Recent content by Vicious Whisper

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  1. Vicious Whisper

    Help me pick a CSM list!

    Haha no fluff behind those two I'm afraid. If I'm playing to win it's lashes, if I'm up against friendlier lists or non competitive setting, it's MoN & wings. I doubt Nurgle will be as killy as great weapon grave guards, but I'm sure they'll be as tar pitty as clinch summon zombies with helm of...
  2. Vicious Whisper

    Help me pick a CSM list!

    Yep all of em are mounted in rhinos, I'll probably be pushing them towards my opponent, rot wall formation then make a mad dash for objectives at turn 4. As for triple vindicators, I kinda like the psychological effect of maxing them, plus it kinda fits the fluff. Death guards are famed for...
  3. Vicious Whisper

    Help me pick a CSM list!

    Actually after some thought I've decided to try out the nurgle list first since I'm alittle bigger on poppa nurgle fluff and almost everyone I've approached tend to think it's the more balanced of the two (or maybe they're just afraid of THE CHEESE!). Anyway, never too late to go back to Count...
  4. Vicious Whisper

    Help me pick a CSM list!

    Alrighty, so 2 lash princes and 3 sets of 2 oblits. Oh boy, people are going to smell this cheddar coming form a mile away!
  5. Vicious Whisper

    Help me pick a CSM list!

    So I've decided to write up 2 lists based off of some ideas I looked at, and realize they mostly consist cult troops I really like the look of, but still want it competitive (so not totally "pure" armies). Thought maybe you guys could help me out with that. Both 1500pt lists. NURGLE LIST HQ...
  6. Vicious Whisper

    1.5k pts of Dark Kin Goodness

    So I had my first game against an ork player with this list. I cant really recall the specifics of his army but it basically consisted of about 70 to 80 bodies on the field. 3 big squads of contesting troops, 2 squads of long ranged guys (lootas?), 2 squads of 2 deftchopters, 1 battlewagon with...
  7. Vicious Whisper

    1.5k pts of Dark Kin Goodness

    Yeah, I'll get a few trial games with and without dissie loadouts to see how they fare. But as the old saying goes: You can NEVER have too many darklances!! But I suppose they have a similar saying somewhere when it comes to meltas...
  8. Vicious Whisper

    1.5k pts of Dark Kin Goodness

    Alright so after removing the NS from raiders and some changes to the Trueborn loadout, here's what I got: HQ: Duke Sliscus TROOP: 10x Warriors (Raider, Blaster, Splinter C.) 10x Warriors (Raider, Blaster, Splinter C.) 10x Wyches (Raider, Hekatrix/Agonizer, P.Grenades, Hydrax2) 10x Wyches...
  9. Vicious Whisper

    1.5k pts of Dark Kin Goodness

    With the event of the new DE revamp, my old pointy helmed guys are finally getting a much needed update, however I'm really going to miss those template disintegrator cannons and 5pt blasters :( So without further ado, RAIDERS HOOOOOOO!!!!! HQ: Duke Sliscus TROOP: 9x Warriors (Raider...
  10. Vicious Whisper

    Newbie 1.5k Salamanders need help

    After some trial rolls with the dice, I'd have to say Rifleman dreads are surprisingly consistent when it comes to popping armor 11 and I'm seriously considering packing him instead of a CC variant. The army should be reaching me by the end of this week, I'll try to get a few battle reports...
  11. Vicious Whisper

    Newbie 1.5k Salamanders need help

    Yes, I understand where you guys are coming from, however heres my dilemma. If I were to keep the MM, 1 marine will technically not be shooting unless under special circumstances. Were I to split them into combat squads Im afraid there wont be enough bodies to take the hit once they get...
  12. Vicious Whisper

    Newbie 1.5k Salamanders need help

    Thanks for the advice Darvaleth! So basically after dropping the combi weapons from the tact squads together with the extra armor from dready, I could afford enough points to put him in a drop pod. As for the MM, yeah I noticed that the heavy weapons tend to bog down the whole "in your face"...
  13. Vicious Whisper

    Newbie 1.5k Salamanders need help

    Having played xenos for most of my 40k life, i've finally decided to pick up a marine army and get a taste of the 3+ armor save. I've chosen salamander marines mainly because the metagame at my play area is pretty competitive and also I like their chapter fluff where they would strive to retain...
  14. Vicious Whisper

    Tyranid Noob 1500pts List- HELP ME!

    In my personal experience, hive guards tend to out perform zoanthropes 9 times out of 10 in terms of reliability. The ability to churn out multiple shots from behind cover without the need to take psychic tests is nothing to sneeze at. Only downside is a lower str, but against armor 11 and 12...
  15. Vicious Whisper

    Tyranid Noob 1500pts List- HELP ME!

    One thing I noticed about the list is that there seems to be a lack of ranged anti-tank support. Using melée to pop vehicles tend to be rather unreliable for nids due to their average of 5+ saves. A squad of 3 hive guards and another squad of 2 zoanthropes in a spore usually works for me...

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