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Raven Torrid

Moderator
Staff member
Sep 3, 2011
547
Croatia
If you go for it I can highly recommend the two following blood paints from Greenstuff World: "Coagulated Blood" and "True Blood".

Cheers for the info, good to know! I do have Citadel's Blood for the Blood God but considering the amount needed (and the price/volume ratio) I'll probably be using it on some pronounced parts only. GSW ones are much more affordable and I see they can be used in an airbrush so it sounds like the combo of the three would be a good idea (GSW for base and Citadel for some emphasized parts).
 
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Sception

Master Necromancer
True Blood
Sep 23, 2009
2,638
infantry heroes are almost never serious melee threats due to their fragility. I won't believe any different of this guy until I see their rules in full.
 

Irisado

Ancient Vampire Lord | Siphoner of Spammers
Staff member
True Blood
May 22, 2010
710
Nottingham, UK
Having just looked at the model, the rules would need to be out of this world, as the figure itself looks really mundane and uninspiring to me.
 
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El Syf

Vargheist
Dec 4, 2011
645
Eastbourne
They could go Gotrek on us? Thats the best example of a BL model with insanely op rules. It's unlikely but not unprecedented.
 

Sception

Master Necromancer
True Blood
Sep 23, 2009
2,638
Having just looked at the model, the rules would need to be out of this world, as the figure itself looks really mundane and uninspiring to me.

I feel completely the opposite. I don't expect much from the rules, but they don't matter to me at all, I would happily field this guy even as just a generic vampire lord - or even base a character on his appearance to use the model in D&D games. I love him - his pose, his style, the cape, the hair, the overall restrained design. Yeah, he's kind of plain in concept, and if you find that boring I can understand that. But while I do like bombastic, over-the-top concepts, I can also appreciate a simple concept well executed, and that's what I see here.
 
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The Sun King

Moderator
Staff member
True Blood
Aug 22, 2012
4,970
Copenhagen
Wow that is one amazing warscroll! He is a great caster, a great fighter and a decent survivor. And for such a low price! I think he is an auto-include.
 
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The Sun King

Moderator
Staff member
True Blood
Aug 22, 2012
4,970
Copenhagen
Yeah I initially missed the points value at the bottom of the page. I have no idea why they made him so cheap, but I won't complain :D
 
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El Syf

Vargheist
Dec 4, 2011
645
Eastbourne
Am I just really not with it today or is his spirit of the fallen ability not that great against low save models? As anything not buffed with a 5+ would be taking the 2 damage anyways?
Kind of wish they bumped his points and included his heroic actions from the scenario onto his warscroll, very thematic and reminds me of some of the old vampiric powers. But cant have everything.
 
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Sception

Master Necromancer
True Blood
Sep 23, 2009
2,638
I have mixed feelings about him. on the one hand, -5 points for +1 wound, +1 attack, +1 rend, more reliable damage, a decent (if not overwhelming) signature spell, a better version of the hunger (very strange since the rule basically works the same on near about everything else, and your choice of either +8 movement OR +1 cast/unbind/dispel OR mortal wounds in place of normal damage is so obviously a steal that future nerfs are inevitable. He isn't even locked to or barred from any subfactions, so he can gain subfaction benefits, most notably casting rerolls & buff aura from Vyrkos or self buffs for slaying units from Kastellai.

So yeah, future nerfs are inevitable, and they could be nuanced (no subfaction benefits, maybe reduced wound, rend, or reach, regular hunger, court of the lost benefits each only once per game, small points increase) or they could be absolutely devastating (massive points increase, stripping out abilities altogether, or even just outright banning him to Legends).

And expecting any nerfs at all to this guy is frustrating, because even pre-nerf I'm not sure of Cado from a purely mechanical perspective. +1 wound alone does not turn a fragile infantry hero into one that can casually wade into melee, especially on a unique hero who can't even benefit from defensive artefacts and command traits, so while his damage output isn't unimpressive, at least when the Spirit of the Fallen is up, you still have to be very careful - maybe too careful - about how and where you engage him. And shooting heavy armies are not going to have much trouble sniping this guy off the board. And he just flat out doesn't have the main reason you field vampire lords these days - the +1 attack command ability. I'm not convinced Cado's personal damage output at all makes up for the 10 to 20 extra grave guard or zombie attacks that a regular vampire lord is contributing instead, especially since the regular vampire lord doesn't have to expose himself to melee to do so. And again, that's before you consider artefacts, command traits, and in Legion of Blood specifically the choice of +2 attacks or +2 to cast that regular Vampire Lords get but this guy won't.


So he's simultaneously obviously overpowered to the point of being almost inevitably doomed to future nerfs yet already has trouble justifying himself next to the generic hero who can't fight nearly as well but more than makes up for that with a defining command ability that this guy just doesn't have.

IMO his best use is probably as a second vampire hero in an infantry heavy Vyrkos army to help spread the buff aura after already taking a regular vampire lord, since the 3e restrictions on command abilities prevent you from using the same ability twice in the same phase anyway. In that role he compares very favorably to little Radukar, the Rat Prince, and the Bat Lady, bringing a bonus to casting key endless spells early on, significant damage output once melee is joined, and an impressive movement speed when needed to get out of dodge or reposition that buff aura as needed. Sort of a half way point between volga (who is a better caster) and big Radukar (who is a better beatstick, although with less rend and fewer mortal wounds if the Fallen is up so I suppose Cado still might win out against especially well armored targets) while being cheaper than both and most of the time gives up less speed when keeping pace with an infantry advance. Still, Volga and Radubeast do exist, and I imagine Vyrkos armies will often pick up one or both of them first and then not have the points spare for Cado.

Maybe I'm underestimating Cado. 4.44 average mortal wound output in combat with the Fallen up before counting buffs from finest moment or command abilities isn't nothing, especially at his modest points value. But I just feel like other heroes are contributing more. If I'm wrong, I hope I have the opportunity to find out first hand before he eats any nerfs. I'll definitely be picking him up right away, but I don't get to play very often, and right now my focus is on other armies.

EDIT: He can't benefit from subfactions, says so right there in his warscroll. Whoops!

That really only reinforces my feeling that he struggles to steal a spot away from a generic vampire lord.
 
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Unas the slayer

Moderator
Staff member
Jan 1, 2017
1,826
Northern Italy
Yeah I initially missed the points value at the bottom of the page. I have no idea why they made him so cheap, but I won't complain :D

I think the only plausible reason is because he lacks the very strong ca of a VL, and we know how much an additional attack to a unit can be decisive.
That said, this dude is insane. He's almost a must have.
 

The Sun King

Moderator
Staff member
True Blood
Aug 22, 2012
4,970
Copenhagen
135 points for a caster with +1 to cast, unbind and dispel that also has a really strong warscroll spell that can be used offensively or to resurrect would in itself be more than enough to bring this hero... but no, he can also be a mobility piece, a support hero and dish out mortal wounds in melee. Amazing.
 

Kiba

Skeleton
Jun 20, 2013
52
Yeah his spell his quite versatile AND stack with invigorating aura, so a potential 5 to 9 models brought back in a unit (Deathly Invocation+Invig+this spell)

Also the model is gorgeous :) That itself is enough for me ^_^
 
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Irisado

Ancient Vampire Lord | Siphoner of Spammers
Staff member
True Blood
May 22, 2010
710
Nottingham, UK
I feel completely the opposite. I don't expect much from the rules, but they don't matter to me at all, I would happily field this guy even as just a generic vampire lord - or even base a character on his appearance to use the model in D&D games. I love him - his pose, his style, the cape, the hair, the overall restrained design. Yeah, he's kind of plain in concept, and if you find that boring I can understand that. But while I do like bombastic, over-the-top concepts, I can also appreciate a simple concept well executed, and that's what I see here.
I have no issue with simplicity. Indeed, the orginal vampire lord model back in the days of Warhammer Armies Undead was very simple and I really liked that. I just don't find this new vampire model at all inspiring. The model looks like a vampirified form of Lord Elrond from Lord of the Rings and that just doesn't appeal to me.
 
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Unas the slayer

Moderator
Staff member
Jan 1, 2017
1,826
Northern Italy
O look another Lumineth unit that gets to ignore a mechanic. This time it's ward saves.
Must be terribly fun to face these when you play Nighthaunt or something...

mKR7Maz0DAEykwB3.jpg
 

The Sun King

Moderator
Staff member
True Blood
Aug 22, 2012
4,970
Copenhagen
I get what you mean Unas the slayer (they are going to be good against my Maggotkin) - but to be fair they are probably terrible against Nighthaunt as we still have an unmodifiable 4+ save. :)
 

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