It better to be safe then sorry, but here's an overview :)
Royal Family
- 1 Abhorrant Ghoul King on Terrorgheist / Abhorrant Ghoul King on Zombie Dragon
- 2-6 Abhorrant Ghoul Kings
Each time a Courtier adds any models to a unit you can add an extra model while the Courtier is within the range of any Royal Family model.
If your general is a member of the Royal Family and you currently have less than 6 Ghoul Kings you general can summon a ghoul king. (This counts as a command ability)
Attendants at Court
- 1 Crypt Haunter Courtier
- 2 units of Crypt Horrors
Crypt Horrors re-roll failed hits even if not in range of a Ghoul King.
If your army general is a Ghoul King and he is in range of the Haunter Courtier he can use 2 command abilities per turn (even the same one twice).
Deadwatch
- 1 Crypt Infernal Courtier
- 3 units of Crypt Flayers
In the hero phase you can pile in with each Deadwatch unit and attack.
Abattoir
- 1 Crypt Haunter Courtier
- 2 units of Crypt Horrors
- 1 unit of Crypt Ghouls
In the hero phase roll a die for each enemy model near a model of Abattior with a possibility of inflicting a mortal wound.
If the Abattior's Courtier if fighting an enemy monster, he gets a buff on his wound rolls.
Ghoul Patrol
- 1 Crypt Ghast Courtier
- 3 units of Crypt Ghouls
Instead of normal deployment, you can set up these units on the 1st movement phase near each other emerging from any table edge.
In each hero phase roll a die for each unit oh ghouls in the Ghoul Patrol to add additional models to that unit.
King's Ghouls
- 1 Crypt Ghast Courtier
- 3 units of Crypt Ghouls
- 1 unit of Crypt Horrors
Immune to battleshock while in their home.
Extra pile in in hero phase.
Royal Mordants
- 1 Varghulf Courtier
- 1 unit of Crypt Horrors
- 1 unit of Crypt Flayers
- 1 unit of Crypt Ghouls
Each unit in range of the Varghulf can reform around 1 model from that unit. That model cannot move but all the other models in the unit can make an extra move to reform. The unit can still move normally in the movement phase
Royal Menagerie
- 3 or more units from the following: Terrorgheist / Zombie Dragon
If you general is a Ghoul King, in you hero phase any model in the battalion within range can make an extra move. It can still move normally in the movement phase.
Any model from this battallion which is near another model from the same battallion heals extra wounds in the hero phase.
Flesh-Eater Court
- 1 Royal Family
- 1 Attendants at Court
- 1 Deadwatch
- 1 Abattoir
- 1 Ghoul Patrol
- 1 King's Ghouls
- 1 Royal Mordants
- 1 Royal Menagerie
All units in this battalion, including summoned ones make an extra move in the hero phase.
If the general is a Ghoul King in this battalion, he knows all Command abilities from all models in this battalion and can use up to 3 each turn.
Well that it guys! what can I say? Brutal Bonuses! Loving this theme!