OK I looked at the new book durring a warhammer tourney this weekend. Saw several things.
Um lets focus on magic
1 curse of years; 8+ cast, go's off at the end of ALL magic phases and can be cast into combat. Still pretty nice.
2 Wind of death does affect ALL enemy units on the table, creates the spirit host within 12 ionches of the caster.
Vlad is nearly 500 pts
Konrad each turn will lose his mind it's only a matter of how, 50% he will be stupid, 50% chance he will go frenzied.
1 Grave guard are twice the cost of a current zombie
White Kings rock