[Rumour Compilation] Vampire Counts New Release: 14th Jan 2012

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Its been said before DoN, its 100 points split between the 2, think like WoC and their gifts of Chaos.
I think to many people complained about us getting 200 points to upgrade but on the plus side I have heard allot about our base stats improving on lords, Higher Initiative, Higher Weapon skill, possibly 4 wounds, profile upgrade gear like armour and even a rumor of toughness 6 so who knows what it will shape out to be?
 
5 days to go till order time and I am already preparing my rampage.
I think I may write up 2 different responses in advance depending on how it goes.
I am just unhappy with losing nearly all of our character items and the rubbish we are left with, also if krell is a hero I just hope they have not copped out and downgraded WK's and gave him the old stats plus a special rule and his axe, that would get on my nerves to no end.
 
Duke Danse Macabre said:
Its been said before DoN, its 100 points split between the 2, think like WoC and their gifts of Chaos.

WoC's gifts of chaos doesn't work like that, though. A Chaos Lord can choose magic items for up to 100 points, and then also pick from the chaos gifts section for another 50 points. I've been following the discussions on Warseer and one of the current big-names of rumours is saying that vampires will keep their selecting of powers like they are now, with 100 of each for lords.
 
Yeah, we can probably be safe in the knowledge that our lords will be able to rock some socks, however they turn out this time around. They've a history for being like that. :vampire3:
 
A combat general built for ripping off faces and towel whipping his foes to death with them, it would be nice as well with this your general dies and you switch to another, will be very helpful and will stop the cannon barrage at my general every damn turn at the very least.
 
Damn! My Ghouls just got more expensive and we may not be able to raise them again? That hurts! Looks like the Wraiths have been relegated back to hero only mode again (apart from the nice new mounted wraiths!) so I have way too many wraiths in my army now, I suppose it was only fair, most people tend to blanch at the thought of my two units of 5 Cairn Wraiths! Interested to see if they have kept balefire for the corpse carts, especially if they have taken away the Black Coach, need to leech their magic somehow!
 
That is a good point - has there been any confirmed news on the old Black Coach - is it still around?

I would imagine they will give Wraith's a mount option so he can ride with Hexwraiths - that would make a pretty cool unit xd
 
As a further thought, I am personally of the opinion that the current Vampire codex needed no changes, I still kick most armies butts without breaking too much of a sweat (Demons still give me trouble) and I do feel for some other lists that have had little or no upgrades since the last VC change. As for the poor Tomb Kings, they have had one upgrade whilst we have had 4 now? I was happy with the new models that came ot a few months ago, that was enough for me. (Although I would not complain if Mannfred had a bit more combat power)
 
Disciple of Nagash said:
A question that I don't think has popped up - do we still get our separate allowance for vampire powers? I hope it is not combined with the magic item allowance.
Duke Danse Macabre said:
Its been said before DoN, its 100 points split between the 2
This is wrong. It has been confirmed our Vampire Lords have 100+100 points allowance, not 100 total:

Over9000 said:
I'll say it again its 100 of each for lords.
LINK for reference, post #2558.

Disciple of Nagash said:
That is a good point - has there been any confirmed news on the old Black Coach - is it still around?
It has been rumoured long time ago that Black Coach is going FineCast and stays in the AB (no reference, as it would take too much time to find the exact post). Its rules will propably be adjusted/changed, but the unit should still be there.
 
Ugh. I wanted a new PLASTIC black coach. I'm not gonna pat 60$ (46€) for those stupid ass looking skeletal steeds and outdated wraith. I'll make a wooden one with brettonian horses
 
While I don´t think that VCs were underpowered in any respect in 8th edition, I still felt like they weren´t quite as compatible with the new rules as some other, older armies. For example, Dwarfs have been around since ´06 I believe, and that army book still works extremely well with the current edition (maybe better than in 7th).

With VCs on the other hand, I´ve had my problems with a few of the changes, especially with the big changes in psychology. The points costs of undead unit always have to reflect not only their capabilities on their own, but also how effectively they are utilizing psychology, and with the changes in 8th (no running away from fear, etc,), I felt like the core troops were just too expensive. With cheaper skellies and Z´s now, it seems to me that the core troops of VCs are again just that, the core of the army.

I am also not a big fan of how magic works currently, but that´s more of a problem with 8th overall. Playing my caster general (Necrarch ftw :vampire3: )is actually quite dangerous now; not only because of miscasts, but also because magic is so incredibly random now - hard to support your units when you roll low on the power dice... :zombie:

But nevermind: With the new points costs, and the improved bound spells (Cursed Book looks cool, Rod of Flaming Death is just amazing, and the Book of Arkhan is more dependable now as well), I have high hopes that the new book and my gaming style will complement each other quite nicely.
 
Blade of agony 75 pts
Carrier gains devastating charge and frenzy, and all attacks count as flaming. In addition the model gains deadly wail (banshee scream???). If you don´t wound with the weapon, you are automatically slain

If 2 attacks on the charge and flaming attacks are the only combat bonuses this sword gives, I don't think it'll get taken in anything below 2000pts. I mean, below that you have one Vampire Lord, who is your general. Who in their right mind would give an Undead army general a sword which does more damage to himself (and therefore the ENTIRE ARMY as it crumbles) than to the enemy?

... sounds like the perfect sword for me! xD
 
Just beware of using that sword together with the +2 to WS vampire power, as tempting as that is. Since you'll be forced to offer challenges you're bound to run into someone with a 2+ ward save against flaming attacks - and guess who's gonna be toast after that round? :silent:
 
taken from Dakka~~~ Just look at fell bats - this is a joke.
14th January releases and US prices provided by a birdy :

New:

Warhammer: Vampire Counts 96pp Full Colour Army Book ($41.25)
WBM: Vampire Counts 7 Large Format Spell Cards ($4.95)
Vampire Counts Coven Throne / Mortis Engine Plastic Box ($57.75)
Vampire Counts Black Knights / Hexwraiths 5 Fig PlasticBox ($29.75)
Vampire Counts Vargheists / Crypt Horrors 3 Fig Plastic Box ($47.00)
Vampire Counts Wight King 1 Plastic Fig Clampack ($13.25)
Isabella Von Carstein 1 Finecast Fig Clampack ($15.25)
Krell, Lord of Undeath 1 Finecast Fig Clampack ($18.25)
Winged Vampire Lord 1 Finecast Fig Clampack ($22.25)
Von Carstein Upgrade Pack 13 Piece Finecast Clamback ($19.75)

Finecast Recasts:

Coffin Lid Shields 8 Piece Pack ($13.25)
Heinrich Kemmler 1 Fig Clampack ($15.25)
Mannfred The Acolyte 1 Fig Clampack ($18.25)
Mounted Vampire Lord 1 Fig Clampack ($25.50)
Vampire Counts Bat Swarm 2 Base Clampack ($24.75)
Vampire Counts Black Coach 1 Fig Box ($53.75)
Vampire Counts Fell Bats 3 Fig Box ($49.50)
Vampire Counts Mounted Wight King 1 Fig Clampack ($25.50)
Vampire Counts Necromancer with Skull 1 Fig Clampack ($15.25)
Vampire Counts Necromancer with Staff 1 Fig Clampack ($15.25)
Vampire Counts Necromancer with Sword 1 Fig Clampack ($15.25)
Vampire Counts Spirit Host 1 Base Clampack ($18.25)
Vampire Lord on Abyssal Terror 1 Fig Box ($49.50)
Wight King Battle Standard Bearer 1 Fig Clampack ($18.25)


Repackaged Batallion (20 skeletons, 20 ghouls, 10 Dire Woves, 1 corpse cart, $115.00) on 18th February
 
What will be done about the whole zombie problem? They are useless right now and I don't think lowering the point cost is gonna fix much. Im hoping for 2 wounds or maybe higher toughness.

And why would anyone pay that for spirit hosts, considering you need several bases to make a unit. Fell bats too, they just aren't worth that. They're just gonna lose more customers to reaper. And the abyssal terror. I'm guessing that's the old blood dragon and winged nightmare?
 
Because two power dice isn't worth watching them get slaughtered by something like skaven slaves. They should at least return them to their sixth edition stats. I think two wounds makes sense, I mean you cut a persons arm off they're done, you cut a zombies arm off you'll probably have to hit them again.
 
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