Don't stop here! This is bat country.

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Thanks everyone for the kind words.

I feel like like I've leveled up quite a bit lately with green stuff, particularly with my Golden Bat entry. I've learned a huge amount from working on these projects, and now I'm exploring what I'm capable of now that I didn't think I was before.

I've learned that green stuff is fundamentally a relief sculptural medium. Large green stuff structures don't have much durability, if you can sculpt them at all without a solid foundation for the green stuff to be pressed up against. If you're modifying an existant model, you've got your armature and shape right there. If you're building something from scratch, you'll need some sort of armature, like sprue or wire, and then build the shape onto it, let that cure, and then layer details like skin, clothing, armor, etc, on top of that. As a process, it makes me think of that scene in Hellraiser where Frank is rebuilding himself.

I find that it works best for me to apply all the green stuff I'm going to be working with immediately after mixing it, which is when it is both softest and stickiest. It's terribly frustrating when the green stuff I'm working on comes unstuck from the surface I want it stuck to, and this helps a lot with that. Also, two pieces of fresh green stuff can be blended together seamlessly, but it loses that quality after not too long. So right after I mix it, I stick it on in pieces, get the shape I want, and then smooth the pieces together and get all the fingerprints out of it. Then I can go back and start defining details, edges, and the like.

I've also learned that green stuff doesn't like to be pointy. You can get a decent point if it's in relief - a chaos star, for example - but for any sort of point that sticks out anywhere, you'll need something pointy inside. For the pointy hat and hood on those zombies I used plastic spear tips. For the tattered clothing on the cannonball zombie, I cut little triangles of the clear plastic used in blister packs, glued them to the model, and then green stuffed over them.

Incidentally, I find that I'm using the clear plastic from blister packs for all sorts of things these days, like covering the open slots in bases, but I learned the hard way that plastic glue doesn't work on it.

Anyway, the thing that makes me happiest about all of this is really a methodology of approach to miniatures. Mad 'At seems to be excellent at looking at an assortment of parts and finding ways to combine them into interesting and awesome things. I've never been good at that. I get specific ideas for what I want to do to models, and then I can never find the right bit for what I have in mind.
 
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I'm loving the blue and white scheme that you've got across your force and I must agree with everyone else when I say that you're green stuff work is fantastic, really brings an extra something to your force.
 
So, hey.

It's been a while. Basically, I couldn't get a game of Fantasy, and some friends of mine got into 40k, so I went back to 40k. I'm having fun, but I miss Fantasy. And then GW murdered it, and now I really miss Fantasy.

But I've still got all these books and models, so if I can still play if I find people who want to. The game's not unplayable just because there's no new stuff coming out.

Anyway, here's my Mortis Engine. It is easily the most oversized, overwrought, precarious Jenga tower of gaming plastic I've ever attempted to hobby. I'm rather proud of how it came out.

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Maybe some day I'll get to play a game with it.

Or maybe not, because it's so big and unwieldy, I haven't the faintest idea how to transport it. For that matter, I don't even know how to store it. It's just been sitting out since I finished it, collecting dust, which is suboptimal. Dusty models are the worst.

Moving forward, I plan to keep popping over here and posting things. I never photographed my zombies because the standard bearer isn't finished. There's a pile of partly converted Vampire Counts projects to my left that I still want to complete, and I have a notebook of ideas that I never even started, like Fell Bats converted to be like the original Carrion, with little Wraith-things riding them, for a Necrarch army. And who knows? Maybe I'll be able to convince the people I play 40k with now to give square bases a try.

Warhammer Fantasy is dead. Long live Warhammer Fantasy.
 
Love all your models, they are real works of art. Get the Mortis Engine and all your models a nice glass cabinet from Ikea, they should not be collecting dust after so much being put into them. Really hoping to see some more zombies and painted. The fire act was cool, I don't reckon you have much body hair left after one of those shows lol.
 
@Von Calyptra: Great to see you back buddy :)
The Mortis Engine looks wicked, especially like the OSL you pulled off.

Also have to thank you for your tip of glazing freehand designs with the background colour. Used it on a Dragon Slayer I painted recently, made his tattoos look really sweet.

EDIT: And that book is awesome :happy:
 
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Wicked good job on the flames and the book :thumbsup: The stony-looking spirits aren't exactly in my tastes, but they also are well done! Sweet mortis engine - and I wholeheartedly support your stance, that maybe the game isn't supported anymore, but that doesn't mean it's impossible to play it :)

And I also have to try this thing of glazing freehands! xD
 
Glad to hear you're still fighting the good fight! And your mortis engine looks great. I've been putting together the mortarch kit, and there was some frustration about how fiddly/complicated all the little bits are.... Can't imagine this thing. Still, the result speaks for itself!
 

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