Treu LoS has been an issue for me too. But for what i played about of 8th, has become a way too see all what you want from wathever you want. Very, very few things can hide an unit from shooting, not even terrain!!
I think also game has lost a lot in terrain issues. Now forests don't block LoS? And also don't affects movement? So i can charge my GG across the forest into your backfield units? Wow! why we are putting forests (or ruins, for the like) in table? Also, it's very unrealistic.
About the topic, for me is clear that large targets can see above units (dude!, they can see even across terrain!). But in case not, then ironblasters can't also see the Geist.
I think also game has lost a lot in terrain issues. Now forests don't block LoS? And also don't affects movement? So i can charge my GG across the forest into your backfield units? Wow! why we are putting forests (or ruins, for the like) in table? Also, it's very unrealistic.
About the topic, for me is clear that large targets can see above units (dude!, they can see even across terrain!). But in case not, then ironblasters can't also see the Geist.