vampire lord- armour of destiny, sword of might, iron curse icon, aura majesty, fear incarnate, beguile, shield, lvl 3 vamps
master necro- lvl 3, dispel scroll
vampire- lvl 2 aura majesty, talisman preservation, forbidden lore, heavy armour/shield - used beasts lore
tomb banshee
tomb banshee
tomb banshee
tomb banshee
60 skeletons- fc, screaming banner
5 dire wolves
5 dire wolves
20 zombies
20 zombies
26 zombies
2wraiths/banshee
terrorgheist
terrorgheist
Hi, been playing on/off for a few months now and just started using this list. played a 1 day tourney which is just practice for a big tourney next month (2500, no comp).
so i think i came last out of 10. and i ended up playing ogres for all 3 games...
im looking for advice on how to improve a list like this. what i found is that i miss my vargheist/hulf with their super marching distance which my terrorgheist lack because i set them on the flank to far from my general.
im thinking of dropping one terrorgheist to get a varghulf/heist
CC welcome
master necro- lvl 3, dispel scroll
vampire- lvl 2 aura majesty, talisman preservation, forbidden lore, heavy armour/shield - used beasts lore
tomb banshee
tomb banshee
tomb banshee
tomb banshee
60 skeletons- fc, screaming banner
5 dire wolves
5 dire wolves
20 zombies
20 zombies
26 zombies
2wraiths/banshee
terrorgheist
terrorgheist
Hi, been playing on/off for a few months now and just started using this list. played a 1 day tourney which is just practice for a big tourney next month (2500, no comp).
so i think i came last out of 10. and i ended up playing ogres for all 3 games...
im looking for advice on how to improve a list like this. what i found is that i miss my vargheist/hulf with their super marching distance which my terrorgheist lack because i set them on the flank to far from my general.
im thinking of dropping one terrorgheist to get a varghulf/heist
CC welcome