Tomfoolery said:Corpse Cart, 2x Mortis Engines, LvL 2 Vamps armed up with IoN and a SGK on Terrorgeist with Scabscrath.
Oppenheimer said:Tomfoolery said:Corpse Cart, 2x Mortis Engines, LvL 2 Vamps armed up with IoN and a SGK on Terrorgeist with Scabscrath.
Isn't Scabscrath dangerous because the frenzy could cause your SGK to charge into combat? That's the last thing you want.
geordieclubba said:Skabscraths frenzy is not as good as people make out.
All it would take is one round of combat to go bad if the vamp survives frenzy is lost.
Overpriced item in my oppinion. But each to their own
If it was my way i would lose the shreik ability, and give it +2 Strength instead. But thats cos im greedy![]()
Vipoid said:geordieclubba said:Skabscraths frenzy is not as good as people make out.
All it would take is one round of combat to go bad if the vamp survives frenzy is lost.
Overpriced item in my oppinion. But each to their own
If it was my way i would lose the shreik ability, and give it +2 Strength instead. But thats cos im greedy![]()
Interesting. My thoughts on Skabscrath are virtually identical - I believe that it's combat enhancing effects are a little below pathetic, and I'd rather have a 75pt weapon that helps me kill things in combat - rather than a gimmicky scream. I'll save said gimmicky scream for when we're not limited to a single magic weapon.
The only way I differ is that I wouldn't want +2 strength - we already have ogre blade for that. I'd much rather Skabscrath was along the lines of the Chaos Sword - flaming, ignores armour, d3 wounds, makes models explode.
Basically, I'd rather it was 75pts of stuff that really improve combat ability.![]()
Johnny-Crass said:The impressive bit of that picture is that they are all painted![]()
Bullhax said:Johnny-Crass said:The impressive bit of that picture is that they are all painted![]()
Ha! I second that.! Insane! And not that many unit fillers either.. Wow.!
Munkey said:1 or 2 unit fillers tbh but generous ones. 40mm base with 2 zombies and 2 grave stones. Still looks nice an full but saves a bit of cash and a little time on setting up. I just wish the Mantic zombies had been around when I started the force. Ah well. They're all magnetized for easier deployment when Neheking. Before I managed to raise a unit of 100 at a GT final a few years back. A troll army charged into it with a big wet slap. Boy do I miss my weapon skill 7 ninja zombies though...