Hello ppl. I don't have an army yet, but as the thread suggests I'm planning a Necrarchs army in the near future. But since they are more or less a "no go" in the new armybook, I wanted to ask your advice on the subject.
My prob is what the army should consist of. Here is what I think, and I would like your feedback on it preferably before I start building my army.
Any vampires are simple, just go for as much extra magic stuff in the bloodlines bit, perhaps on top of a zombie dragon. That I can do easily. They don't trust other vampires easily, so the rest of the heroes will have to be made from wight's and the odd necromancer, as well as some wraith's.
So I'm thinking zombies, zombies, zombies, zombies. Backed up by one unit of skeletons/graveguard, the first for the estetiks of it (zombies only look so good on the table) and the other for the sheer punch of it.
Some corps charts perhaps as support, and it will go whit the fluff of the Necrarchs as well, collecting corpses both for research and to swell the undead ranks.
Some direwolfs perhaps??
And as many Eterial units I can get into it after that. I have easier to see ghost and wraith's fallowing the Necrarchs then any form of ghouls or some such.
A Mortis engine would be nice as well thou, and I think is something the Necrarchs would use.
So any ideas you have on what should and what should not be in the army? And just to say it I'm going for the fluff first hand here and performance as a close second.
Want to make a 1600pts army (1600 cause its the new 1500pts around here since 8th edition).
Thanks for your feedback
My prob is what the army should consist of. Here is what I think, and I would like your feedback on it preferably before I start building my army.
Any vampires are simple, just go for as much extra magic stuff in the bloodlines bit, perhaps on top of a zombie dragon. That I can do easily. They don't trust other vampires easily, so the rest of the heroes will have to be made from wight's and the odd necromancer, as well as some wraith's.
So I'm thinking zombies, zombies, zombies, zombies. Backed up by one unit of skeletons/graveguard, the first for the estetiks of it (zombies only look so good on the table) and the other for the sheer punch of it.
Some corps charts perhaps as support, and it will go whit the fluff of the Necrarchs as well, collecting corpses both for research and to swell the undead ranks.
Some direwolfs perhaps??
And as many Eterial units I can get into it after that. I have easier to see ghost and wraith's fallowing the Necrarchs then any form of ghouls or some such.
A Mortis engine would be nice as well thou, and I think is something the Necrarchs would use.
So any ideas you have on what should and what should not be in the army? And just to say it I'm going for the fluff first hand here and performance as a close second.
Want to make a 1600pts army (1600 cause its the new 1500pts around here since 8th edition).
Thanks for your feedback