Recruitment & OOC: A Charter; a Country; a King

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Darvy, I meant to make edits befpre I start RPing - finalising my bio before I post in the RP. Therefore I won't be making changes, merely adding detail of what is not currently described in my bio that needs to be. Would changing my bio in this way, hgetting it accepted by you (if it is acceptable) and then posting IC be Ok? Or is it too late to do this? I don't mind if it is too late.
 
Do whichever you'd prefer, I really don't mind. xD I trust you not to go randomly overboard in the bio. :thumbsup:

Also, Vashra, you will come to regret brushing aside that event... :devil2:
 
Not at all, whatever method makes it clearest for yourselves.

Also Vashra, I can see you have stuck to the posting structure (in that you move through each area I laid out in the OP), but it would be nice if you could give the headings like Archi has done (so physically put "Government" as a subheading etc.). I can follow it fine, but for everybody else's benefit when it comes to reference later on we might need to home in on a specific piece of information, and subheadings can really help that. :thumbsup:
 
I made a couple of changes to my post. More might come later to flesh out to about three months.

And I don't really think there's anything to do about that warrior. No one knows anything, after all.

Edit: Would it be a good idea for players using an electoral system to say how many years they are through the cycle at the start of the game?
 
Navy details expanded in bio, and a small change to the hereditary system in the monarchy system! Will finish economy tomorrow or the day after, depending on how my time goes. Tomorrow will be hectic, but after that I'll be able to have stability and plenty of time for CN! xD
 
I've finished the whole bio; finally! [Minor changes made to most things, economy section expanded significantly]. I think I've forgotten something, though I just can't remember what...drat! I'll try and remember, and if I don't by the time I've made my first IC post, I'll simply have the government add it in as a change of policy in one of my updates. Any feedback for my bio? Anything wrong that I could change? Feedback is welcome and appreciated. Thumbs Up
 
I have experienced issues with my bio in that it has too many characters, so I cannot fit the new military and royal sections into it. Therefore, I am posting the military and royal parts of my bio here.

***START OF MILITARY SECTION OF BIO

Military

The military forces of the Empire of the Sea Dragon are officially commanded by the Emperor, and he manages cooperation between the army and the navy, though he leaves much of the actual tactics work to the Lord/Lady General and Chief Admiral (and their underlings).

The military is primarily the army and the navy. However, in times of extreme crises and manpower shortage, sellswords *could* (in theory) be hired by the crown and police officers, who have received decent military training, might be equipped with army gear and sent out to fight. As many receive good military training anyway (see ‘Generic Training’), when more soldiers or sailors are needed, the everyday people of the Sea Dragon Empire are simply conscripted.

Generic Training
Upon reaching 18, all males (and females if they wish to join the army or navy) must take a fitness test at the nearest fortress. Those who pass the test are listed (to be conscripted in a time of hardship or need) and asked if they want to join the army or the navy. If they answer in the affirmative, they are drafted into one of the two, depending on decisions by the emperor/empress on whether troops are needed in the army or the navy. Those who fail can take it again at any time (and they can repeat it again, and again, and again...), yet they must wait three months before repeating a test.

The Army
The Ranks and Structure of the Army

Lord/lady general - this person is second only to the emperor/empress in matters of controlling the army. They make the most important tactical decisions based upon their ruler’s wants and needs, e.g. if the emperor wants a certain force utterly annihilated, the lord/lady general might give the command to hunt enemy troops down until they are destroyed rather than inflicting many casualties and then taking territory, letting the remnants of an opposition army flee.
There are twenty-five battalions in the army. Each battalion has a:

Battalion leader – appointed by the emperor/empress, the Council or the lord/lady general, this is the commander of a battalion. They follow the lord/lady general’s commands, and “flesh out” the tactics for their specific battalion. Often, several battalions operate at the same time, in which case one of the them is appointed Army Leader when moving towards conflict zones (they agree together which one should be superior in any battles, or if this is impossible, they toss a coin). The battalion leaders all meet with the lord/lady general every three months on a Friday to discuss military matters.

Battalions each contain many thousands (sometimes tens of thousands? I’m not sure about the numbers of soldiers in this roleplay; I suppose they’ll be a bit in flux unless you want to set some clear statistics, rules and guidelines on them posted up, Darvy, but it might not be necessary; it’s your judgement) of soldiers. The soldiers in a battalion are split up equally (per group) into 6 infantry divisions and 4 cavalry divisions. The hierarchy for each division is shown below (from top to bottom; the one below is the direct subordinate of the one above, and any of them can be appointed by the emperor/empress, the Council, or any of their superiors within the army):

Division president – commands the division.

Division vice-president – there are two of these and they each command half of the division, under the division president.

General – there is a general commanding (roughly) every thousand soldiers.

Colonel – there is a colonel commanding (about) every 500 soldiers.

Captain – there is a captain commanding (on average) every 100 soldiers.

Lieutenant – there is a lieutenant commanding (on average) every 50 soldiers.

Sergeant – there is a sergeant commanding (roughly) every 25 soldiers.

Private – the lowest rank in the military.

Usually, soldiers are promoted to the higher ranks for feats of skill, honour or bravery – they join as privates. However, those applying to the army may take an “officer challenge” – to join the army as a colonel already. They must display a good deal of tactical skill and knowledge (as well as passing the fitness test) to pass the test, and are examined by a panel of three generals (or any three of the officers above and including the generals in rank).

Those in the army already may take officer challenges at any time without limit as to the number of times they can be taken – however, they must wait three months after one challenge before starting another one. The first tier of officer challenge is to be a colonel, as described above. However, colonels may apply to become generals, division vice-presidents, presidents or even battalion leaders, should any of these jobs in the army be partly vacated (e.g. a general dies) but a soldier’s test for whatever rank they are applying for must be judged by three people at least one rank higher than them. No officer can take a challenge for the position of the lord or lady general, because that it too high up in terms of ranks – the person to take that role must be appointed by the emperor/empress, the Council or the Empire Assembly.

Knightly orders
There are many knightly orders (with their own heraldries; there are about 50 in total) whose members are present in the cavalry divisions of the army, though one order’s knights may be present in a multitude of battalions. Knights are formidable; more disciplined than the usual troops of the Sea Dragon Empire, they have the finest equipment (the best-forged swords; usually two handed, steel-tipped lances and full plate armour), skilled and courageous. This is because they must have these qualities (bar the equipment) to be elevated to knighthood in the first place; generals (or anyone in the army of a higher rank, including the emperor/empress) knight whomever they choose to at whatever point, but the potential future knights must have shown valour and competency to be given the award. Knights ride on fully armoured warhorses, whose helms are spiked to gore the enemy upon the impact of any charge.

The equipment of the army
Infantry – all troops are given a mail shirt and leggings. They are given steel helmets, metal shields and swords, in the case of combat troops (these make up 60% of the forces) and a dirk, steel helm and bow in the case of archers (20% of the forces). Every archer has a bag of arrows (40 in each bag) too.

The shock troops, the iron guards (these make up 20% of the infantry) have full plate armour, a steel shield and a two-handed sword.

Cavalry – the cavalry make up for 30% of the Empire’s army in total and have similarly distributed equipment, plus a spear; their basic infantry equivalents are light cavalry, their archer equivalents are mounted archers and their iron guard equivalents are knights, who carry steel-tipped lances instead of spears.

Siege equipment – there is a good deal of this within the army (it makes up 10% of the land forces of the Sea Dragon Empire), such as battering rams and trebuchets, to destroy castles and cities. This equipment is feared because it uses Greek fire in its warfare; its crew throw, catapult or send in whatever efficient and accurate military ignited jars of the substances at wooden enemy equipment and towers and they burn like kindling (though things of higher melting points like flesh and metal can also be melted by Greek fire due to its high temperature). The Empire of the Sea Dragon is one of the few nations that knows how to create Greek fire, and it uses this to its deadly military advantage.

Army-specific training – soldiers are trained for three months before it is decided that they may serve on the front lines, and once serving, they train on every morning they are not travelling or fighting. They are at first trained with the sword and the bow to see whether they should be basic infantry (or cavalry: their horsemanship is also tested), and once this is decided they receive further training in that combat area (close or ranged). It is decided whether or not more skilled soldiers (decided by their trainers, who are also their sergeants) become iron guards or not.

Finances, first aid and catering – within the army, there is a treasurer for dealing with finances for managing costs of things like equipment creation, etc. This person answers only to the lord/lady general, the Council and the Emperor. The lord/lady general gives them the military funding every month (a set amount, the specifics of which are decided by the Emperor. This amount is given to them by the Chief Treasurer) and states to them the objectives of the spending of this month’s funding based on feedback from his inferiors (e.g. another two hundred swords need to be replaced, one month’s worth of food rations need to be bought for the whole army and new armour needs to be made for the soldiers that will be joining the army ready for the offensive against a certain enemy). 10 cooks also accompany every general’s, to cater for their underlings each day with food provided by the army – three meals are served if time allows, if battle takes up too much time or food rations are running low, then soldiers might be forced to only have two (or even one). The army is also allowed to take food freely from nearby if their food supplies have drawn close to being terminated. 20 medical officers accompany every general, who are fully equipped with modern first aid materials (at least, modern for this time period!) including herbal painkillers, bandages, stitches, needles, scalpels and alcohol.

Navy

The navy is twice the size of the army (in terms of military strength), but has no cavalry.

Each warship is well-designed and bares the crest of the Sea Dragon Empire on its sails; the average warship carries about 200 soldiers in it, though the boats vary in size from small things little bigger than yachts designed for navigating treacherous waters largely bound by ice, and huge hulks able to hold 500 soldiers designed for crushing opposition in most ports. There are no iron guards and only a few archers as there is no point in archers at such close range as soldiers get in naval warfare, and iron guards, if they fell into the water, would sink like stones. Some war machines are on board the ships (the larger one is, the more war machines it is likely to have): catapults, bolt throwers and trebuchets are the most popular siege engines used here, designed to cripple enemy ships at a distance and damage enemy port defences from afar. The navy is feared because it uses Greek fire in its warfare; its sailors throw ignited jars of the stuff at enemy vessels and they burn like kindling. The Empire of the Sea Dragon is one of the few nations that knows how to create Greek fire, and it uses this to its deadly military advantage.

The Ranks and Structure of the Navy

Chief Admiral - this person is second only to the emperor/empress in matters of controlling the navy. They make the most important tactical decisions based upon their ruler’s wants and needs, e.g. if the emperor wants a certain force utterly annihilated, the chief admiral might give the command to hunt enemy troops down until they are destroyed rather than inflicting many casualties and then taking territory, letting the remnants of an opposition army flee.
There are fifty fleets of ships in the army. Each fleet has a:

Lord/lady admiral – appointed by the emperor/empress, the Council or the Chief Admiral, this is the commander of an entire fleet of ship. They follow the chief admiral’s commands, and “flesh out” the tactics for their specific fleet. Often, several fleets operate at the same time, in which case one of the the lord/lady admirals is appointed Fleet Leader when moving towards conflict zones (they agree together which one should be superior in any battles, or if this is impossible, they toss a coin). The lord/lady admirals all meet with the lord/lady general every three months on a Friday to discuss military matters.

Fleets each contain many thousands (sometimes tens of thousands? I’m not sure about the numbers of soldiers in this roleplay; I suppose they’ll be a bit in flux unless you want to set some clear statistics, rules and guidelines on them posted up, Darvy, but it might not be necessary; it’s your judgement) of soldiers (who can and do sail the boats too). The soldiers in a fleet are split up equally (per group) into 10 naval divisions. The hierarchy for each naval division is shown below (from top to bottom; the one below is the direct subordinate of the one above, and any of them can be appointed by the emperor/empress, the Council, or any of their superiors within the navy):

Admiral – commands the division.

Vice-admiral – there are two of these and they each command half of the division, under the division president.

Genera – there is a general commanding (roughly) every 10 ships.

Colonel – there is a colonel commanding (about) every 5 ships.

Captain – there is a captain commanding a ship.

First/second mate – there is a first mate, a second mate and a third mate on board each ship (each answerable to the one before them in the list respectively, and the first mate being answerable to the captain) who command equal divisions of forces under a captain.

Midshipman – there is a lieutenant commanding (roughly) every 25 soldiers.

Able seaman - the lowest rank in the navy.

The equipment of the navy

Infantry – every infantry soldier is equipped with a full body suit of leather armour, a cutlass and a metal shield. Every person of captain-rank upwards has a mail suits and a pot helmet (that does not limit vision) too. Every archer also has a bow and a bag of 40 arrows. The most feared and hated sailors in the Sea Dragon Empire are the Incinerators – making up 10% of the empire’s soldiers at sea, each incinerator carries ten jars of Greek fire, a box of twenty matches and a tinderbox. They light and then quickly throw the jars of Greek fire at enemy ships. Many times, the Sea Dragon ships do not even come into contact with opposing vessels. They simply burn into ashes under the effects of the power chemicals within the jars of Greek fire. For this reason, incinerators also wear mail suits and pot helmets.

Finances, first aid and catering
Within the navy, there is a treasurer for dealing with finances for managing costs of things like equipment creation, etc. This person answers only to the Chief Admiral, the Council and the Emperor. The Chief Admiral gives them the military funding every month (a set amount, the specifics of which are decided by the Emperor. This amount is given to them by the Chief Treasurer and states to them the objectives of the spending of this month’s funding based on feedback from his inferiors (e.g. another two hundred swords need to be replaced, one month’s worth of food rations need to be bought for the whole navy and new armour needs to be made for the soldiers that will be joining the navy ready for the offensive against a certain enemy).

A cook also accompanies every captain, to cater for their underlings each day with food provided by the navy – three meals are served if time allows, if battle takes up too much time or food rations are running low, then soldiers might be forced to only have two (or even one). The navy is also allowed to take food freely from nearby if their food supplies have drawn close to being terminated. 20 medical officers accompany every general, who are fully equipped with modern first aid materials (at least, modern for this time period!) including herbal painkillers, bandages, stitches, needles, scalpels and alcohol.

Navy-specific training
Soldiers are trained for three months before it is decided that they may serve on the front line fleets, and once serving, they train on every morning they are not travelling or fighting. They are at first trained with the sword and the bow to see whether they should be basic sailors (or archers: their bowmanship is also tested), and once this is decided they receive further training in that combat area (close or ranged). It is decided whether or not more skilled soldiers in terms of throwing, combat and bravery (these three skills are tested as well) (decided by their trainers, who are also their midshipmen) become incinerators or not. They are also trained the rules and tactics of naval warfare, such as the ways in which one boards an enemy ship, steers a friendly ship, etc.

***END OF MILITARY SECTION OF BIO***

***START OF ROYAL SECTION***

Ruler

Name: Idris Marinus-serpens

Type: Emperor

Age & Appearance: 25 years old, Idris Marinus-serpens is a magnificent figure; standing at 6'8", he has well-toned muscles and is a slim man. He either dresses in his royal robes, which are adorned with the beautiful iconography of chapters of the Sea Dragon Empire's history being played out, or he wears the Sea Dragon armour, an expertly crafted suit of plate and mail festooned with royal ornaments denoting his status. The emblem of the Sea Dragon Empire is proudly displayed on his breastplate. When commanding land forces, he wears this armour. When leading naval forces, he wears light leather with occasional patches of mail covering vulnerable places (e.g. he wears a mail shirt that is not too heavy but provides decent protection) and a brilliantly made plate helm (its notable features are the royal crest and the fact that it exposes some of the sides of the face, leaving the eyes exposed - this is necessary for a naval commander, as they often need to rely on peripheral vision to see a larger battlefield as a whole and make key decisions as to where to move their forces based on what they have seen.

Personality: Idris is a cautious man, yet he possesses confidence to a good degree. He is not arrogant and is highly intelligent; however, he has a deep sense of grief buried inside him, and this is his fatal flaw. It can occasionally lower his morale so greatly that he believes that his situation is hopeless, leading to him becoming distracted from the tasks at hand, and his sadness - on rare but ominous occasions - can influence his decisions, often creating worrying weaknesses in previously sound plans.

Brief History: Idris Marinus-serpens was the first of the three royal children of the previous emperor and empress. Being the firstborn, and therefore seen as the child who the realm of the Sea Dragon would be entrusted to, it was ensured by his wise parents that from the age he could learn to walk, he would learn the art of ruling a kingdom. Trained by the finest tutors in the realm, as well as both his parents - his father was the emperor, and his mother had been the most powerful noble in the land, before marrying the monarch - he was taught the politics of ruling, learning to be generous to his subjects, but not expending too many resources upon luxuries for his people; to encourage a general religious trend, not persecuting, but attempting to unify and thus make the people of the land easier to control; to lead forces with caution and confidence, but not arrogance, and many more things. General lessons also ensued, and Idris Marinus-serpens showed to be an apt scholar, as well as a fantastic tactician who knew how the army and the navy could stop each others' weaknesses from becoming dangerous military liabilities. Military training showed that he was adept with the sword, the lance, and other weapons of war; courageous, yet keen to use diplomacy before conquest.

Others grew up alongside him that looked promising candidates for power; in fact, the emperor had deliberately arranged for this - he wanted his son to have strong bonds with those who would be most likely to grow up as his chief servants. This would encourage loyalty to the future monarch. Meanwhile, Idris' siblings also progressed well - his sister Cecily surpassed him in diplomacy and became one of the greatest politicians the realm had ever seen; his brother Ralf displayed excellence in the way of war - both naval and land-based - and the blade and was well-liked by the populace and the military due to his valiance. However, he was too eager for vengeance upon the Sea Dragon Empire's enemies - this would obviously lead to him making rash decisions as a diplomat, so he given a high-ranking place in the navy, so as to use him well and not jeopardise international relations.

The emperor and empress died in a tragic accident when, whilst surveying their troops in the newest royal warship, their boat was hit by a sudden storm. It immediately sailed for the home port of the capital city, yet even with land in sight, the couple were doomed. A huge wave swept the pair overboard, and they were never seen again. Idris was crowned emperor in a pall of gloom; the blow of their parents' sudden deaths hit the Marinus-serpens family hard. Ralf became yet more angry in his quest for vengeance upon the Empire's enemies, often roaring like a lunatic, and Cecily would often start crying spontaneously for months. Idris became more secluded and his face constantly bore a grief-wracked expression. Ruling was left largely to his subordinates for a time.

They lasted like this for 6 months.

One day, Idris stepped out of his chamber. He had emerged a changed - yet stronger - man, and his siblings seemed to have calmed too. A lot of his optimistic attitude had been lost, which led to his decisions being more cautious and his actions less extreme. He married, and had two children, a boy and a girl. He named them after his parents, Walter and Rohesia (aged, currently, 6 years and 4 years respectively). His wife died in childbirth upon the birth of Rohesia, and Idris was so ravaged with sorrow that he refused to marry again, though after a year of mourning, he is now considering things more openly - marriage is often the greatest diplomatic gift, and despite the fact that he still firmly objects to wedding once more, he is constantly harried by his advisers to do so, and they are gradually wearing his resistance down. Idris has decided to take a more active role in the ruling of his realm, and over the last year, he has built his economy, navy and government up to a formidable level. Now, he perceives that the time is right for an expansion of the Empire of the Sea Dragon.

***END OF ROYAL SECTION OF BIO***

Edit: the royal section disappeared too! I just added it into this post. Sorry about any disruption this may have caused. And sorry for the double post here too!
 
I'm not Darvaleth, so I don't know exactly how it will work, but from how role plays on Carpe Noctem generally work, and the fact that updates will happen after everyone has posted In Character, I would think that once everyone's posted Darvaleth will tell you whether the shark is real or not, if so what it is like, and then how successful your navy is in destroying it.

Edit: I made some changes as to how I'm responding to the rumours of the warrior.
 
Finished reading the sheet Dread, all fine. And yes, you'll post what you at least intend to do, and the results will come with the update. :thumbsup:

EDIT: Just read the last two action posts, and I agree with Vashra: when the Horde reaches the European powers, it will be very interesting... it will expand much faster than others because it needs to to survive, it lives off the land (like the hordes of history).

Dread, what you did with the shark was just right. Also, for a rough guesstimate of the century, I'd say anywhere from 13th to 16th.
 
Count Darvaleth said:
Dread, what you did with the shark was just right. Also, for a rough guesstimate of the century, I'd say anywhere from 13th to 16th.

I'm finding the weird timeline interesting tbh, for example within the Order Full Plate armour is common-place for the knights but they still lack even basic gunpowder because of the setting.
 
Count Darvaleth said:
Finished reading the sheet Dread, all fine. And yes, you'll post what you at least intend to do, and the results will come with the update. :thumbsup:

Dread, what you did with the shark was just right. Also, for a rough guesstimate of the century, I'd say anywhere from 13th to 16th.

Yay for the bio sheet having worked!

Yay because I didn't go wrong in how I dealt with the shark!

Yay for the date being 13th-16th century, it can be the empire's thousandth anniversary! I've edited that in now, and got rid of the annoying OOC bits from my IC post! (And I changed the conversation of the emperor and the vizier; it was a bit unnecessarily wordy).
 
If you can get posts in before Christmas, that'd be great. We're all going to be busy then so it gives me a chance to read them and plan out an update for when we get back into the swing of things.
 
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