I'm looking for current tips for how we should fight against ogres. What are best tactics and strategies? How do we counter hell heart? How do we survive a mournfang charge? How do you best kill a ogre block with a leadership of 10?
najo said:Without using special characters.
frankenstine said:standard of discipline mate
i hate playing ogres because they a pain the only way i think of is to tie the buss unit up with ethearel units and scream after doom and darkness but there bloody cannons are leathal with them being on a charriot

Randar said:i beat ogres with grinding giant units toss a few carrin wraith heros in there and a blender lord with some regular heros make sure you have no RnF left in front rank!! so everything is ethereal or tough as nails! or 100 spear wielding skellies works well they will kill 30-40 but they will widdle down a unit of mournfangers.
I imagine hex wraith block of 5 do the trick too!
TIPS for all BATTLES!!!
Never show fear!
line your army up like there goblins!
If you play defensive from start you show weakness and start off behind the eight ball!
Play like your enemy is night goblins and you outnumber them 2 to 1!! Rush in and make him play defense and worry!
Confidence in your ability to win is a huge part of mental aspect of warhammer I always play like i can't lose and just do stuff on the fly and adept!
GL and HF!![]()
gilbo12345 said:If the mournfangs kill 30 to 40 skeletons then another 30 to 40 will die due to combat res, meaning of your 100 skeletons only 20 to 40 will remain... Which will be destroyed in the next turn. (I've never faced them, just going off what has been written).
kevin.hopkins7 said:gilbo12345 said:If the mournfangs kill 30 to 40 skeletons then another 30 to 40 will die due to combat res, meaning of your 100 skeletons only 20 to 40 will remain... Which will be destroyed in the next turn. (I've never faced them, just going off what has been written).
This is why you can cast offensive spells like death snipes, and invocation on a few or a lot of casters. This means he probably dispels the snipes first, allowing a few invocations to go off. Your skellies attack before the ogres do. Maybe their characters go first but you now have the numbers to get full attacks. If you have shadow casters even better, maybe you can get mindrazor off on those skellies and watch all the ogres die.