I feel similar to the other members comments about 9th Age. Many of the rules and their approach doesn't "feel" like Warhammer and there are changes just for changes sake that are unnecessary.
Also, they are missing things with the lore. Tomb Kings are not supposed to have Morghasts for example. Read the fluff and you will see why.
Some of the changes are good, I've said for a long time Killing Blow should ignore armor saves for all unit types. But those changes are obvious. The changes where they are being overly technical or just adding subsystems are messy.
Overall, their approach isn't my cup of tea.
Also, they are missing things with the lore. Tomb Kings are not supposed to have Morghasts for example. Read the fluff and you will see why.
Some of the changes are good, I've said for a long time Killing Blow should ignore armor saves for all unit types. But those changes are obvious. The changes where they are being overly technical or just adding subsystems are messy.
Overall, their approach isn't my cup of tea.