2000 Points augment / hex list

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Token

Zombie
Oct 14, 2014
2
Zombies
4
List

Emboldened army specific upgrades and displayed saves for convenience. The list is under-pointed and I'd greatly appreciate any help in getting me a solid list that retains the central theme. I'm sorry in advance for the waffling I do near the end. (Ask if you wish for me to add a tl;dr in)

Vampire Lord - 451 (3+/5++ save) (ASF)
-
Level 3
-Forbidden lore
-Red fury
-Fear incarnate

-Enchanted shield
-Heavy armour
-Talisman of endurance
-Sword of swift slaying

Master Necromancer - 265
-level 4
-Master of the dead
-Talisman of preservation

34 Skeleton Warriors - 200
-Full command

34 Skeleton Warriors - 200
-Full command

60 Zombies - 180

Spirit Hosts

Terrorgheist

Terrorgheist



Total = 1791


Tactics

The idea behind the list was to have a fun and semi-competitive list. I wanted to focus it around my skelly units, having them buffed and increased in size by my Vamp and Necro, while potentially hexing the enemy with some lore of shadow action. The list has encountered some problems however (listed below), and I'm not yet comfortable giving it a trial by fire. (Which is where you guys come in!)

Enemies
My main opponents will be fielding Lizardmen, Empire, Warriors of Chaos, Nurgle Daemons, Ogres and another VC army. And of course anything else that might pop up if I ever take this to a tournament.

Problems I'm facing
- I have no idea if this army will work, not a clue. The general premise seems alright to me on paper, but I feel the list really lacks the punch it needs for a 2000 point game. (The main reason I have 'Gheists, actually. They feel out of place to me though).

- My wizards. Your first thought may be why I kitted out my vamp lord if I'm using him as a caster. I really felt paying around 300 points for a caster and utility lord was pretty foolish, so I ended up making him double as a blender to make me feel better about spending the extra 115 points so I can make him a level 3 (level 2 just looked like signature and one random spell to me, not appealing, although spending much, much less on a vamp hero caster does still sound appealing, this is definitely one of my main gripes).

Another wizardy problem is not having a shadow caster, I feel if I had:

Vamp Hero - 160
-Level 2
-Fear incarnate
(Shadow)
-A cheap rule book ward save

Vampire Hero - 185
-level 2
-Fear incarnate
-Forbidden lore (Light or Beasts)
-A cheap rule book ward save

I could throw them into the skellies and have them give fear re-rolls to both units instead of one and give me access to lore of shadow, but this goes back to my problem with level 2 wizards

-My burning passion for Grave Guard just makes me want to throw them into this list, this also gets rid of my worry of not having enough punch. But getting a unit of 30 with great weps in is difficult. Undead legions just for a casket is also something I have my eye on. Quite hesitant to throw a mortis engine in due to ridiculous 8th ed cannons, but very much something I'd like.

-Like a lot of VC players, I've never tried a black coach due to the availability of terrorgheists, and I would very much like to try one out in such a cast heavy list.


Thanks so much for taking your time to read through my ramblings, any help is greatly appreciated.
 
Last edited:
The two Terrorgheists do seem a bit out of place in a themed list, but I see why you included them. From my point of view you only have three main threats.

If I was facing you I'd take out the TG's ASAP. That's two thirds if the threat gone. I'd chaff up your semi blender VL who probably won't have enough punch to break free. After that it's just a case of slamming into your MN and causing your army to crumble.

On the counter side to this, your TG's aren't just gonna fall down and die because a couple of arrows fly past them, so if you're lucky and clever you can cause a significant amount of scream damage before the enemy responds. It does seem like a good themed list, you just lack target saturation and some "friendly" players are gonna moan about the double TG's.
 
Thanks for the insight Alastor, this is probably the last bit of info I needed to tweak this list so it's battle ready. :zombie2:
Still open to any others thoughts on the list though.
 

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