This army's fat middle and almost every warscroll in the range apart from maybe Zandtos has seen successful competitive play in 4e. TBH we had one of if not the best faction pack in the game in terms of internal balance, external balance, units having rules that mostly do what they're supposed to, etc. Stalkers are a bit too slow and not hitty enough, but even they're seeing reasonable play at the current points value. Even Mortek Guard infantry phalanxes with harvesters and boneshapers and everything - not even running katakros - under the current errata & with one of the soggy battle formations. The rules look dull and flavorless compared to 3e or especially 2e, but so does everything. Compared to other 4e stuff, and especially the other faction pack pdfs, we were actually ok. The only problems I had with our current rules were problems I had and still have and will continue to have with 4e as a whole. From my perspective there was way more room to make things worse than better, so I'm not too surprised to see it starting to look that way.
It's a really incomplete picture though.
We do have news today, though:
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Regiments of Renown
Nothing much to be learned here without the actual unit warscrolls. Assuming the scrolls are decent the Vokmortian formation looks kind of neat, the signature spell's a bit nasty. If bonereapers are painful to run, maybe I'll run a Bonereaper delegation in a Soulblight army.
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Spearhead.
This seems to confirm some supposed leaks that have been going around - eg deathriders losing charge +1 damage (supposedly zandtos gives it back) and their trampling charge and instead gaining an ability to walk away from combat instead of fighting but only if they charged that turn, which is... strange. movement shenanigans are good, so if the
aos warscroll looks similar they'll probably see table time, but from a theme & narrative perspective their job is to run down mortals fleeing the tithe, they don't need to be line breaking heavy cav, but they're not scouts, they should be trying to kill things not dancing around and refusing to engage.
Also from the supposed leaks this has teratics as beasts with off an off turn movement gimmick.
Spearhead Warscrolls don't always aline with proper
AoS warscrolls, so the leaks could be wrong, or they might have been mistakenly based on the spearhead and not the battletome, but spearheads do mostly try to stick to the basic profiles & generic weapon rules, so losing charge +1 damage on deathriders and teratics becoming beasts are very likely.
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Battle profiles.
zandtos & liege up; arkhan, soulreaper, boneshaper, and harvester way, way up; katakros and nagash down, teratics and deathriders way, way down, which fits with the aformentioned leaks of them losing a lot of their hitting power plus the rules that we used to field them for.
for the new stuff...
reapers are only 90 points, which is cheap, but that's not a good sign as it reinforces the idea that these will not actually be assassinating many heroes and will instead mostly only be used at tactic & objective gophers.
Liege mortek 120, about what's expected, but still kind of a lot for what is probably a 5 wound hero who isn't a wizard and needs to risk entering combat to actually do anything.
Chariots are super pricey - 170 for non hero and 230 for hero, which means if you want to field the '2 normal plus 1 hero' formation that their rules seem to be written around you'll be spending 570 points (and us$240) on chariots. In 4e so far chariots have been kind of bad, unless they're either super cheap like the gobbo chariots were or super over the top like the soggy black coach, and these seem to be neither. Likely doomed to display shelf, but that was expected so I'm not broken up about it.
the new archers are 140 for 10. That's... reasonable. We might see full shooty obr armies come to the fore. even if the lowish range on the archers prevents that, they'll still likely be a solid utility option for chip damage and heal blocking.
Worth noting that teratics are still infantry in the battle profile pdf, not beasts. But it's far more likely that they'd forget to update the unit type in this document than that they'd change it arbitrarily for the spearhead, so I still think we can expect them to be beasts in the battletome.
The artefacts, heroic traits, and battle formations seem to be completely redone, so there could be some nice surprises there, but we had some pretty strong formation and trait options at least, so again I think there's more room for these to be worse than the current batch than there is for them to be better overall.
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Speaking of those leaks...
Now, some of that can't be right, in particular the boneshaper can't be the same as the soggy version b/c there's a 40 point difference in their points cost. But this went up before the warcom previews, which have subsequently confirmed a lot of what's in here, so the rest is probably pretty accurate as well overall. Some of it sounds interesting, some... less so.
We'll see though.