Dark Heresy - char creation(updated first post!)

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What can I say, The chain glaive is worth it :P

It is just an axe by DH game rules, But I like the thought of my badge of office being both a staff... and a wicked cool axe! haha!

maybe we can include my sister too?

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This way we have some extra eye candy and of course, a reward for Sanai since he found both me and her in the dataflow...
 
Love the Tech Priest and as for having both an axe and badge of office; omnissian axe baby. Not as extreme as the one in DH but still...I will make something nice.

Some unexpected RL stuff so I was busy but I still plan on starting Friday which means I will open an IC and OOC thread. Equipment will be done tomorrow; everybody gets a basic package, some career exclusive bits and the stuff you put into your chars background. Sorry for the delay guys!

I will keep actual copies of all profiles at the ready for easy reference. Beats skimming through this thread every time.

I will also PM those that are without a profile to see if they are still interested or not but we have enough to get going as is.

Looking forward to see how these chars react.
 
That's okay real life happens, did me in too! Wanted to finish this up a week before starting and I am still messing around with the equipment on a piece of scrap paper right now.
 
Okay little update:

Equipment
Basic starting equipment for all classes:
Armor; giving a 5+ save(this could be anything you describe)
Laspistol; Range: 12, Str. 3, AP -, Pistol
Combat knife; gives a single cc attack at user strength doing 1 Damage.

Equipment for characters.
I based these on all of your char's backgrounds. If you see something you really don't like let me know and we can figure something out. On top of the regular stuff you get one or two extra things(either a weapon or armor). This does not mean that if you get a better pistol you get rid of the las pistol, you keep all of the gear. Whether you want to sell/trade/throw at someone's face the other piece of gear is your choice when we start playing.
For sake of streamlining I expect you all got plenty of ammo in your backpacks.

Don't be alarmed if you feel way too naked with this equipment, you have pocket money!
Throne Gelt/Credits is cash you have on a credit chip or actual coins in a bag depending on how high-tech your chars background is, feel free to make that up yourself. There is no one form of payment in the Imperium and sometimes not even within a single Hive.
So if you really want to buy that pump-action shotgun; go shop! In game you might even get a chance to requisition gear later on that is actually far out of your financial range.

Note that not all equipment is exactly as they are in the DH or 40K rulebooks, this is for balancing out characters or keeping the careers more in spirit, some have serious combat backgrounds whilst others are much more knowledge orientated. CC weapons have AP values, sometimes give strength bonuses where appropriate and might have funky rules.

This is equipment that is carried on the body, I'm not counting any implants and such (which are included in your profile) or stuff such as aquila necklaces, lho sticks etc. which are not used in combat(well they COULD be but let's pretend you won't).

Characters so far:

Adept Onex Descartes:
110 Throne Gelt
Medicae Kit; restore a wound with this after a successful medicae test. Hold enough stuff to do this for a long time so NOT single use.
Reverse-engineered Pulse Pistol; Range 12, Str. 4, AP 5, Pistol

Arbitrator Gaius Rackam
70 Throne Gelt
Shock Maul; + 1 Str., AP 4, knocks people out if the shock function is activated and touches bare skin.
Riot Gear; 4+ save

Confessor(Cleric) Kaita Euphrati:
350 Throne Gelt
Blessed Eviscerator(chainsword); cc weapon that gives +2 Str., AP 4, needs two hands to use.
Hand flamer; Str. 4, AP 5, flamer so it has a "template", be careful in close quarters!

Imperial Psyker Markus Helix "Marx"
55 Throne Gelt
Channeling Staff; can be used to bash heads in as pleased but when held gives a +1 Wp bonus to use psychic powers.

Tech Priest Reetheus Dorn
160 Throne Gelt
Omnissian Axe; cc weapon that gives +2 Str., AP 4, needs two hands to use.
Strange looking firearm you swear could have once been a bolt pistol; Range 12, Str. 5, AP -, Pistol
 
Well there's definately one thing I'll be buying early on. I'll definately customise it into a scythe as well :), that's so Marx. Would you like me to get rid of my crystallycrystal and book of doom then from my equipment?
 
Time to see if I can hotwire a buggy to escape from combat! here's hoping...

Uh oh, at least i passed... Need to get my Int up by 1 asap for better chances, haha!
 
Mannfred von Carstein said:
Well there's definately one thing I'll be buying early on. I'll definately customise it into a scythe as well :), that's so Marx. Would you like me to get rid of my crystallycrystal and book of doom then from my equipment?

Nope you can keep, and this is for all of you, any books, jewelry or whatever piece that is not armor or a weapon. Actually plan on using that crystal later on in some way.
 
Armour is Basic Ordos Xenos Reinforced Kevlar Vest
Pulse pistol is fine - better than the stun gun

2 things I'm wondering about:
- Large range of antivenom and xenocide sprays (standard issue)
- Analysis Probe (Long pointy, sharp stick that goes *bing* and tells me what it is and what might kill it; a CCW)
Xenocides are like herbicides or pesticides: chemicals specifically toxic to a xeno species.

I understand the probe is a sophisticated bit of kit, but the sprays? May I carry a bunch of mace canisters with various deadly compounds in them?
 
Zephyr said:
Equipment
Basic starting equipment for all classes:
Armor; giving a 5+ save(this could be anything you describe)
Laspistol; Range: 12, Str. 3, AP -, Pistol
Combat knife; gives a single cc attack at user strength doing 1 Damage.

Arbitrator Gaius Rackam
70 Throne Gelt
Shock Maul; + 1 Str., AP 4, knocks people out if the shock function is activated and touches bare skin.
Riot Gear; 4+ save

Well, a shock maul isn't quite a powermaul, but it'll be fun playing with electricity none the less. By bare skin is it literally bare or just unarmoured? 'Cause I'm thinking many members of the imperium walk around in long pants/ sleeves...

Also, does the "Riot Gear" include a shield or can I buy that with $$$?
 
The Archivist said:
I understand the probe is a sophisticated bit of kit, but the sprays? May I carry a bunch of mace canisters with various deadly compounds in them?

The probe is weird yeah, the canisters are better. Just do not expect all Xenos you might encounter to die instantly as that is OP, I might weaken them or they WILL all die but after an incubation time.

@Dreadgrass, it includes a shield for blocking. And yeah I mean unarmored *facepalm* not sending you to a nudist camp so... :P
 
Just a thought! Would I be able to salvage spare parts to aid with repairs and such?

ingame purpose: +1 int for a test, one use only. Only one can be used per test, Effectively giving me an extra chance per test to suceed and it would be used up by the repair/ modification
 
I also have a question..... can I spend all of my characters fortune in Throne Gelt on ecclesiarchial bling? Like an oversized diamond studded Aquilla necklace? *Pictures the confessor breaking into a rap preaching the word of the emperor*
 
Zephyr said:
The probe is weird yeah, the canisters are better. Just do not expect all Xenos you might encounter to die instantly as that is OP, I might weaken them or they WILL all die but after an incubation time.

The canisters are just toxic compounds. Whether they work or not depends on luck (unless it is a well-known species, I've used it before or I have some way of analysing the blood). All the canisters are one shot only as well, though, so unless I get refills, repetition is not an option
 
@ Mesayah yes you can use spare parts. And don't worry about Int tests or any other tests. That goes for all of you who doubt their profiles, you will really only roll in combat or very difficult situations. I am not even going to let Mesayah roll for his char to fix an engine under normal circumstances, I just assume that in time it will get done.
You will get bonuses depending on situation and the spare parts one is actually a good example, unless you have the wrong ones of course...

@ Sanai it is your money to spend so do whatever you like with it. LOL aquila bling.

@ The Archivist, 5 canisters starting gear. You will have the chance to make more yourself with medicae later on. Just put down per canister what it does(or should do anyway).

Edit - other threads and intro will go up tomorrow. First week will be basic anyway so no worries about finetuning profiles.
 
Bendedictus Barbutinol: Untested, potentially volatile, contains high quantitys of arsenic.
1,2-dicyano-3,4-dimethyl-decanoic acid, otherwise known as Tau Bane: highly toxic, Tau nerve agent.
Colloidal Lead Mercury: Slow acting poison, originally effective against Tyrannids.
Uranium Zirconium solution: Strangely repellent to Hrud, although only dangerous if ingested.
Protein Cocktail "Kroot Hoot", causes hallucinations in Kroot for up to 3 hours.

Suitable?
 

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