ore attribute as in rumours, S1 AP hits if any
double/triple rolled.
1. As in rumours, power of darkness, 8+, +1S, +d3
power dice, on 3 sorceress gets wound with no
as. I wonder if it's augment with range or it
affects only the unit in which sorceress is.
2. Doombolt, strenght unknown, normal version
with 18" range and 12+, damage unknown,
emperowed with 4k6 hits, range unknown.
3. Chillwind (?), 24", 5+, -1 to hit penlaty if at last
one wound is caused, damage unknown.
4. Word of Pain , 24", 9+, reduces WS (and maybe
something more), emperowed reduces Initiative
and probably causes some damage.
5. Bladewind, 9+, 24", WS test or suffer hit with
AP and strenght unknown.
6. Despair, 10+, affects all units in unknown
range, -1Ld and cannot use BSB Hold your
ground ability.
7. Soul stealer, 11+, small template, damage,
range, accuracy unknown, wounds with no as
allowed, rol for each wound caused, if you roll
something (6? 5+?) sorceress regains a wound
(above the starting number of wounds).
Emperowed has better range.
8. Anzipal's Black horror, magical vortex, 15+,
forces some kind of test characteristic (Strenght i
guess), if fail, model is slain, allows one ward
save.
spells
