TobiasRathein said:
Rothgar has played many, many games against me. He's seen variants of the GG ranging anywhere from 20-40. I can tell you with absolute certainty that if you field them to be your "kill everything" unit, you need a unit 40 strong (including characters). Grave Guard with great weapons and a Wight King and Vampire Lord will rip whatever they fight to pieces. If you bring less than 40, expect to see a lot of points get thrown away.
However, this is precisely why I hate playing 2,000 point games. You can't fully equip the vampire lord and still bring a Master Necromancer.
First, decide what you want to do with your vamp lord. You CAN make him a level 4, but he'll run at just about 500 points. You're talking putting HALF of your points into one unit. If you don't want to do that, you could field a couple level 2 casters, or you could avoid the vampire lord and use a Master Necro instead.
What are you more interested in?
I too would rather be playing with more points, but this is a campaign put on by a shop and 2000 points is what they decided to run.
I prefer the idea of the Vampire Lord as my general because I can give him heavy armour to make him more lasting (plus I like the leadership 10 and vampiric powers), but, like you said, a Vampire Lord is very points heavy. Thus, I have started to use a Master Necromancer. I have not really decided if I like the sacrifice I am making in combat to take him though, so I may try taking a Vampire Lord without leveling his magic and taking a couple level 2 Necromancers. The only problem I have with that is I think it could become very easy for my opponents to dispel my spells. Kinda fell like I am stuck between a rock and a hard place as far as my Lord choice is concerned o_o