List
Emboldened army specific upgrades and displayed saves for convenience. The list is under-pointed and I'd greatly appreciate any help in getting me a solid list that retains the central theme. I'm sorry in advance for the waffling I do near the end. (Ask if you wish for me to add a tl;dr in)
Vampire Lord - 451 (3+/5++ save) (ASF)
-Level 3
-Forbidden lore
-Red fury
-Fear incarnate
-Enchanted shield
-Heavy armour
-Talisman of endurance
-Sword of swift slaying
Master Necromancer - 265
-level 4
-Master of the dead
-Talisman of preservation
34 Skeleton Warriors - 200
-Full command
34 Skeleton Warriors - 200
-Full command
60 Zombies - 180
Spirit Hosts
Terrorgheist
Terrorgheist
Total = 1791
Tactics
The idea behind the list was to have a fun and semi-competitive list. I wanted to focus it around my skelly units, having them buffed and increased in size by my Vamp and Necro, while potentially hexing the enemy with some lore of shadow action. The list has encountered some problems however (listed below), and I'm not yet comfortable giving it a trial by fire. (Which is where you guys come in!)
Enemies
My main opponents will be fielding Lizardmen, Empire, Warriors of Chaos, Nurgle Daemons, Ogres and another VC army. And of course anything else that might pop up if I ever take this to a tournament.
Problems I'm facing
- I have no idea if this army will work, not a clue. The general premise seems alright to me on paper, but I feel the list really lacks the punch it needs for a 2000 point game. (The main reason I have 'Gheists, actually. They feel out of place to me though).
- My wizards. Your first thought may be why I kitted out my vamp lord if I'm using him as a caster. I really felt paying around 300 points for a caster and utility lord was pretty foolish, so I ended up making him double as a blender to make me feel better about spending the extra 115 points so I can make him a level 3 (level 2 just looked like signature and one random spell to me, not appealing, although spending much, much less on a vamp hero caster does still sound appealing, this is definitely one of my main gripes).
Another wizardy problem is not having a shadow caster, I feel if I had:
Vamp Hero - 160
-Level 2
-Fear incarnate
(Shadow)
-A cheap rule book ward save
Vampire Hero - 185
-level 2
-Fear incarnate
-Forbidden lore (Light or Beasts)
-A cheap rule book ward save
I could throw them into the skellies and have them give fear re-rolls to both units instead of one and give me access to lore of shadow, but this goes back to my problem with level 2 wizards
-My burning passion for Grave Guard just makes me want to throw them into this list, this also gets rid of my worry of not having enough punch. But getting a unit of 30 with great weps in is difficult. Undead legions just for a casket is also something I have my eye on. Quite hesitant to throw a mortis engine in due to ridiculous 8th ed cannons, but very much something I'd like.
-Like a lot of VC players, I've never tried a black coach due to the availability of terrorgheists, and I would very much like to try one out in such a cast heavy list.
Thanks so much for taking your time to read through my ramblings, any help is greatly appreciated.
Emboldened army specific upgrades and displayed saves for convenience. The list is under-pointed and I'd greatly appreciate any help in getting me a solid list that retains the central theme. I'm sorry in advance for the waffling I do near the end. (Ask if you wish for me to add a tl;dr in)
Vampire Lord - 451 (3+/5++ save) (ASF)
-Level 3
-Forbidden lore
-Red fury
-Fear incarnate
-Enchanted shield
-Heavy armour
-Talisman of endurance
-Sword of swift slaying
Master Necromancer - 265
-level 4
-Master of the dead
-Talisman of preservation
34 Skeleton Warriors - 200
-Full command
34 Skeleton Warriors - 200
-Full command
60 Zombies - 180
Spirit Hosts
Terrorgheist
Terrorgheist
Total = 1791
Tactics
The idea behind the list was to have a fun and semi-competitive list. I wanted to focus it around my skelly units, having them buffed and increased in size by my Vamp and Necro, while potentially hexing the enemy with some lore of shadow action. The list has encountered some problems however (listed below), and I'm not yet comfortable giving it a trial by fire. (Which is where you guys come in!)
Enemies
My main opponents will be fielding Lizardmen, Empire, Warriors of Chaos, Nurgle Daemons, Ogres and another VC army. And of course anything else that might pop up if I ever take this to a tournament.
Problems I'm facing
- I have no idea if this army will work, not a clue. The general premise seems alright to me on paper, but I feel the list really lacks the punch it needs for a 2000 point game. (The main reason I have 'Gheists, actually. They feel out of place to me though).
- My wizards. Your first thought may be why I kitted out my vamp lord if I'm using him as a caster. I really felt paying around 300 points for a caster and utility lord was pretty foolish, so I ended up making him double as a blender to make me feel better about spending the extra 115 points so I can make him a level 3 (level 2 just looked like signature and one random spell to me, not appealing, although spending much, much less on a vamp hero caster does still sound appealing, this is definitely one of my main gripes).
Another wizardy problem is not having a shadow caster, I feel if I had:
Vamp Hero - 160
-Level 2
-Fear incarnate
(Shadow)
-A cheap rule book ward save
Vampire Hero - 185
-level 2
-Fear incarnate
-Forbidden lore (Light or Beasts)
-A cheap rule book ward save
I could throw them into the skellies and have them give fear re-rolls to both units instead of one and give me access to lore of shadow, but this goes back to my problem with level 2 wizards
-My burning passion for Grave Guard just makes me want to throw them into this list, this also gets rid of my worry of not having enough punch. But getting a unit of 30 with great weps in is difficult. Undead legions just for a casket is also something I have my eye on. Quite hesitant to throw a mortis engine in due to ridiculous 8th ed cannons, but very much something I'd like.
-Like a lot of VC players, I've never tried a black coach due to the availability of terrorgheists, and I would very much like to try one out in such a cast heavy list.
Thanks so much for taking your time to read through my ramblings, any help is greatly appreciated.
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