Official Rumour Thread: New Vampire Counts Book

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Well if we get the second wave I will be 100% happy with the army models, sure some don't look great but they will be up to date.
I just hope the are not going to do the typical lets redo the artwork......
Then again with the new book out they would have to regardless....:rolleyes:
 
If they keep out the BC, or even tone it down, I will be one sad panda... Evocation of death is something that scares the hell out of your opponent, even though it might not do a lot in battle.
 
Pictures anyone?
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Most importantly- NEW BLACK KNIGHTS! BLLAAAACCCKKK KNNIIIIIGGHHHTSSS
 
Oh my...*dies drooling* me like...a lot!

The only thing I don't really like are the Vargheists though, their legs are a bit clumsy. Maybe it's the pictures though. Sometimes they take them in unflattering angles.

The BK are beautiful, the horses looks so much better than the old stiff. I won't even begin about the throne or engine...man they look cool. Has been very long since I have been this excited for new releases.
 
I May have jumped the gun earlier I have re read through the rules posted on warseer and it actually all seems quite balanced depending on core costs and things also on if certain spells are spamable. spamable spells not a problem if the casting value is high enough.
 
I cant see anything i DONT want, would sell a kidney for all this kit!! Fingers crossed they have some equally wicked rules xD
 
The Keeper said:
I cant see anything i DONT want, would sell a kidney for all this kit!! Fingers crossed they have some equally wicked rules xD

As far as we know, they do. Scroll back a few pages to see some of them :D
 
The Vargheists will be very interesting IMO. They are a tough hard hitting flying unit. They probably have the most potential to be overpowered or overcosted, but also the most strategic potential.

I'm really getting excited about this new book. If they make the core reasonably priced and remove the silly do not count towards core, core troops; I think I will be very happy. I'm kinda sick of the terrible internal balance with VC.

If I can field masses of zombies and be competitive it will be a dream come true. If I can field competitive bloodline themed armies, I will change my opinion of GW ;)
 
It also looks like the various bloodlines are well looked after now, blood dragons can now go cav heavy, strigoi have super-ghouls and flying vampire monsters, lahmians have the coven throne to really say "Im Lahmian!", necromancers have a lord choice....
Btw, the ghoul king is a seperate choice to vampire lords, but it does get access to vampiric powers.
 
Sanai said:
It has limited range, so aslong as more of your wizards are in its bubble than enemy wizards, its an advantage.

it affects the enemy too? at least the miscast thing would be nice if they get to use its bonus
 
Sanai said:
It also looks like the various bloodlines are well looked after now, blood dragons can now go cav heavy, strigoi have super-ghouls and flying vampire monsters, lahmians have the coven throne to really say "Im Lahmian!", necromancers have a lord choice....
Btw, the ghoul king is a seperate choice to vampire lords, but it does get access to vampiric powers.

To be fair, I don't really see how the blood dragons can go any heavier cavalry now then they could before - sure there's an additional special cavalry choice, but it doesn't feel especially blood dragony, and besides, we already had an option for special choice cav. Unless there's some new core-choice cavalry I'm unaware of, blood dragons are pretty much in the same place they were in the current book. Then again, blood dragons weren't that poorly represented by the current book, anyway. They suffer more from cavalry in general being debuffed in 8th edition.

Strigoi seem to be big winners, if indeed we're getting a ghoul king lord choice (this is the first I've heard of it, and it isn't on the summary page on warseer, where is that rumor coming from?). If that's true, then they'll have some appropriate character options and new appropriate special choices. Of course, the unnecessary price hike on ghouls, especially since vanhels probably won't be spammable anymore so their best schtick - rerolling poison - won't be nearly so common... well, strigoi themed armies might fit their theme better, but unless the new specials get some very nice rules I'm not at all convinced they'll play as well.

VonCarsteins maintain pretty much everything that made them cool before and get a new upgrade kit and a nice new isabella model, so good for them. However, I heard somewhere that there will no longer be two versions of manfred. If he goes back to being just a lord, then you'll need much larger games before you can field the full cast again. I did like being able to field every notable member of the family in a single army of regular gaming size, and I'll miss that. In general, though, VC's were well represented before, and they'll still be well represented now.

Lahmia gets the Coven Throne, and Necrarchs get the Mortis engine, I guess, though that looks more like a necromancer then a vampire on that thing to me, though that's a simple conversion. I wonder if you can put a hero on it? Anyway, other then these two options (and the mortis engine is a bit tenuous itself), I'm not sure if these bloodlines really get anything of note out of the new book. Still, they weren't the worst off before. But it would have been nice to get a bit more for them.


The big winner, of course, is necromancers. Assuming the lord-must-be-vampire character restriction is gone, then they've been vaulted back up to full playability with a generic lord choice, and as an added bonus they get an on-theme special character lord with designated side kick, and that mortis engine is arguably even a better fit for necros then for necrarchs. Mortis engine, corpse carts, hordes of skeletons & zombies, wights, necros, kemmler and krell? That sounds like a pretty cool army to me.


Overall, this is looking more or less like I wanted it too, an expansion on rather then repudiation of the design philosophy that went into our current book. Throw everything out there, try and provide on theme options for all of the bloodlines, and let players make themed armies if they want to, rather then try and straight jacket particular army configurations to begin with. Hopefully we do get more of the fluff of the bloodlines, though.
 
The optional Blasphemous tome upgrade gives +2 to cast to all wizards within 12 (so I doubt the enemy wizards are often going to benefit). It also makes you roll twice on miscast table if you miscast and are a wizard within 12.

Its normal ability is a 2d6+ turn number bubble that deals d6 hits of str equal to turn number and improves the regen (by 1) of all friendly undead units that were within the bubble at the start of the turn (units without regen get granted 6+ regen). If the 2d6 is a double, it wounds itself and hurts everything in the bubble or something.

The coven throne, has an interesting effect too. It makes one enemy in base contact take a test against a chart (modified by leadership). Effects on the chart range from the unit being at -1 in tohit rolls to the entire enemy unit attacking itself and not doing any further actions for the rest of the turn.

Oh, also, the spirit horde that bears them both aloft get 2d6 attacks, the coven throne has 2 handmaidens with 2 attacks each, and the mortis engine has banshees that have 3 attacks between them in addition to a banshee scream.

Then theres the vampire lord/corpsemaster that rides them :p. So both look like really potent options, the coven throne being a huge combat boost to an already powerful vampire lord, and the mortis engine being magically powerful.

edit: on the blood dragon thing, where im coming from is theres alot more cav variety, and a much larger chance of the army having EFFECTIVE cavalry.
 
I don't know. Maybe. There's more variety in that there's the hexamawhatzits, but they don't seem very blood dragony to me. Black knights and blood knights and death knight vampires were already pretty decent. With a points reduction black knights might get better, sure. But the options for representing a blood dragon army aren't much removed from what they were.

I'm still skeptical of this ghoul king option. I haven't seen anything solid rumor wise for it, just speculation. I hope that such an option exists, or that vampires get a blood line that lets them function in melee without weapons or armor, otherwise Strigoi will be hard to represent in game.

I'm also worried about the points changes in core. Ghouls weren't so good that a points hike was called for, imo, especially if they lose some of their buffing options. On the other hand, skeletons fundamentally fail at their job in a way that no points cost reduction can fix, so if that's all they're getting then the only viable way to field them will still be to replace their entire front rank with characters.

Basically, I'm afraid that even after the new book comes out, ghouls will still be the only viable option for core battle line units, yet they'll be burdened with an undue points hike at the same time. I predict absolute bare minimum core use in the new edition, with as much reliance on special and rare choices as possible, likely cut back hero use as well in order to make the points available to build an actual army out of special.
 
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