I like the Empire list better Johnny. No magic is scary, though. Definitely more fun than the CD list you made. I don't like the idea of 2 ID. 1 is great, and I feel this way about Stanks too, but 2 just doesn't seem right. I'm not talking from a sportsmanship perspective either. I think 1 adds some flexibility, but 2 pidgeon holes you. If your opponent has the tools to deal with 1, they can deal with 2. If they don't have the tools to deal with 1, why do you need 2?
The Empire list also looks a little small unit wise. Imagine some poor movement rolls on those Stanks in the early stages of the game. Plus I think with the tourney meta, at least here in the midwest, slowly shifting towards much metal, you could run in to some problems. Those Stanks are tough as nails, sure, but much like the TG, once they take a few wounds their effectiveness dwindles drastically.
The Empire list also looks a little small unit wise. Imagine some poor movement rolls on those Stanks in the early stages of the game. Plus I think with the tourney meta, at least here in the midwest, slowly shifting towards much metal, you could run in to some problems. Those Stanks are tough as nails, sure, but much like the TG, once they take a few wounds their effectiveness dwindles drastically.