(Double post, just to post whats changed so far.. to see if we are all done, and that everyone agrees)
So far the changes are:
True Blood - 100pts
"The blood of this vampire flows as powerful and strong as Vashanesh himself. His strength of will is absolute and his touch can be felt for leagues around."
Only one True Blood vampire may be present per army. The True Blood Vampire must be the army general. This vampire gains a 4+ ward save.
A vampire with this power may command D3 friendly undead units to make a normal march move in the movement phase, regardless of distance. Any alive units that are within range of his vampiric aura are unbreakable, and if they are within this radius at the start of their turn and fleeing they will automatically rally.
Finally, this vampire may purchase the Carstein Ring for 50pts. The roll to see if he is resurrected is automatically passed if/when he dies, though he must be resurrected in a unit as normal.
Master of Storms - 50 pts
A vampire with this power knows all the spells from the Lore of Heavens, in addition to IoN (they do not roll for any other spells regardless of their level).
In addition they also know the following spell:
The Rightful Ruler - 50pts
"Such is the aura of command this vampire exudes, that others are eclipsed in his presence"
Enemy units within 12" of the Rightful Ruler are unable to benefit from the BSB reroll ability and suffer -2 on all Leadership based tests. An enemy unit which is joined by the BSB will still gain the usual benefit given the close proximity of the armies banner.
Beast Affinity - 40 pts
"The Carsteins have always have an infinity with creatures of the night."
If this Vampire casts Invocation of Nehek targeting a unit of Dire Wolves then d6 wounds worth of models are raised, otherwise use the rules for IoN as normal.
A Vampire with Beast Affinity also gains the following spell:
Here is a list of (only the) changed equipment/items for von Carstein characters:
May choose one following weapon:
Great Weapon: Hero +8pts, Lord +12pts
Additional Hand Weapons Hero +4pts, Lord +8pts
Lance (only if mounted) Hero +4pts, Lord +8pts
Rapier
Prideful and arrogant, many Carsteins carry to battle their favoured blade, determined to prove all others are lesser than they.
Additional Hand Weapon. In challenges only, the vampire has +1 to hit.
edit:
So far the changes are:
True Blood - 100pts
"The blood of this vampire flows as powerful and strong as Vashanesh himself. His strength of will is absolute and his touch can be felt for leagues around."
Only one True Blood vampire may be present per army. The True Blood Vampire must be the army general. This vampire gains a 4+ ward save.
A vampire with this power may command D3 friendly undead units to make a normal march move in the movement phase, regardless of distance. Any alive units that are within range of his vampiric aura are unbreakable, and if they are within this radius at the start of their turn and fleeing they will automatically rally.
Finally, this vampire may purchase the Carstein Ring for 50pts. The roll to see if he is resurrected is automatically passed if/when he dies, though he must be resurrected in a unit as normal.
Master of Storms - 50 pts
A vampire with this power knows all the spells from the Lore of Heavens, in addition to IoN (they do not roll for any other spells regardless of their level).
In addition they also know the following spell:
- Tempest 20+
Focusing his dark will the vampire unleashes a terrible storm on the battlefield. Dark clouds cover the sky as hard rain and hail hammers down on the fighting warriors, carrying them away in a torrent of bloody and water.
For the next turn no shooting of any kind is allowed, including warmachines. In addition every enemy unit in the battle must roll a D6, on a roll of 1 they have succumbed to the rain and can only move / charge / march at half their normal rate during their next movement phase.
The Rightful Ruler - 50pts
"Such is the aura of command this vampire exudes, that others are eclipsed in his presence"
Enemy units within 12" of the Rightful Ruler are unable to benefit from the BSB reroll ability and suffer -2 on all Leadership based tests. An enemy unit which is joined by the BSB will still gain the usual benefit given the close proximity of the armies banner.
Beast Affinity - 40 pts
"The Carsteins have always have an infinity with creatures of the night."
If this Vampire casts Invocation of Nehek targeting a unit of Dire Wolves then d6 wounds worth of models are raised, otherwise use the rules for IoN as normal.
A Vampire with Beast Affinity also gains the following spell:
- Unearthly Howl 8+
Functions exactly as per the rules for Raise Dead, except a unit of Dire Wolves is raised instead.
Here is a list of (only the) changed equipment/items for von Carstein characters:
May choose one following weapon:
Great Weapon: Hero +8pts, Lord +12pts
Additional Hand Weapons Hero +4pts, Lord +8pts
Lance (only if mounted) Hero +4pts, Lord +8pts
Rapier
Prideful and arrogant, many Carsteins carry to battle their favoured blade, determined to prove all others are lesser than they.
Additional Hand Weapon. In challenges only, the vampire has +1 to hit.
edit:
- a) just a minor wording issue in True Blood power
b) added in the changes discussed below (point values on Master of Storms and Beast Affinity)