Hiya,
Having read through our lovely new book (very, VERY lovely) I have noticed that our magic has been empowered without being over-powered or over-complicated. In 7th ed we could dominate magic, then in 8th we found ourselves lacking power dice. Now we DON'T NEED the power dice, as all of our buff spells affect every unit within a certain range. Also, IoN is much more powerful.
Considering the above, and the 8th ed requirement of a level 3 or 4 to provide magical defence, I can see the Master Necromancer becoming very, very popular. Why? It's fairly simple:
1) He's cheap. And I mean cheap. Heck he costs less than I used to spend on my Lord's powers and magic items.
2) He comes as a Level 3 as standard, with the option to become level 4 as an upgrade. This is much better than our vampiric friends, who are level 1 and need to pay many points to get up to these lofty magical heights.
3) He's really, really cheap. For a level 3 wizard it's almost a scandal that we get him so cheaply.
4) With their unique upgrade, the Master Necromancer can raise Skeletons beyond starting size. This, coupled with how fast Zombies are raised and the bubble-effect of IoN, make a Master Necromancer in a central formation of Undead units INCREDIBLE. The tactic of raising vast hordes every turn has become viable once again.
5) Did I mention he's cheap?
I think this guy, whilst not as cool as my poor Ghoul King on Terrorgheist, may take the pudding for the majority of my lists. And besides, he's so freakin' cheap you could field a non-monster-mounted Vampire Lord or Ghoul King alongside him fairly easily in 2000pts.
What do you think? Anybody agree/disagree? Any combos you've spotted that would work well? Anything you wanted to discuss about our Lord choices/the Master Necromancer in general? Anything you have to say would be greatly appreciated, as always.
~ Darvy
Having read through our lovely new book (very, VERY lovely) I have noticed that our magic has been empowered without being over-powered or over-complicated. In 7th ed we could dominate magic, then in 8th we found ourselves lacking power dice. Now we DON'T NEED the power dice, as all of our buff spells affect every unit within a certain range. Also, IoN is much more powerful.
Considering the above, and the 8th ed requirement of a level 3 or 4 to provide magical defence, I can see the Master Necromancer becoming very, very popular. Why? It's fairly simple:
1) He's cheap. And I mean cheap. Heck he costs less than I used to spend on my Lord's powers and magic items.
2) He comes as a Level 3 as standard, with the option to become level 4 as an upgrade. This is much better than our vampiric friends, who are level 1 and need to pay many points to get up to these lofty magical heights.
3) He's really, really cheap. For a level 3 wizard it's almost a scandal that we get him so cheaply.
4) With their unique upgrade, the Master Necromancer can raise Skeletons beyond starting size. This, coupled with how fast Zombies are raised and the bubble-effect of IoN, make a Master Necromancer in a central formation of Undead units INCREDIBLE. The tactic of raising vast hordes every turn has become viable once again.
5) Did I mention he's cheap?
I think this guy, whilst not as cool as my poor Ghoul King on Terrorgheist, may take the pudding for the majority of my lists. And besides, he's so freakin' cheap you could field a non-monster-mounted Vampire Lord or Ghoul King alongside him fairly easily in 2000pts.
What do you think? Anybody agree/disagree? Any combos you've spotted that would work well? Anything you wanted to discuss about our Lord choices/the Master Necromancer in general? Anything you have to say would be greatly appreciated, as always.
~ Darvy

, though I do try.