)
 
hehehe, now with the Terrorgheist and banshee heroes we can watch Skaven crumble before us......
 
Not really, the important units have Ld 10 and the flanks will be defended by A-bombs and poison.
 
oh well, we can at least have the funny moments, like when a 300pt ish araknok spider suffers 10 wounds from shriek.......I did that in my first battle too....the look on his face was priceless, ive put up a battle rep of it, called VC vs Goblins (or the epic spider fail) or something like that
 
Even against ld 10 you can still inflict 8 wounds, which is enough to take down any character, almost any monster and do some decent damage to many units.
 
Double six is hard to roll though with just 2 dice......average of seven so 3 wounds on ld10, still enough to kill most wizard lords and deal a lot of damage to combat lords, and monsters.....well you can alway charge them and its unlikely that they'll have ld10
 
Does anyone combine a lore with them to give them a boost to their shriek? Was thinking Death is a good one for Doom and Darkness.
 
Interesting Idea, I do like to take a lore of death caster in my army (a secondary caster, not my general as I love the lore of vampires)
 
Fenriswulf said:
Does anyone combine a lore with them to give them a boost to their shriek? Was thinking Death is a good one for Doom and Darkness.

Lore of Death has some obvious synergies with a "Scream" army, among them is sniping enemy heroes carrying magical weapons to protect Wraiths and Banshees. Also lots of Terror tests to force.

Here's my list
 
Played in our escalation league against OnG who lacked shooty. In that game my TG killed an Orc War boss and his wyvern (Wyvern died from randomized wounds and Orc died in combat before he could attack). The TG then proceeded to kill the Arachnarok spider which was pretty much the game. Using flight to avoid charge arcs and just screaming there was nothing my opponent could do.

It was a powerful unit but honestly it felt pretty cheesy. That's just part of list building I guess... In a league the TG is balanced, but it can exploit the hell out of a bad list.
 
So I'm going to use the TG this weekend, but I haven't done a lot with single-models and flying. Can the TG simply fly-march 20'' over and behind the enemy lines, then pivot on the spot as it's a single model? Can he also march & shoot?

If that's the case, it seems like you could nearly always avoid combat with him. If you're behind a unit, they have to free-reform but cannot charge after that. Just fly up and over them again?

-aki
 
I've found that a 20" march to get across the board then 10" from then on is fine, it can still get a pretty big charge off if necessary.
 
Ah yes. Thanks for the clarification guys.

Also, thanks Sanai for pointing that out - i tend to play armies that don't use a ton of war machines and the like - so that seemed pretty OP to me.

-aki
 
20" fly move in the first turn is way too short to fly behind the enemy lines. And don't forget about the HUGE footprint of the base. Neither do you want to keep your 225 points back behind your lines and waste it's potential other than in very specific situations. The conclusion is that you always want to deploy on a flank nearby a Vampire so it can fly up, scream, and have the 10" move 8" scream in the following turns, which is enough.
 
Or have it behind your lines, so it can support any combat it wishes and use a varghulf or something for taking out warmachines ect. The good thing is that while its behind our lines it will probably be within 12" of the general, so anyone wishing to flank you will find their plans foiled.....by a giat bat thing that would make Ace Ventura pass out the moment he saw it xD
 

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