I wanted to add this list to the lizardmen discussion. A block of saurus is not an uncommon sight in competitive lists. Both mounted scar vets join the unit which pushes the metal slann to the send rank.
Chammies are a huge part of the list. With a decent BS skill and the ability to march and shoot (and the fact that warmachines can now be hurt by poison), two ten model units can eliminate cannons and the like very early on.
Jungle swarms serve as cheap redirectors and dummy drops. I always liked them in the current book despite what most players said about them.
I can't take credit for this army. It was used by a top local player at a big event a month or ago give or take. I posted this a couple months back elsewhere on the forum.
Slann, Death, extra D6, immune to non magical attacks
Slann, BSB, General, Metal, becalming cognition
Skink Priest, cube of darkness
Scarvet, Cold one, GW, LA, charmed shield, 4+ ward
Scarvet, Cold one, sheild, LA, 2+ ward against first wound, burning blade.
24 saurus, FC
24 skink cohort, 3 krox, mus
10 skink skirmishers
10 skink skirmishers
10 chameleon skinks
10 chameleon skinks
3 terradons
3 terradons
jungle swarms
jungle swarms
Salamander
2 Salamander